Summary:
Mega Dimension adds a fresh layer to Pokémon Legends: Z-A’s Mega Evolution chase, because the new Mega Evolutions are only as useful as the Mega Stones that unlock them. The good news is that the DLC does not hide everything behind one activity. We pick up Mega Stones through main story progression, through side missions that behave like mini episodes, through special Hyperspace Zones that trigger Rogue Mega encounters, and through a handful of extra methods like Ranked Battles rewards, a Mystery Gift side quest, and a postgame-style hidden quest chain.
That variety matters because it lets you collect stones in a way that matches how you play. If you mostly follow the story, six stones are tied directly to Hyperspace Lumiose Survey missions. If you love quest lists and checkmarks, side missions account for another seven stones, including a two-in-one reward for Raichu and a mission that only pays out once you have cleared specific prerequisites. If you prefer hunting rare portal labels, Rogue Mega encounters in Unidentified Hyperspace Zones award five more stones across star-rated difficulties. Finally, the remaining stones come from competitive seasons, special quests, and Mystery Gift related progression, rounding out the full Mega Dimension set.
Below, we map each Mega Stone to the exact unlock method provided, call out any requirements that can block a mission from appearing, and finish with a practical collection order so you spend more time Mega Evolving and less time wondering why the stone you want is still not in your inventory.
Mega Stones in Mega Dimension – what changes and why it matters
Mega Dimension makes one thing very clear: Mega Evolution is no longer just a flashy option you use when you feel like showing off. With new Mega Evolutions added, the Mega Stone hunt becomes a real progression track, and it is split across story missions, side missions, special Hyperspace encounters, and a few “outside the usual loop” unlocks. That split is actually helpful because it prevents the whole DLC from turning into one repetitive grind. If you are the type who likes narrative momentum, you can ride the main DLC story and naturally earn multiple stones along the way. If you prefer ticking off quests, the side missions deliver stones as clear, satisfying milestones. And if you get that itch to chase rare rewards, the Unidentified Hyperspace Zones add a label-based hunt where the stone is the prize at the end of the encounter. In other words, Mega Dimension does not ask you to play one way, it gives you several doors into the same room, then lets you pick the one you enjoy most.
Mega Evolution basics in Pokémon Legends: Z-A
Even if you have used Mega Evolution a thousand times across the series, it helps to think about it the way Legends: Z-A presents it: Mega Evolution is a tool, and the Mega Stone is the key that lets you access that tool for a specific Pokémon. In practical terms, each new Mega Evolution introduced in Mega Dimension needs its matching Mega Stone, and you do not get the transformation without it. That is why the DLC’s reward structure matters so much, because the stones are the real unlocks, not the battles themselves. Once you earn a stone, it becomes part of your long-term options, and it changes how you build teams, how you plan your encounters, and what you prioritize when you are choosing what to do next. The DLC also introduces Z-themed stones for Z Mega forms, which sit in the same idea: a specific stone unlocks a specific Mega path. If you are trying to keep your playthrough feeling smooth, it pays to treat stone unlocks as your roadmap and let everything else orbit around that.
A quick checklist before chasing any Mega Stone
Before we start listing mission names and rewards, we should set up a simple habit that saves time: check what kind of unlock you are chasing, then chase it in the right place. Story stones come from completing specific DLC story missions, so you do not need to overthink those, you just keep progressing. Side mission stones come from named side missions, which means the mission has to be available in your log, so prerequisites matter. Rogue Mega encounter stones only appear after you are far enough into the main DLC story for Unidentified Hyperspace Zones to start showing up, and then you need the zone label that says an unidentified stone is detected. Finally, “other” stones are tied to Ranked Battles seasons, a Mystery Gift side quest, or a hidden quest chain, so they require a different kind of attention. If you take ten seconds to confirm which bucket your target stone is in, you avoid hours of running in circles. It is the difference between shopping with a list and wandering a supermarket hungry, and we all know how that ends.
