---
title: "Teenage Mutant Ninja Turtles: Shredder’s Revenge update, patch notes"
url: "https://www.nintendoreporters.com/en/news/nintendo-switch/teenage-mutant-ninja-turtles-shredders-revenge-update-patch-notes/"
description: "Dotemu and Tribute Games released a new Teenage Mutant Ninja Turtles: Shredder's Revenge update. Various corrections, enhancements, and other modifications have been made."
author: "Patrick Dankers"
published at: "2022-08-07 21:34:47"
image: "https://www.nintendoreporters.com/storage/files/teenage-mutant-ninja-turtles-shredders-revenge-update-patch-notes.jpeg"
markdown url: "https://www.nintendoreporters.com/en/news/nintendo-switch/teenage-mutant-ninja-turtles-shredders-revenge-update-patch-notes.md"
---

Teenage Mutant Ninja Turtles: Shredder’s Revenge update, patch notes | Nintendo Switch News | NintendoReporters

 [![Teenage Mutant Ninja Turtles: Shredder’s Revenge update, patch notes](https://www.nintendoreporters.com/storage/files/teenage-mutant-ninja-turtles-shredders-revenge-update-patch-notes.jpeg "Teenage Mutant Ninja Turtles: Shredder’s Revenge update, patch notes")](https://www.nintendoreporters.com/storage/files/teenage-mutant-ninja-turtles-shredders-revenge-update-patch-notes.jpeg)**Dotemu** and **Tribute Games** released a new Teenage Mutant Ninja Turtles: Shredder’s Revenge update. Various corrections, enhancements, and other modifications have been made.

## [](#teenage-mutant-ninja-turtles-shredders-revenge-patch-notes)Teenage Mutant Ninja Turtles: Shredder’s Revenge patch notes

- Bug Fixes
    - Gameplay
        - Fixed foes occasionally frozen following a Fling Slam.
        - Fixed Rat King occasionally frozen after being beaten.
        - Krang’s torso no longer leaves the screen on occasion. You may sing it: “Krang-no-loooon-ger leeeeea-ving theeeeee-screen!”
        - Fixed a bug that prevented the Dirtbag from executing its Blinding Flash attack.
        - Over a hold, some player assaults that granted protection to falling through holes no longer resulted in a near-instant kill.
        - The Dive Kick attack no longer causes the player to get stuck while landing on edges.
    - Online
        - Clients are no longer locked in cutscenes.
        - Numerous connectivity difficulties at the beginning of stages that might cause desyncs and missing players have been resolved.
        - Several crashes caused by packet loss or slowness, resulting in insufficient attack, player, or camera data, have been resolved. Bodacious!
        - Clients no longer ignore adversary grasp cancellation (when a player grabs for too long or an enemy is too healthy to grab).
        - Clients are no longer able to interrupt a Grab with a Super Attack, leaving adversaries immobilized in their Grab response.
        - Fixed instances of the client-side Chrome Dome not rising when it should have
        - When charging, the fixed Groundchuck is often not facing the correct direction on clients, or is occasionally not animating at all.
        - Replication difficulties have been resolved in the Shredder encounter.
        - Super Shredder and Rat King no longer cause clients to freeze when the host quits the game.
        - Client-side rat spawning during the Rat King encounter now occurs as intended.
        - Buzzer on the client side is no longer unable to do U-turns.
        - Before assaulting, client-side Motorcycle Foot Soldiers were sometimes frozen on-screen.
        - The client-side Super Flying Attack of Splinter now increases your Hit Counter and Score. He is an extremist rat!
        - Fixed instances of network latency during boss battles causing the monster’s behavior to break, making it difficult to complete the fight (boss disappearing, for example).
        - After an unsuccessful online game search, the search function has been restored.
        - Fixed connectivity difficulties that occurred following the game’s conclusion cutscene.
        - The host can no longer halt the game by activating the Party Up menu during a cinematic at the conclusion of a level.
    - Input
        - Partial fix for preserving customized controls
        - Customizing controls using a keyboard layout other than QWERTY is now supported.
        - Menus Restored the VSync value in the Options menu.
        - The Pause menu may no longer get trapped on-screen during gaming.
    - Achievements
        - When beginning a new game, the advancement of stat-based accomplishments like “Complete Cast!” is no longer reset.
        - Unlocking an achievement is now stored quickly. Achievement progress is now preserved when a level is exited.
- Audio
    - Stereo loudness difficulties have been resolved.
- Credits
    - Included some incredible individuals that worked on the game. Tubular!
    - Corrected Edwin’s name. Cowabunga, guy!
- Improvements
    - Gameplay
        - Enhanced performance by preloading all potential adversaries for a level.
        - No longer are Dizzy players invincible. Bummer, buddy!
        - In Story mode, pressing Continue no longer initiates a load.
    - Online
        - Improved the detection of all connected players as Ready, preventing stage entry.
        - Enhanced transitions between the various sections of stage 6 (Crystal Palace Mall).
        - Improved bosses’ snapping to (sometimes poor) positions after receiving client-side damage.
        - Players from a distance may now see their Double Jump and extra Somersault assaults. Wicked!
    - Menus
        - Added platform icons to online game and friend listings.
- New Functions
    - Online Added a pop-up notice if thrown out of a party. Sorry!
    - Added a netcode check window in the event of a version mismatch. Friends do not allow each other to play unpatched games.

The Teenage Mutant Ninja Turtles: Shredder’s Revenge update for August 2022 is now available for download on Switch.

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