---
title: "Nintendo Switch 2 Sales Reach 23.68 Million as Mario Kart World Passes 15 Million"
url: "https://www.nintendoreporters.com/en/news/nintendo-switch-2/nintendo-switch-2-sales-reach-2368-million-as-mario-kart-world-passes-15-million/"
description: "Nintendo has released its latest financial results, providing a fresh look at the performance of Nintendo Switch 2 and the original Nintendo Switch as of June 30, 2026."
author: "Patrick Dankers"
published at: "2026-08-17 10:02:33"
image: "https://www.nintendoreporters.com/storage/files/nintendo-switch-2-sales-reach-2368-million-as-mario-kart-world-passes-15-million.jpeg"
markdown url: "https://www.nintendoreporters.com/en/news/nintendo-switch-2/nintendo-switch-2-sales-reach-2368-million-as-mario-kart-world-passes-15-million.md"
---

Nintendo Switch 2 Sales Reach 23.68 Million as Mario Kart World Passes 15 Million | Nintendo Switch 2 News | NintendoReporters

 [![Nintendo Switch 2 Sales Reach 23.68 Million as Mario Kart World Passes 15 Million](https://www.nintendoreporters.com/storage/files/nintendo-switch-2-sales-reach-2368-million-as-mario-kart-world-passes-15-million.jpeg "Nintendo Switch 2 Sales Reach 23.68 Million as Mario Kart World Passes 15 Million")](https://www.nintendoreporters.com/storage/files/nintendo-switch-2-sales-reach-2368-million-as-mario-kart-world-passes-15-million.jpeg)**Summary:**

Nintendo has released its latest financial results, providing a fresh look at the performance of Nintendo Switch 2 and the original Nintendo Switch as of June 30, 2026. Nintendo Switch 2 has now reached 23.68 million hardware units sold worldwide, accompanied by 58.17 million software units. The original Nintendo Switch continues adding to its remarkable lifetime total, reaching 156.59 million systems and 1,561.95 million software units.

The latest quarter also gives us a clearer picture of how Nintendo Switch 2 is performing after the enormous demand surrounding its launch. Nintendo sold 3.82 million Switch 2 systems during the April to June 2026 quarter, down 34.4 percent compared with the equivalent launch-period quarter a year earlier. Even with that decline, Nintendo says the system is comparing favorably with the adoption trajectory of the original Nintendo Switch at the same stage of its life.

Software remains another major part of the story. Mario Kart World has raced to 15.39 million copies sold, making it the clear leader among Nintendo’s Switch 2 releases. Donkey Kong Bananza follows at 4.78 million, while Pokémon Legends: Z-A – Nintendo Switch 2 Edition and Pokémon Pokopia have reached 3.99 million and 3.68 million respectively. Meanwhile, the original Switch catalog continues producing extraordinary numbers, with Mario Kart 8 Deluxe now sitting at 71.53 million copies sold.

---

## [](#nintendo-switch-2-reaches-23-68-million-systems-sold-worldwide)Nintendo Switch 2 reaches 23.68 million systems sold worldwide

Nintendo Switch 2 has officially reached 23.68 million hardware units sold worldwide as of June 30, 2026, giving Nintendo another major milestone a little over a year after the system arrived. The figure represents worldwide consolidated sell-in, meaning systems sold by Nintendo to outside entities, including retailers and consumers buying directly from Nintendo. It is an impressive installed base for a machine still relatively early in its commercial life, especially as Nintendo attempts to move millions of existing Switch owners onto new hardware without abandoning the enormous audience accumulated by its predecessor. Nintendo now effectively has two active generations in the market, with Switch 2 establishing itself as the company’s primary growth platform while the original Switch continues to sell. That overlap creates an unusual situation where Nintendo can keep serving its established audience while steadily building the next one.