Main DLC story Mega Stones from Hyperspace Lumiose Surveys
The main DLC story hands out six Mega Stones as completion rewards for a sequence of Hyperspace Lumiose Survey missions. The important detail is that these are tied to finishing the missions, not to optional detours, so you can treat them as guaranteed unlocks as long as you keep moving forward. The story framing also makes them feel like “earned power spikes” because the missions are described as surveys and often culminate in a major battle moment, which fits the idea of taking down a Rogue Mega threat and claiming the stone that triggered it. If you want a steady rhythm in Mega Dimension, this is the cleanest path: progress the story, finish each survey, collect the stone, and then decide if you want to pause to experiment with your new Mega option or keep pushing to the next milestone. Below are the six story-linked stones and the mission names that award them.
Absolite Z – rewarded for completing the first Hyperspace Lumiose Survey
Absolite Z is obtained by completing the DLC story mission titled Hyperspace Lumiose Survey No. 1. The simplest way to think about this reward is that it is the first major “you are really in Mega Dimension now” moment, because it ties a Z-themed Mega Stone to a named survey mission, setting the pattern for what follows. Once the mission is completed, Absolite Z is awarded, unlocking Mega Absol in its Z Mega form for players who want to lean into that new variation. If you are planning your team around early DLC rewards, Absolite Z is a strong reason to keep Absol ready, because it lets you immediately test what the Z Mega form feels like in your next encounters. It is also a useful marker for pacing, since the first survey reward tells you that the DLC’s main story is going to keep paying out stones at regular intervals. When you want Absolite Z, the rule is refreshingly direct: complete Hyperspace Lumiose Survey No. 1, claim the reward, and move on.
Staraptite – rewarded for completing the second Hyperspace Lumiose Survey
Staraptite is earned by completing the DLC story mission Hyperspace Lumiose Survey No. 2. This is the second stone in the main story sequence, and it matters because it reinforces that the surveys are not just narrative tasks, they are the backbone of your stone unlocks. After finishing the mission, Staraptite is awarded, which is the key item required to Mega Evolve Staraptor. If you like the idea of your power options expanding in a predictable, story-driven way, this is exactly that. A practical approach is to treat Survey No. 2 as the moment to decide whether you want to start rotating your team to include Pokémon whose stones you are unlocking, because the DLC is now handing you multiple Mega paths in relatively quick succession. The reward condition stays simple: complete the mission, receive Staraptite, and you are ready to Mega Evolve Staraptor whenever you choose to use that option.
Tatsugirinite – rewarded for completing the third Hyperspace Lumiose Survey
Tatsugirinite is obtained by completing the DLC story mission Hyperspace Lumiose Survey No. 3. This reward is particularly notable because it ties a Mega Stone to Tatsugiri, a Pokémon many players may not have expected to see anchored to a story mission reward. That is part of what makes Mega Dimension’s reward list feel fun: it is not only handing stones to the most obvious choices, it is spreading them across a mix of Pokémon, which can nudge you to try partners you might otherwise ignore. The acquisition method is still straightforward, though. Finish Survey No. 3, and Tatsugirinite is awarded. If you are collecting stones with the goal of unlocking every new Mega Evolution, this is one of the “no excuses” stones because you get it just by staying on the main path. If you are collecting with a more selective mindset, Survey No. 3 is still worth finishing because it pushes the story forward and keeps the next stone rewards within reach.
Meowsticite – rewarded for completing the fourth Hyperspace Lumiose Survey
Meowsticite is earned by completing the DLC story mission Hyperspace Lumiose Survey No. 4. At this point in the story sequence, the pattern is locked in: each survey mission completion pays out a specific Mega Stone, and Meowsticite is the fourth reward in that chain. Once you complete Survey No. 4, you receive Meowsticite, which enables Mega Evolution for Meowstic. This is also where it helps to stay organized, because as you stack more stones, it becomes easy to forget which ones were story rewards and which ones are locked behind optional missions. If you keep a simple mental split, story equals surveys, optional equals side missions and Rogue encounters, you will never lose track. Meowsticite is a clean story unlock, so if it is on your list, you do not need any special tricks. Complete the mission, claim the stone, and keep going.
