---
title: "F1 Pole Position 64"
url: "https://www.nintendoreporters.com/en/releases/nintendo-64/f1-pole-position-64/"
description: "The game featured all the tracks from that Formula One season, at a time when the racing began in Australia, and ended in Japan."
author: "Patrick Dankers"
published at: "1997-03-28 12:00:38"
image: "https://www.nintendoreporters.com/storage/files/f1-pole-position-64.jpeg"
markdown url: "https://www.nintendoreporters.com/en/releases/nintendo-64/f1-pole-position-64.md"
---

F1 Pole Position 64 | Nintendo 64 Releases | NintendoReporters

 [![F1 Pole Position 64](https://www.nintendoreporters.com/storage/files/f1-pole-position-64.jpeg "F1 Pole Position 64")](https://www.nintendoreporters.com/storage/files/f1-pole-position-64.jpeg)The game featured all the tracks from that Formula One season, at a time when the racing began in Australia, and ended in Japan.

Teams would be set up with relevant drivers, however there was a roster-feature included, which allowed the player to swap drivers from one team to another, and even removing a real driver and replacing him with unknown drivers named Driver 1-6.

Grand Prix Mode allowed players to progress through the racing calendar, you could also choose single races or a time trial on various tracks. Battle mode allowed you to pick who you wanted to race against over a however many laps you chose.

   [](#)

 [  ](#)

> Generated for use by AI and Large Language Models (LLMs).
> Generated: 2026-09-10 13:33:42
> Maintained by: NintendoReporters
> Source: https://www.nintendoreporters.com/
> Contact: webmaster@nintendoreporters.com