---
title: "Rocket League &#8211; version 2.16 patch notes"
url: "https://www.nintendoreporters.com/en/news/nintendo-switch/rocket-league-version-216-patch-notes/"
description: "Rocket League has gotten a new update, taking it to version 2.16. This update prepares the game for its seventh season by introducing a new Arena Variant"
author: "Patrick Dankers"
published at: "2022-06-21 21:29:43"
image: "https://www.nintendoreporters.com/storage/files/rocket-league-version-216-patch-notes.jpeg"
markdown url: "https://www.nintendoreporters.com/en/news/nintendo-switch/rocket-league-version-216-patch-notes.md"
---

Rocket League - version 2.16 patch notes | Nintendo Switch News | NintendoReporters

 [![Rocket League – version 2.16 patch notes](https://www.nintendoreporters.com/storage/files/rocket-league-version-216-patch-notes.jpeg "Rocket League – version 2.16 patch notes")](https://www.nintendoreporters.com/storage/files/rocket-league-version-216-patch-notes.jpeg)Rocket League has gotten a new update, taking it to version 2.16. This update prepares the game for its seventh season by introducing a new Arena Variant, revamping the Custom Training mode, resolving certain player behaviors, and overall correcting a lot of issues.

## [](#version-2-16-patch-notes)Version 2.16 patch notes

Rocket League v2.16 gets ready for Season 7

Season 7 premieres on June 15, 2022, at 8 a.m. PDT / 3 p.m. UTC.

Before the season starts, look for further patch notes outlining Season 7.

Utopia Coliseum (Gilded) Arena Variant is now available in Private Matches and Free Play.

- **UPDATES AND CHANGES**
    - Updates to Customized Training
        - You may now finish shots in whatever sequence you desire in a training pack.
        - Training pack progress is now saved with the game.
        - Any training pack’s progress may be reset (see Pause Menu changes below)
    - New controls include:
        - Next and Previous Shot: In a training pack, you may freely switch between shots.
        - Choose a shot: Pressing and holding will bring up a new drop-down menu where you may choose the shot from the pack you wish to practice.
        - Shuffle Shots: Alter the shot order at random (press again to reset to the original order)
        - Mirroring a shot means flipping it to the other side of the arena. Mirroring is compatible with all Arenas presently accessible in Custom Training.
    - View and modify Custom Training controls:
        - Insert into a Custom Training Pack
        - Navigate to Settings -&gt; Controls -&gt; View and Change Bindings.
        - Scroll all the way to the bottom to see the new inputs immediately below the Knockout controls. A ‘History’ option has been added to the Custom Training Menu.
    - Custom Training now includes more choices. Menu Pause
        - End Training Reset Progress
    - End Training screen: From here, you may return to the pack, switch to another game mode, change the training pack, or return to the main menu.
        - This page will display the first time you accomplish every shot in a training pack, as well as every time you complete every shot in a pack after resetting progress.
        - If you are using a training pack that has previously been finished and its progress has not been reset, this screen will not show automatically.
- **Items**
    - Sort by Paints: In the Car Customization and Manage Inventory menus, you may now sort Customization Items by Paints.
    - Gold Paint: The color attribute ‘Gold’ has been added as a Painted color attribute, and it is now accessible on certain Customization Items.
- **Participant Behaviour**
    - We’ve changed and improved how we monitor and respond to in-game griefing and scoring on your own team (“own-goaling”).
    - Please use the “Match Throwing/Griefing” report reason if you see any griefing or own-goaling during a match.
    - This will result in disciplinary action under the ban reason of “Unsportsmanlike Conduct.”
    - When a person is banned, all players who submitted eligible reports for Match Throwing/Griefing General get a “Report Feedback” message.
    - Ball controls in Free Play now appear in the top left corner at all times, similar to the new shot controls in Custom Training.
- **BUG FIXES**
    - Voice Chat alerts in-game have been repositioned.
    - Fixed an issue with the Friends List losing focus when traversing the Report/Block list \[PS, Switch, Xbox\] Fixed a rare problem that enabled spectators to enter and play in certain online matches.
        - This problem was resolved in v2.15 for PC.
    - A issue with the Credits pop-up after a transaction has been completed has been fixed.
    - Several issues in the text display on the Scoreboard have been fixed.
    - The Shark Tooth Decal on Jager 619 has been corrected.
    - Dominus’ Joker Decal has been fixed so that it no longer affects him. Trim color was painted
    - The MG-88 Decal on the Endo Voice Chat pop-up no longer limits controller input for first-time users.
    - Fixed the post-match scoreboard so that the MVP player’s name is not chopped off.
    - Fixed an issue that caused a player’s Rank to be shown as Unranked on the post-match scoreboard.
- **KNOWN ISSUES**
    - \[Special Training\] When you change the controls, the HUD does not instantly update.
    - \[Special Training\] Some photos may not properly replicate \[Custom Training\]. After a shot is mirrored, the automobile may be moved across the field on replay.
    - Some Boosts may be partly visible to splitscreen players even when they are not in use.
    - When a player changes teams, the lightning animation above the vehicle does not always appear.
    - The ‘Boujee’ Animated Decal is centered incorrectly on certain Car Bodies.
    - When the ‘Sizzled’ Decal is not animated, it is labeled as such.
    - For first-time players only, exiting the RL Intro cinematic hides the vehicle and grass on the Main Menu until you reach the Garage.
    - When fast moving between tabs, certain Blueprint thumbnails may vanish.
    - Bot names may not be removed from the scoreboard when substituted by a genuine player.

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