Heatranite – rewarded for completing the fifth Hyperspace Lumiose Survey
Heatranite is obtained by completing the DLC story mission Hyperspace Lumiose Survey No. 5. This reward stands out because Heatran is a big-name target, and tying its Mega Stone to story progression makes the unlock feel like a deliberate milestone rather than a random drop. The acquisition method is still consistent with the earlier survey rewards: finish the mission and Heatranite is awarded as the completion reward. If you are the kind of player who likes to plan ahead, Heatranite is also a reminder that you can pace your side missions around the story stones. For example, you can push to Survey No. 5 first to lock in Heatranite, then use side missions as a break when you want variety. The key thing is that there is no extra requirement listed beyond story completion. Heatranite is yours when you finish Hyperspace Lumiose Survey No. 5, full stop.
Darkranite – rewarded for completing the sixth Hyperspace Lumiose Survey
Darkranite is earned by completing the DLC story mission Hyperspace Lumiose Survey No. 6. This is the sixth and final story-linked stone in the survey chain, and it is awarded by completing that mission. The name is also a good example of why you should keep your stone list tidy, because it is easy to misread or misremember a stone name when you are juggling multiple new items in your inventory. Darkranite is explicitly tied to Darkrai, and the completion requirement is the same as the earlier survey stones: finish the mission, receive the reward. If you are chasing full completion, Survey No. 6 is a must because it closes out the story stone set and also aligns with the point where Mega Dimension begins opening up more optional systems, like Unidentified Hyperspace Zones. In other words, finishing this mission is not only about Darkranite, it is also about reaching the part of the DLC where the rest of the stone hunt becomes easier to tackle in a structured way.
Side mission Mega Stones and the requirements that matter
Side missions are where Mega Dimension starts feeling like a buffet. Instead of handing you stones on a straight story track, the DLC gives you specific missions that award specific Mega Stones, and some of them come with requirements that can block progress if you ignore them. In this category, seven Mega Stones are earned through side mission completion, including a pair of stones earned together for Raichu. The most important thing to remember is that side missions are not automatically available just because you want them to be. If a mission requires completion of the main DLC story or other side missions, you must clear those first, or you will waste time searching for a quest marker that simply cannot appear yet. Once you accept that side missions are about prerequisites and payoff, the whole system becomes much less frustrating. Treat the mission list like a locked door with a key, not like a random drop chance, and you will collect these stones with far less drama.
Raichunite X and Raichunite Y – earned from Side Mission 139
Raichunite X and Raichunite Y are both obtained by completing Side Mission 139, titled The Daunting Raichu Duo. This is one of the cleanest “two rewards for one mission” deals in the DLC, and it is a big reason many players prioritize it early once it is available. The key detail is that both stones are tied to the single mission completion, so you do not need to run two separate missions to unlock each form. If your goal is to unlock new Mega options quickly, Side Mission 139 is a high value target because it yields both Raichu stones at once. If your goal is completion, it is also a must, because these are unique stones that sit outside the main story survey chain. The acquisition method is exact: complete Side Mission 139, and you receive Raichunite X and Raichunite Y as the mission rewards.
Crabominite – earned from Side Mission 141
Crabominite is obtained by completing Side Mission 141, titled Rogue Mega Showdown. This mission name signals what the reward is about: you are dealing with a Rogue Mega situation, and the stone is the prize for resolving it. The listed unlock method is straightforward: complete the side mission, receive Crabominite. There are no extra prerequisites listed here beyond the mission itself, so your job is simply to make sure Side Mission 141 is active and then finish it. If you are trying to balance your playtime, Rogue Mega Showdown is a nice change of pace from the main story surveys because it sits in the optional track, but it still provides a meaningful unlock at the end. Crabominite is also one of those stones that feels satisfying because it is clearly attached to a themed challenge, rather than being handed out as a passive reward. When you want Crabominite, you do not need to chase rumors or hidden drops. You complete Side Mission 141 and claim it.
