---
title: "The Long Dark update 2.00.91441 patch notes"
url: "https://www.nintendoreporters.com/en/news/nintendo-switch/the-long-dark-update-20091441-patch-notes/"
description: "This month, Hinterland Studio released a new update for The Long Dark, giving Nintendo Switch owners access to version 2.00.91441."
author: "Patrick Dankers"
published at: "2022-05-06 10:16:31"
image: "https://www.nintendoreporters.com/storage/files/the-long-dark-update-20091441-patch-notes.jpeg"
markdown url: "https://www.nintendoreporters.com/en/news/nintendo-switch/the-long-dark-update-20091441-patch-notes.md"
---

The Long Dark update 2.00.91441 patch notes | Nintendo Switch News | NintendoReporters

 [![The Long Dark update 2.00.91441 patch notes](https://www.nintendoreporters.com/storage/files/the-long-dark-update-20091441-patch-notes.jpeg "The Long Dark update 2.00.91441 patch notes")](https://www.nintendoreporters.com/storage/files/the-long-dark-update-20091441-patch-notes.jpeg)This month, Hinterland Studio released a new update for The Long Dark, giving Nintendo Switch owners access to version 2.00.91441. It includes “several substantial bug fixes, as well as game and performance enhancements.”

## [](#update-2-00-91441-patch-notes)Update 2.00.91441 patch notes

The following are the complete patch notes for The Long Dark’s version 2.00.91441 update:

**GENERALLY APPLIED FIXES**

\[Update\] Unity has been updated to 2019.4.34f1.

\[Rendering\] When playing the game on Linux, there was a problem that caused excessive Z-fighting (flickering) on various objects and the surroundings.

\[Rendering\] Vulcan is now used by default in Linux builds.

\[General\] Save data has been optimized to assist minimize the total size of save files.

\[General\] A bug that might cause stuttering or freezing while lighting a campfire or torch has been fixed.

\[General\] Fixed an issue that caused containers that have previously been searched by the Player to re-randomize their contents.

\[General\] The problem with Noisemakers’ explosion decals disappearing between game sessions has been resolved.

\[Gameplay\] Measures have been included to prevent players from falling through things when they wake up after sleeping.

**INTERFACE WITH THE USER**

\[Map\] Corrected an issue that allowed Prepper Caches to display on the Map even if the Player has not Surveyed the region.

\[UI\] Blackrock Region: Corrected an inaccurate button icon for the “Go Down” prompt while utilizing the Blackrock Mine Elevator.

\[UI\] Corrected an issue that caused certain text on the Main Menu to display at a lower quality than planned.

\[UI\] Resolved an issue that prohibited players from entering the Radial Menu correctly while Steam Input was enabled.

\[UI\] Corrected an issue that caused the Crafting Filter to default to the Ammunition Crafting Filter after interacting with the Ammunition Crafting Bench for all benches.

\[UI\] Fixed a bug that prevented Subtitles and Closed Captions from appearing when the Voiceover audio level was set to 0.

\[UI\] Fixed an issue that caused fuel to be automatically added to a fire when using an Xbox Controller to reach the “Add Fuel” option.

\[UI\] Resolved an issue that caused item-related caution messages to display under menus when they were attempted to be utilized.

\[UI\] Corrected an issue that caused certain sites to report as freshly found when they had previously been located.

\[UI\] Corrected a bug in which the Journal reported an inaccurate number of collectible Buffer Memories.

\[UI\] Corrected a bug in which the Blackrock Region map was missing several roads.

\[UI\] Corrected a bug that caused an empty UI box to show when the Player pushed “Escape” when browsing the Cooking Slot menu.

**ART REPAIRS**

\[Enviro\] General art and environment polish are applied to all regions.

\[Enviro\] Removed shrubs and grass that were clipping through the environment or other items.

\[Enviro\] Repaired a number of floating items discovered across the earth.

\[Enviro\] Closed a minor hole discovered in the inside geometry of automobiles.

\[Environment\] Blackrock Region: Corrected a misaligned water trigger so that players do not drown before reaching the water under the Power Plant entrance.

\[Environment\] Blackrock Region: Fixed an issue that permitted light effects to show in the Steam Tunnels during the Aurora even when no electrical items were present.

\[Environment\] Blackrock Region: Fixed a number of places that gave players access to inaccessible sections of the Region.

\[Environment\] Blackrock Region: Removed several floating or misplaced items.

