---
title: "Team Cherry &#8211; Wat komt er na Hollow Knight: Silksong"
url: "https://www.nintendoreporters.com/nieuws/nintendo-switch/team-cherry-wat-komt-er-na-hollow-knight-silksong/"
description: "EDGE sprak onlangs met Team Cherry, de ontwikkelaars achter de veelgeprezen titel Hollow Knight."
author: "Patrick Dankers"
published at: "2021-02-02 18:42:17"
image: "https://www.nintendoreporters.com/storage/files/team-cherry-what-comes-after-hollow-knight-silksong.jpg"
markdown url: "https://www.nintendoreporters.com/nieuws/nintendo-switch/team-cherry-wat-komt-er-na-hollow-knight-silksong.md"
---

Team Cherry - Wat komt er na Hollow Knight: Silksong | Nintendo Switch nieuws | NintendoReporters

 [![Team Cherry – Wat komt er na Hollow Knight: Silksong](https://www.nintendoreporters.com/storage/files/team-cherry-what-comes-after-hollow-knight-silksong.jpg "Team Cherry – Wat komt er na Hollow Knight: Silksong")](https://www.nintendoreporters.com/storage/files/team-cherry-what-comes-after-hollow-knight-silksong.jpg) **EDGE**  sprak onlangs met Team Cherry, de ontwikkelaars achter de veelgeprezen titel Hollow Knight.

In een gesprek met de co-regisseurs Ari Gibson en William Pellen van de game bespraken de twee wat er komt na de langverwachte Hollow Knight: Silk Song, die nog steeds geen vaste releasedatum heeft.

## [](#tijd-voor-een-pauze)Tijd voor een pauze?

Gibson werd gevraagd of het team een ​​pauze neemt na Hollow Knight: Silksong.

> Well, we have that non-Hollow Knight game that is due to be made. It’s been left to lapse, which is just fine. But I think we’re both excited to jump into that.
>
> They’re just documents that get expanded as each new idea comes in. So they’re good in a way, because once the document exists, every month or few months, it gets slowly added to in the background.
>
> Making a game that’s not Hollow Knight, it’s not that different: they’re just, like, big worlds that we can run around in, and meet characters, and go on adventures. The theme might change slightly in that you don’t have a sword or needle any more.
>
> But beyond that it’s pretty much the same experience. Maybe the characters won’t have as many horns.

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