---
title: "Why Final Fantasy 7 Revelation is Getting Two Story DLCs, Says Director"
url: "https://www.nintendoreporters.com/en/news/nintendo-switch-2/why-final-fantasy-7-revelation-is-getting-two-story-dlcs-says-director/"
description: "Final Fantasy 7 Revelation DLC-announcement Hamaguchi explains character-led Sephiroth Vincent-focused expansions confirming-worldwide April 8, 2027"
author: "Patrick Dankers"
published at: "2026-10-11 10:01:55"
image: "https://www.nintendoreporters.com/storage/files/why-final-fantasy-7-revelation-is-getting-two-story-dlcs-says-director.jpeg"
markdown url: "https://www.nintendoreporters.com/en/news/nintendo-switch-2/why-final-fantasy-7-revelation-is-getting-two-story-dlcs-says-director.md"
---

Why Final Fantasy 7 Revelation is Getting Two Story DLCs, Says Director | Nintendo Switch 2 News | NintendoReporters

 [![Why Final Fantasy 7 Revelation is Getting Two Story DLCs, Says Director](https://www.nintendoreporters.com/storage/files/why-final-fantasy-7-revelation-is-getting-two-story-dlcs-says-director.jpeg "Why Final Fantasy 7 Revelation is Getting Two Story DLCs, Says Director")](https://www.nintendoreporters.com/storage/files/why-final-fantasy-7-revelation-is-getting-two-story-dlcs-says-director.jpeg)**Summary:**

Final Fantasy 7 Revelation will ship as the trilogy’s narrative conclusion on April 8, 2027, but Square Enix has already announced two post-launch story expansions centered on Sephiroth and Vincent with release windows in Winter 2027 and Spring 2028. Director Naoki Hamaguchi told RPG Site that those DLC plans are recent decisions driven largely by fan and media reaction after the title reveal, while stressing the main game itself completes the story without requiring additional purchases. The DLCs aim to expand character perspectives rather than change the ending, and development remains focused first and foremost on finishing the base game. NintendoReporters breaks down what Hamaguchi said, what the DLC windows mean for Switch 2 owners, and how these additions fit the series’ previous approach to optional narrative episodes.

---

## [](#what-square-enix-announced-about-the-final-fantasy-7-revelation-dlc-and-the-games-release)What Square Enix announced about the Final Fantasy 7 Revelation DLC and the game’s release

Square Enix confirmed that Final Fantasy 7 Revelation will release simultaneously across modern platforms on April 8, 2027, and later revealed a Story Expansion Pass containing two narrative DLC chapters slated for Winter 2027 and Spring 2028. This announcement follows the official reveal earlier in 2026 and was covered by the publisher’s Final Fantasy portal and platform partners. The Story Expansion Pass is explicitly described as additional episodes that will arrive well after launch rather than mandatory extensions of the main plot. For Nintendo fans, the key takeaway is that the base experience will launch on [Nintendo Switch 2](https://www.nintendoreporters.com/en/nintendo-switch-2/) and other systems on the same day, while the DLC adds optional content for players who want more depth on particular characters. NintendoReporters will keep tracking official updates and will highlight any changes to schedule or scope as Square Enix publishes them.

### [](#why-hamaguchi-says-the-dlc-decision-happened-and-what-influenced-it)Why Hamaguchi says the DLC decision happened and what influenced it

Naoki Hamaguchi explained the DLC decision in an interview with RPG Site, saying that the two story expansions were “very recent developments” that came about after the title reveal generated a wave of fan and media feedback. People voiced disappointment at the idea of Revelation being the trilogy’s final entry without further character follow-ups, and those reactions helped shape the choice to plan supplementary episodes. Hamaguchi made clear the studio’s priority remains finishing the main game, and that the DLC planning did not divert core resources at the time of his comments. The tone of his remarks indicates Square Enix listened to the community and opted for additional, optional stories that build on player interest rather than alter the primary development roadmap. That responsiveness is likely reassuring to fans who wanted more time with favorite characters but still wanted Revelation to deliver a complete ending on release day.

#### [](#how-the-dlc-will-relate-to-the-main-story-and-why-you-wont-need-it-to-understand-the-ending)How the DLC will relate to the main story and why you won’t need it to understand the ending

Hamaguchi emphasized that the base game is intended to conclude the trilogy’s main narrative, and that the DLC is meant to deepen understanding of specific characters, not to rewrite or extend the ending itself. In public remarks he described the expansions as character-focused, highlighting Vincent and Sephiroth as subjects who can be explored further outside the core finale. The implication is that players who buy only the main release will experience the full story the developers set out to tell, while those who pick up the expansions may gain additional context or fresh perspectives on events and motivations. This approach mirrors previous optional episodes in the franchise’s modern era: they enrich player experience without being required to grasp the primary plot. That balance should keep the narrative accessible to newcomers while rewarding longtime fans with extra character moments if they want them.

##### [](#release-windows-platforms-and-what-they-mean-for-switch-2-owners)Release windows, platforms, and what they mean for Switch 2 owners

The two DLC chapters are scheduled for Winter 2027 and Spring 2028, appearing months after the core release on April 8, 2027. The staggered windows give players time to finish the main game and then return for optional stories, while also letting Square Enix space out post-launch support across seasons. For Switch 2 owners, this means the game launches day one on the platform and will receive the same DLC schedule as other systems, so there’s no staggered holdout for Nintendo hardware. Owners of the handheld-console hybrid will want to keep an eye on installation size and patch notes once DLC distribution details are confirmed, but the developer’s public comments stress parity across platforms. If you’re playing on the go or collecting physical editions, NintendoReporters will flag any platform-specific notes or distribution quirks as they surface.