\[Environment\] Blackrock Region: Many bugs where goods might fall through the world if dropped at certain areas have been fixed.

\[Environment\] Blackrock Region: Fixed several bugs that caused players to get stranded or fall through the globe.

\[Environment\] Blackrock Region: Fixed a number of bugs where snow wasn’t being lighted properly.

\[Environment\] Blackrock Region: Fixed a problem that caused certain door frames to vanish, enabling players to look through them inadvertently.

\[Enviro\] Blackrock Region: Changed the Level of Detail settings in a few places to avoid geometry from popping in.

\[Environment\] Blackrock Region: Fixed scaling difficulties with parts of the region’s rock faces.

\[Environment\] Blackrock Region: Fixed a bug that prohibited the Player from disassembling the Hand Truck located in the Prison Interior.

\[Environment\] Blackrock Region: Corrected a bug that caused certain materials to float after breaking down an item in the Old Substation.

\[Environment\] Blackrock Region: Repaired a tiny hole discovered in the Steam Tunnel geo.

\[Environment\] Blackrock Region: Replaced a static Car Battery encountered in certain cars with the right (interactable) version.

\[Environment\] Blackrock Region: Fixed an issue that caused players to sink through the planks located in the Mines if they saved and then restarted the game while standing on the planks.

\[Environment\] Hushed River Valley: Repaired some birch saplings that had been planted too deeply in the snow.

**SURVIVAL**

\[Gameplay\] Mountain Town: Fixed a problem that caused the Key to Paradise Meadows Farm to despawn, making it impossible for players to collect it.

\[Gameplay\] Corrected a bug that allowed pre-existing Carcasses to deteriorate quicker than expected. (We’re still looking on decay rates for animals killed by Players.)

\[Gameplay\] Corrected an issue that allowed the Ballistic Vest’s bonus to stay active after the vest was removed.

\[Gameplay\] Corrected an issue that prohibited the Noisemaker from exploding when thrown at the same time that a conflict began.

\[Gameplay\] Corrected an issue that caused certain goods discovered in the Blackrock Mines to produce new stacks when added to inventory rather than stacking with current items.

\[Gameplay\] Corrected an issue that caused Noisemakers to go unlit if they were lit before transitioning through a load screen, resulting in uneven fuse burn times.

\[Gameplay\] A bug in which players may interact with containers while carrying a lighted Noisemaker has been fixed.

\[Crafting\] Corrected an issue in which Crampon Repair incorrectly needed a Sewing Kit.

\[Crafting\] Making the Noisemaker no longer improves your Repair Skill.

\[Crafting\] Corrected an issue that enabled players to make more Bullets than their current supply of Gunpowder permitted.

**WINTERMUTE**

\*\* Please be aware that this section includes WINTERMUTE spoilers. \*\*

\[EP 2\] Fixed an issue that might prohibit the Player from opening the Carter Dam gate.

\[EP 2\] Added missing speech audio when inquiring about wildlife with Methuselah.

\[EP 4\] Corrected an issue that caused the game to hang or enter various erroneous states if an autosave happened while a cinematic was playing. This fixes a variety of difficulties, such as NPCs being stuck or the game loading to a blank screen.

\[Episode 4\] Fixed a bug that caused players to get trapped in the Suffocating state if they saved and reloaded while in the Suffocating state.

\[Episode 4\] Blackrock Blues: Corrected a bug that prohibited players from climbing through the window leading to the Infirmary.

**MODE CUSTOM**

\[Custom\] Fixed an issue so that the default difficulty in Voyager and Stalker is now appropriately set to “Random.”

**MODELS OF CHALLENGE**

\[Darkwalker\] Corrected a bug that prevented players from seeing the text warning “Cannot rest while Anxious/Afraid” when suffering from the Anxious/Afraid Affliction.

\[ArchivistAs the Dead Sleep\] Fixed an issue that caused places to display improperly as “Surveyed” at the start of the Challenge.

\[While the Dead Sleep\] Fixed a bug that caused the Journal to seem corrupted if the challenge finished while it was still open.

**ISSUES THAT ARE KNOWN**

Across all platforms: Surveyed Locations in the Collections &gt; Surveyed Locations part of the Player’s diary are incorrect. Players may still Survey areas, see which locations need to be found, and get the Faithful Cartographer Achievement.

Across all platforms: The audio option Voice Loudness Slider does not modify the volume of voice lines.

The Long Dark 2.00.91441 update for the Nintendo Switch is now available for download.

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