### [](#switch-2-software-sales-climb-to-58-17-million-units)Switch 2 software sales climb to 58.17 million units

The hardware figure becomes even more interesting when paired with Nintendo Switch 2 software sales, which have reached 58.17 million units worldwide. That total includes downloadable versions of packaged games as well as qualifying software bundled with hardware or other products. During the April to June 2026 quarter alone, Nintendo recorded 9.46 million Switch 2 software units, an increase of 9.2 percent compared with the same quarter in the previous fiscal year. That means the software side continued growing even while quarterly hardware sales fell from the unusually high launch period. Pokémon Pokopia contributed another 1.27 million units during the quarter, while newer releases and games from third-party publishers also helped maintain momentum. For Nintendo, that growing software attachment is critical because a console’s long-term health depends on people doing more than simply buying the machine. They need reasons to keep switching it on.

#### [](#quarterly-hardware-sales-cool-after-the-launch-year-surge)Quarterly hardware sales cool after the launch-year surge

Nintendo sold 3.82 million Switch 2 systems between April and June 2026, compared with 5.82 million during the same three-month period a year earlier. That represents a 34.4 percent year-on-year decline, but the comparison comes with one enormous caveat: the earlier quarter contained the console’s launch. Launch periods tend to create a burst of pent-up demand as enthusiasts, longtime Nintendo players and early adopters all head for stores at roughly the same time. Repeating that rush every quarter would be like asking a fireworks show to keep producing its finale for hours. Nintendo itself acknowledges that the latest quarter did not match the launch-period volume, while noting that consumers continued adopting the system. The more useful question is therefore not whether Switch 2 can repeat launch sales, but whether demand remains healthy once the initial buying frenzy settles down.

##### [](#switch-2-remains-ahead-of-the-original-switch-adoption-trajectory)Switch 2 remains ahead of the original Switch adoption trajectory

Nintendo’s comparison with its previous hardware generation gives the latest figures additional context. In its financial presentation, the company said Switch 2 hardware sell-through during the April to June period compares favorably with the adoption trajectory of Nintendo Switch when the original system was at a similar stage. Nintendo’s graph also shows Switch 2 ahead of its predecessor during this period of initial adoption. The distinction between sell-in and sell-through matters here. Nintendo’s 23.68 million lifetime hardware figure is consolidated sell-in, while the adoption comparison uses estimates of units purchased by individual consumers. Nintendo also noted that Japanese hardware sell-through remained solid after a price revision took effect there on May 25. Put together, the figures suggest that the expected cooling from launch levels has not prevented Switch 2 from maintaining a stronger early trajectory than Nintendo’s previous console.

## [](#mario-kart-world-leads-nintendo-switch-2-software-with-15-39-million-sales)Mario Kart World leads Nintendo Switch 2 software with 15.39 million sales

Mario Kart World remains far out in front among Nintendo’s biggest Switch 2 games, reaching 15.39 million copies sold worldwide by June 30, 2026. That puts the racing game comfortably ahead of every other first-party Switch 2 release currently listed by Nintendo. Its position is hardly surprising. Mario Kart has become one of Nintendo’s strongest system-selling series, and Mario Kart World benefited from being closely associated with Switch 2 from the beginning. Nintendo counts software bundled with hardware in its unit totals, so copies distributed as part of hardware packages contribute to the game’s figure as well. Even with that consideration, 15.39 million represents an enormous audience. With 23.68 million Switch 2 systems sold, Mario Kart World has already reached a substantial share of the console’s installed base. The race may be virtual, but the sales leaderboard is anything but close.

### [](#donkey-kong-bananza-and-pokemon-strengthen-the-switch-2-lineup)Donkey Kong Bananza and Pokémon strengthen the Switch 2 lineup

Behind Mario Kart World, Nintendo’s other major releases are beginning to form a more varied group of million sellers. Donkey Kong Bananza has reached 4.78 million copies, while Pokémon Legends: Z-A – Nintendo Switch 2 Edition sits at 3.99 million. Pokémon Pokopia follows closely with 3.68 million, showing the considerable pull Pokémon continues to have on Nintendo hardware. Kirby Air Riders has reached 1.90 million copies, while Super Mario Party Jamboree – Nintendo Switch 2 Edition has sold 1.15 million. These figures matter because a healthy platform cannot depend forever on one blockbuster racing game. Players need different experiences, whether they want exploration, Pokémon, multiplayer party games or something involving Kirby moving at a speed that probably violates several traffic laws. Nintendo’s current sales chart suggests that the Switch 2 library is beginning to spread its commercial weight across several franchises rather than relying solely on launch software.

