---
title: "Cacoma Knight in Bizyland"
url: "https://www.nintendoreporters.com/en/releases/super-nintendo/cacoma-knight-in-bizyland/"
description: "Cacoma Knight is a hybrid of action and puzzle elements. Each level is a single screen. The first image that the player sees is a landscape, for example, a forest or a town."
author: "Patrick Dankers"
published at: "1992-11-21 12:00:00"
image: "https://www.nintendoreporters.com/storage/files/cacoma-knight-in-bizyland.jpeg"
markdown url: "https://www.nintendoreporters.com/en/releases/super-nintendo/cacoma-knight-in-bizyland.md"
---

Cacoma Knight in Bizyland | Super Nintendo Releases | NintendoReporters

 [![Cacoma Knight in Bizyland](https://www.nintendoreporters.com/storage/files/cacoma-knight-in-bizyland.jpeg "Cacoma Knight in Bizyland")](https://www.nintendoreporters.com/storage/files/cacoma-knight-in-bizyland.jpeg)Cacoma Knight is a hybrid of action and puzzle elements. Each level is a single screen. The first image that the player sees is a landscape, for example, a forest or a town.

The image will then fade into a “corrupt” version of the landscape, for example, the trees become rotten and buildings become ruined. Each screen has a “Qualify” target that shows how much of the screen must be cleared before the game continues to the next level.

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> Generated: 2026-09-10 17:04:15
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