Magearnite – earned from Side Mission 195 with key prerequisites
Magearnite is obtained by completing Side Mission 195, titled Restarting Magearna, but it comes with specific requirements that matter. The listed prerequisites are completion of the main DLC story, Side Mission 190, and Side Mission 162. That is the kind of requirement stack that can easily trip people up, because you might see Side Mission 195 mentioned, then wonder why it is not appearing for you. The solution is simple but strict: clear the prerequisites first. Once you have completed the main DLC story and finished Side Missions 190 and 162, you can complete Side Mission 195 and earn Magearnite. This unlock path makes Magearnite feel like a late-game stone, and it is a good example of why you should not panic when something is missing from your mission list. Sometimes it is not missing, it is just locked. Treat Restarting Magearna as a reward for finishing the DLC’s broader quest web, and the stone will land exactly when it is supposed to.
Lucarionite Z – earned from Side Mission 197 after finishing the main DLC story
Lucarionite Z is obtained by completing Side Mission 197, titled Ultra-Hardcore Lucario Showdown, and it requires completion of the main DLC story. That requirement is important because it positions the mission as a “after you have proven yourself” challenge rather than a casual detour. Once you have finished the main DLC story, you can complete Side Mission 197 and earn Lucarionite Z as the reward. This stone is also notable because it is explicitly a Z-themed stone, aligning with the DLC’s Z Mega additions. If you are mapping your unlock order, Lucarionite Z should sit in your post-story checklist, right alongside other late unlocks like Magearnite. The acquisition is still simple once unlocked: complete the mission, receive the stone. The only trap is trying to force it early, because the listed requirement means it is not meant to be tackled until you have cleared the main DLC storyline.
Latiosite and Latiasite – earned from Side Mission 189, with separate catching notes
Latiosite and Latiasite are obtained by completing Side Mission 189, titled Siblings Of The Sky. The mission rewards the Mega Stones, but there is an important note attached: the Pokémon themselves must be caught separately in 5-Star Unknown Zones. That distinction matters because it prevents a very common misunderstanding. Finishing the mission gets you the stones, not the full package of stones plus Pokémon. If your goal is to Mega Evolve Latios and Latias, you need both parts of the puzzle: complete Side Mission 189 to earn Latiosite and Latiasite, and then catch Latios and Latias separately in the specified 5-Star Unknown Zones. The upside is that the mission reward is clear and guaranteed. The extra catching requirement is simply a separate task, and knowing that up front keeps your expectations in check. Think of Siblings Of The Sky as the “unlock permission slip,” and the Unknown Zone catches as the “show up and claim it” part of the process.
Rogue Mega Encounters and Unidentified Hyperspace Zones
After you progress far enough in the main DLC story, Unidentified Hyperspace Zones begin to show up, and some of them carry the label “Unidentified Mega Stone detected!” Those labeled zones are not just flavor text, they are your sign that the portal leads to a Rogue Mega encounter that rewards a Mega Stone. This system adds a hunt-and-reward loop that feels different from story and side missions because it is driven by zone appearance and star rating rather than by a quest log entry. It also creates a nice middle ground for players who want something more active than story progression but more predictable than pure randomness. The core rule is simple: look for the label, enter the zone, win the Rogue Mega encounter, and you receive one of the specified stone rewards tied to that star rank. If you are chasing these five stones, your focus should be on spotting the right labeled zones and targeting the star ratings that match the stone you still need.
When Unidentified Mega Stone detected zones start appearing
The trigger for these stone zones is described plainly: you need to progress far enough in the main DLC story for the Unidentified Hyperspace Zones to start showing up. That means you cannot reliably farm these encounters right at the start of Mega Dimension, because the system is not active until you reach the appropriate point in story progression. Once it is active, you will start seeing Hyperspace Zones labeled with “Unidentified Mega Stone detected!” and those zones lead directly to Rogue Mega encounters that pay out stone rewards. If you are not seeing any labeled zones yet, the simplest explanation is that you have not advanced far enough in the DLC story. The fix is not to run laps hoping for better luck, it is to push the main story forward until the system unlocks. Once you do, these zones become part of your regular rotation, and they are a consistent way to collect the five stones tied to Rogue Mega encounters.