#### [](#nintendos-switch-2-sales-chart-reveals-a-growing-software-base)Nintendo’s Switch 2 sales chart reveals a growing software base

Nintendo’s currently published Switch 2 rankings contain six first-party releases with more than one million sales each. Mario Kart World leads at 15.39 million, followed by Donkey Kong Bananza at 4.78 million, Pokémon Legends: Z-A – Nintendo Switch 2 Edition at 3.99 million, Pokémon Pokopia at 3.68 million, Kirby Air Riders at 1.90 million and Super Mario Party Jamboree – Nintendo Switch 2 Edition at 1.15 million. There is an important detail behind these statistics: Nintendo explains that packaged Nintendo Switch 2 Edition games are counted within Switch 2 software sales, while downloadable Nintendo Switch 2 Edition versions are counted with Nintendo Switch software. That accounting distinction can make comparisons slightly less straightforward than simply placing every enhanced game into one bucket. Even so, the overall picture is clear. Nintendo is already building a sizable collection of commercially successful releases around its newer hardware.

## [](#nintendo-switch-reaches-156-59-million-hardware-sales)Nintendo Switch reaches 156.59 million hardware sales

The original Nintendo Switch is certainly not disappearing quietly. Nintendo’s latest worldwide figures put the system at 156.59 million hardware units sold as of June 30, 2026, alongside an extraordinary 1,561.95 million software units. More than 1.56 billion software units have therefore been sold across the Switch ecosystem since the hardware launched, illustrating just how large its audience and game library have become. Nintendo sold another 0.66 million Switch systems during the latest quarter, down 31.8 percent year-on-year, while Switch software sales actually increased 38.6 percent to 33.81 million units for the quarter. That software performance shows why Nintendo still has good reason to support the older system. An installed base of more than 156 million machines does not suddenly stop buying games because newer hardware exists, particularly when Switch software can also be played on Switch 2 in many cases.

### [](#mario-kart-8-deluxe-and-animal-crossing-remain-the-switch-heavyweights)Mario Kart 8 Deluxe and Animal Crossing remain the Switch heavyweights

Nintendo’s updated Switch software rankings contain sales totals that would be astonishing for almost any platform. Mario Kart 8 Deluxe remains number one with 71.53 million copies sold, while Animal Crossing: New Horizons has reached 50.29 million. Super Smash Bros. Ultimate follows at 38.14 million, with The Legend of Zelda: Breath of the Wild at 34.06 million and Super Mario Odyssey at 30.80 million. Pokémon Scarlet and Pokémon Violet have combined for 28.46 million, while Pokémon Sword and Pokémon Shield stand at 27.26 million. The Legend of Zelda: Tears of the Kingdom has reached 22.71 million, Super Mario Party is at 21.36 million and New Super Mario Bros. U Deluxe rounds out Nintendo’s published top ten at 19.10 million. Years after many of these games debuted, the numbers continue to underline the unusually long commercial life of the Switch catalog.

#### [](#tomodachi-life-living-the-dream-reaches-7-94-million-sell-in)Tomodachi Life: Living the Dream reaches 7.94 million sell-in

One of the standout performers in Nintendo’s latest financial results is Tomodachi Life: Living the Dream. The Nintendo Switch game reached 7.94 million units of worldwide sell-in during the April to June quarter, an unusually strong result for a release that arrived in April 2026. Nintendo subsequently revealed that estimated worldwide consumer sell-through had already exceeded eight million units as of August 5, 2026. Those two numbers measure different things, so they should not be directly substituted for one another: 7.94 million represents Nintendo’s consolidated quarterly sell-in figure through June 30, while the later eight-million milestone represents estimated purchases by consumers. Nintendo says the game is being enjoyed across ages and genders, and its performance helped drive Switch software sales higher during the quarter. Even this late in the original Switch lifecycle, a major release can clearly still find an enormous audience.

