---
title: "Little Nightmares II version 1.3"
url: "https://www.nintendoreporters.com/en/news/nintendo-switch/little-nightmares-ii-version-13/"
description: "Little Nightmares II, which is available on Nintendo Switch and other platforms received its first update and there are a ton of fixes and tweaks"
author: "Patrick Dankers"
published at: "2021-03-20 10:11:26"
image: "https://www.nintendoreporters.com/storage/files/little-nightmares-ii-version-13.jpeg"
markdown url: "https://www.nintendoreporters.com/en/news/nintendo-switch/little-nightmares-ii-version-13.md"
---

Little Nightmares II version 1.3 | Nintendo Switch News | NintendoReporters

 [![Little Nightmares II version 1.3](https://www.nintendoreporters.com/storage/files/little-nightmares-ii-version-13.jpeg "Little Nightmares II version 1.3")](https://www.nintendoreporters.com/storage/files/little-nightmares-ii-version-13.jpeg)Little Nightmares II, which is available on Nintendo Switch and other platforms received its first update and there are a ton of fixes and tweaks to improve the experience.

The title is fantastic but there have been a few issues around sound, visuals and clipping; the latest patch notes point towards many of the issues being resolved which will be good news for fans of the horror game.

## [](#1-3-patch-notes)1.3 Patch Notes

**All platforms:**

Global

- Fixed a bug where Six responds to calls during cooperative long-jump moments resulting in failure to catch the player.
- Fixed language issues in the trophies of the Traditional and Simplified Chinese versions.
- Fixed a bug where some objects would disappear, especially when the player died and respawned.

Wilderness

- Fixed a bug where the key could not be retrieved in the Cabin Attic if the player restarted from checkpoint at a specific moment.
- Visual fix for a floating rope in the Cabin Attic key puzzle.
- Footstep animation fix for Six in the toolshed scene before the raft ride.

School

- Visual fix for lung floating in the air after the Teacher inserts it into the biology model.
- Visual fix for the Teacher not picking up chalk when writing on a chalkboard.
- Adjusted audio parameters on a wiggling drawer to avoid sound corruption.
- Adjusted geometry so that Sixdoesn’t get stuck on a railing in the schoolyard.
- Taught Six how to get down from the top of a goalpost in the schoolyard.
- Allowed Bullies in the Teacher’s study to go around the shelf so they don’t get stuck.
- Disallowed player from standing on a column frame to skip the puzzle in the Biology room.

Hospital

- Fuse no longer appears early in the Hospital hub when the player follows a very specific set of steps.
- Fixed a bug where the achievement “Objection” does not unlock if the player dies while unlocking the achievement.
- Ensured that the elevator doors can open for the player if they reload from a checkpoint near the small incinerator below the X-Ray room.
- Ensured that the elevator and switch will reset if the player reloads from a checkpoint near the big incinerator at the end of the Hospital chapter.
- Fixed a bug where the player can survive from the fall from the crawlspace down into the Morgue. Sorry, speedrunners.
- Adjusted the way that stuffed animals are put into the incinerator to ensure that the key appears when many stuffed animals are put in at once.
- Visual fix for the patient animation when the Doctor comes to the room after unplugging the respirator.
- Visual fix for the X-Ray machine not rendering correctly on all aspect ratios.
- Visual fix for light not flickering above the electric chair.

Pale City

- Fixed a bug where televisions would not respond to the remote if the player happened to die just as they touched the screen.
- Blocked a level escape (fall through the world) behind the collapsing ceiling scene.
- Adjusted rubble that allowed the player to reach a door handle without Six’s help.
- Adjusted checkpoint trigger for the cooperative clothesline puzzle so the player cannot skip the puzzle by dying.
- Fixed a bug where Viewers were being de-spawned in the street if the player backtracked after solving the electric water puzzle in the shopping area.
- Extended grabbable surface around the backside of a TV so that it is less frustrating to climb up it.

Transmission Tower

- Fixed a texture issue during the ending cinematic.

**Switch only:**

School:

Fixed a bug where the player could fall out of the world if they backtracked from the isolated bully to the room where a bully was playing with a frog.

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