Rogue Mega stone rewards by star rank
Five Mega Stones are tied to Rogue Mega encounters found through the labeled Unidentified Hyperspace Zones, and the reward list is split by star rating. In 2-Star Hyperspace Wild Stone encounters, you can earn Chimechite and Scovillainite. In 3-Star encounters, you can earn Golurkite and Golisopite. In a 4-Star encounter, you can earn Glimmorite. The key takeaway is that star rating matters, so if you are targeting a specific stone, you should focus your attention on the matching difficulty bracket rather than treating every portal as equally useful. This also helps you avoid burnout, because you can set a clear goal like “only chase 3-Star labeled zones until Golurkite and Golisopite are done,” then switch targets once the list shrinks. The reward pool is clearly defined, so the hunt becomes manageable instead of messy.
| Pokémon | Mega Stone | How to obtain |
|---|---|---|
| Chimecho | Chimechite | Rogue Mega encounter in a 2-Star Hyperspace Wild Stone labeled “Unidentified Mega Stone detected!” |
| Scovillain | Scovillainite | Rogue Mega encounter in a 2-Star Hyperspace Wild Stone labeled “Unidentified Mega Stone detected!” |
| Golurk | Golurkite | Rogue Mega encounter in a 3-Star Hyperspace Wild Stone labeled “Unidentified Mega Stone detected!” |
| Golisopod | Golisopite | Rogue Mega encounter in a 3-Star Hyperspace Wild Stone labeled “Unidentified Mega Stone detected!” |
| Glimmora | Glimmorite | Rogue Mega encounter in a 4-Star Hyperspace Wild Stone labeled “Unidentified Mega Stone detected!” |
Other Mega Stones – Ranked Battles, Mystery Gift, and a hidden quest
Not every Mega Stone in Mega Dimension is tied to story missions, side missions, or Rogue Mega encounters. Six stones are listed under “other means,” and they include Ranked Battles season rewards, a hidden quest chain that leads to Zeraorite, and a Mystery Gift side quest reward for Garchompite Z. This category is where players often get tripped up, because the unlock methods do not look like the rest of the DLC. Ranked Battles rewards are tied to seasonal participation, so timing and rank progression matter. The hidden quest involves a specific item purchase and a trade chain that ends in a special donut and a Zeraora encounter. The Mystery Gift side quest reward is its own lane entirely, and it is easy to forget if you are only thinking in terms of missions and portals. The upside is that each method is clearly described, so once you know what you are aiming for, you can pursue it with intent rather than confusion.
Ranked Battle Season rewards from Baxcalibrite through Blazikenite
Four Mega Stones in this list are explicitly tied to Ranked Battle seasons: Baxcalibrite is the reward for Ranked Battle Season 4, Sceptilite is the reward for Season 5, Swampertite is the reward for Season 6, and Blazikenite is the reward for Season 7. The important detail is that these are seasonal rewards, so they are connected to competitive play cycles rather than to single-player progression. If you want these stones, you should treat them like limited-time targets that require you to show up, compete, and earn the appropriate season reward. This also means your collection plan should not assume you can grab everything in one weekend, because the season-based rewards depend on the current competitive schedule. If you are a completion-focused player, it helps to keep a simple checklist that marks each season stone as “earned” or “still needed,” so you always know whether you should be spending your time in Ranked Battles or elsewhere in Mega Dimension.
Zeraorite from the Raging Lightning quest and the donut trail
Zeraorite is obtained through a secret side quest titled Raging Lightning, and the listed steps are delightfully specific in that classic Pokémon way where the solution sounds like a rumor until you do it and it works. First, you purchase a Canari Bread from Terragon. