---
title: "Xenoblade Chronicles: Future Connected Epilogue &#8211; Around 10-12 hours long"
url: "https://www.nintendoreporters.com/en/news/nintendo-switch/xenoblade-chronicles-future-connected-epilogue-around-10-12-hours-long/"
description: "How much extra story are we all getting with the upcoming Future Connected epilogue in Xenoblade Chronicles: Definitive Edition?"
author: "Patrick Dankers"
published at: "2020-05-22 10:11:51"
image: "https://www.nintendoreporters.com/storage/files/xenoblade-chronicles-future-connected-epilogue-around-10-12-hours-long.jpeg"
markdown url: "https://www.nintendoreporters.com/en/news/nintendo-switch/xenoblade-chronicles-future-connected-epilogue-around-10-12-hours-long.md"
---

Xenoblade Chronicles: Future Connected Epilogue - Around 10-12 hours long | Nintendo Switch News | NintendoReporters

 [![Xenoblade Chronicles: Future Connected Epilogue – Around 10-12 hours long](https://www.nintendoreporters.com/storage/files/xenoblade-chronicles-future-connected-epilogue-around-10-12-hours-long.jpeg "Xenoblade Chronicles: Future Connected Epilogue – Around 10-12 hours long")](https://www.nintendoreporters.com/storage/files/xenoblade-chronicles-future-connected-epilogue-around-10-12-hours-long.jpeg)How much extra story are we all getting with the upcoming Future Connected epilogue in Xenoblade Chronicles: Definitive Edition?

Well, it won’t be small for sure.

Weekly **Famitsu** had an interview with the game’s director Tetsuya Takahashi whom revealed that the entire extra story will take players around 10-12 hours to complete, but a total of around 20 hours if one tackles all of its side content as well.

## [](#hours-and-hours)Hours and hours

Takahashi also shared that it would have been possible for his team to make the story longer and into paid DLC – but that would have ultimately affected development of other titles at Monolith Soft.

Other tidbits he noted;

- Monolith Soft’s First Production staff was divided into three sections: one section to work on Xenoblade: Definitive Edition, one to work on a new title, and one to work on both.
- Since this is a remaster, Monolith Soft was not able to re-record all the music with an orchestra. Instead, they improved the quality and rearranged it.
- Data compression is better mitigated and sound quality more enhanced compared to Xenoblade Chronicles 2.

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