## [](#what-the-dlc-will-focus-on-sephiroth-vincent-and-character-driven-episodes)What the DLC will focus on: Sephiroth, Vincent and character-driven episodes

The announced expansions target two fan-favorite figures: Sephiroth and Vincent Valentine. While specifics about the structure or length of each DLC remain sparse, the announced focus suggests Square Enix plans to spotlight character arcs that either echo or reframe events from the main game. A Sephiroth-centric chapter could probe his motives or legendary status in ways that complement the finale, while a Vincent-and-the-Turks episode might explore untold backstory or side consequences of the trilogy’s broader events. Because these are described as story expansions rather than epilogues, expect them to offer thematic extras and new encounters more than mandatory connective tissue. For players who love character lore and worldbuilding, that is promising: optional episodes let the development team craft targeted narratives without burdening the main campaign with detours.

### [](#do-you-need-the-dlc-to-enjoy-revelation-what-hamaguchi-said)Do you need the DLC to enjoy Revelation? What Hamaguchi said

Hamaguchi was explicit: players do not need the DLC to “fully experience the tale” the team intends to tell in Revelation. He framed the expansions as opportunities to learn more about Vincent and Sephiroth and to potentially view those characters differently, but he stopped short of saying any expansion would be essential to understanding the trilogy’s conclusion. That reassures players who dislike mandatory post-launch purchases and underscores a design philosophy where the core product must stand on its own. Practically speaking, that means you can plan a single purchase on release if you want the complete narrative; the DLC becomes a supplementary decision for players who crave extra perspectives or additional playtime after the credits roll.

#### [](#how-this-fits-with-the-franchises-previous-approach-to-optional-episodes-and-expansions)How this fits with the franchise’s previous approach to optional episodes and expansions

Square Enix has precedent for optional narrative episodes in its modern handling of the FF7 remake project, notably with Episode INTERmission and other character-focused releases. Those projects typically provided standalone experiences that complemented the mainline games instead of being necessary extensions. The Revelation DLC announcement fits that model: optional, character-focused additions that reward invested fans while leaving the main storyline intact. From a development standpoint, releasing character expansions after launch also gives the team time to refine ideas and respond to player reception, while offering a steady stream of post-release engagement. For collectors and completionists, planned expansions provide clear targets to extend playtime; for everyone else, the main game remains the definitive ending.

##### [](#what-nintendoreporters-recommends-for-fans-waiting-to-decide-on-dlc-purchases)What NintendoReporters recommends for fans waiting to decide on DLC purchases

If you’re a NintendoReporters reader on the fence about buying the DLC, here’s a pragmatic approach: buy and play Revelation at launch to experience the main story and then evaluate whether you want deeper character exploration. Because Hamaguchi stressed the expansions’ optional nature, there’s no narrative pressure to pre-order a pass unless you want early access or collectible editions that bundle it in. Watch for hands-on impressions of each DLC chapter once they release, because early coverage will reveal whether the expansions add mechanical content or mostly narrative flourishes. If you own a Switch 2 and prefer portable sessions, check patch sizes and storage needs before purchasing extra episodes so you don’t get surprised by large downloads. NintendoReporters will round up reviews and practical notes when each expansion drops, so you can pick the best time to buy.

##### [](#conclusion)Conclusion

Square Enix’s decision to schedule two story DLCs for Final Fantasy 7 Revelation grew from fan and media reaction and is presented as optional, character-focused expansions that will not change the game’s ending. Director Naoki Hamaguchi has reassured players that the main narrative concludes in the base release on April 8, 2027, and that development focus remains on finishing that experience first. For Nintendo Switch 2 owners and other players, the takeaway is simple: play the main game to enjoy the complete finale, and pick up the DLC later if you want more time with Sephiroth, Vincent and the world around them.

##### [](#faqs)FAQs

- **Will the DLC change the ending of Final Fantasy 7 Revelation?**
    - No. Hamaguchi confirmed the expansions are optional and meant to expand character perspectives without rewriting the finale.
- **When will the DLC chapters be released?**
    - The announced windows are Winter 2027 for the first chapter and Spring 2028 for the second, both arriving after the April 8, 2027 base game launch.
- **Do I need the DLC to understand the story?**
    - No. The developer says the main game completes the story and the DLC provides additional character-focused content for players who want more.
- **Will the DLC be released on Nintendo Switch 2?**
    - Yes. Square Enix confirmed Revelation will launch on Nintendo Switch 2 and has indicated DLC plans apply across platforms, so Switch 2 owners should expect parity.
- **Should I pre-order the Story Expansion Pass?**
    - Not unless you want the convenience of bundled access or special edition rewards; many players may prefer to wait for reviews of each chapter before deciding.

##### [](#sources)Sources

- [“No, the outfits Cloud and Tifa wore at Wall Market will not be included as a skin” – FFVII Revelation Director Naoki Hamaguchi &amp; Battle Director Teruki Endo on why their iconic dresses aren’t in and why call them FITS instead of Jobs](https://www.rpgsite.net/interview/21323-ff7-revelation-pax-west-interview), RPG Site, September 10, 2026
- [Final Fantasy VII Revelation launches on PS5 April 8, 2027](https://blog.playstation.com/2026/09/03/final-fantasy-vii-revelation-launches-on-ps5-april-8-2027/), PlayStation Blog, September 3, 2026
- [FINAL FANTASY VII REVELATION Announced — Experience the Journey’s End in Spring 2027](https://na.finalfantasy.com/news/2824), FINAL FANTASY PORTAL SITE, June 9, 2026
- [Final Fantasy 7 Revelation director explains why the game is getting DLC](https://nintendoeverything.com/final-fantasy-7-revelation-director-explains-square-enix-is-giving-the-game-dlc/), NintendoEverything, September 26, 2026

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