##### [](#nintendos-latest-numbers-show-the-transition-between-two-generations)Nintendo’s latest numbers show the transition between two generations

Nintendo’s latest sales figures paint a fascinating picture because Switch 2 does not have to replace its predecessor overnight. Instead, the company is managing a gradual handover. Switch 2 has accumulated 23.68 million hardware sales and is tracking favorably against the original Switch’s early adoption, while the older console remains attached to a gigantic active software market. Nintendo has also said annual playing users across Nintendo Switch and Switch 2 remained above 100 million, reaching an estimated 130 million for the July 2025 to June 2026 measurement period. Compatibility with much of the existing Switch library helps connect those audiences, allowing players to move to newer hardware without leaving their entire collection behind. That creates a bridge rather than a wall between generations, which may prove especially valuable as Nintendo expands the Switch 2 installed base with new releases throughout its second year.

##### [](#conclusion)Conclusion

Nintendo Switch 2 has reached 23.68 million systems and 58.17 million software units worldwide as of June 30, 2026, giving Nintendo a sizable new installed base while the original Switch continues its historic run at 156.59 million systems. Quarterly Switch 2 hardware sales have naturally fallen from the console’s launch-period level, but Nintendo says adoption continues to compare favorably with the original Switch at the same stage. Software is also giving the newer platform a strong foundation, led by Mario Kart World at 15.39 million copies and supported by Donkey Kong Bananza, Pokémon Legends: Z-A – Nintendo Switch 2 Edition, Pokémon Pokopia and other million sellers. At the same time, Switch games continue moving in staggering quantities. Rather than witnessing one generation abruptly end as another begins, we’re watching Nintendo run two enormous ecosystems side by side while players steadily make the move to Switch 2.

##### [](#faqs)FAQs

- **How many Nintendo Switch 2 systems have been sold?**
    - Nintendo Switch 2 has reached 23.68 million worldwide hardware units sold as of June 30, 2026, according to Nintendo’s worldwide consolidated sales data.
- **How many Nintendo Switch 2 games have been sold?**
    - Nintendo reports 58.17 million Nintendo Switch 2 software units sold worldwide as of June 30, 2026. The figure includes downloadable versions and qualifying software bundled with hardware or other products.
- **What is the best-selling Nintendo Switch 2 game?**
    - Mario Kart World is currently Nintendo’s best-selling Switch 2 release, with 15.39 million copies sold worldwide as of June 30, 2026.
- **How many original Nintendo Switch consoles have been sold?**
    - Nintendo reports 156.59 million Nintendo Switch hardware units sold worldwide as of June 30, 2026, alongside 1,561.95 million software units.
- **Is Nintendo Switch 2 selling faster than the original Switch?**
    - Nintendo says Switch 2 hardware sales in its second year compare favorably with the original Switch adoption trajectory. Its financial presentation states that Switch 2 hardware sell-through exceeds that of Nintendo Switch during the comparable initial adoption period.

##### [](#sources)Sources

- [Consolidated Results for the Three Months Ended June 30, 2025 and 2026](https://www.nintendo.co.jp/ir/pdf/2026/260806e.pdf), Nintendo Co., Ltd., August 6, 2026
- [Financial Results Explanatory Material – 1st Quarter of Fiscal Year Ending March 2027](https://www.nintendo.co.jp/ir/pdf/2026/260806_2e.pdf), Nintendo Co., Ltd., August 6, 2026
- [Dedicated Video Game Sales Units](https://www.nintendo.co.jp/ir/en/finance/hard_soft/index.html), Nintendo Co., Ltd., August 6, 2026
- [Top Selling Title Sales Units – Nintendo Switch 2](https://www.nintendo.co.jp/ir/en/finance/software/index.html), Nintendo Co., Ltd., August 6, 2026
- [Top Selling Title Sales Units – Nintendo Switch](https://www.nintendo.co.jp/ir/en/finance/software/switch.html), Nintendo Co., Ltd., August 6, 2026

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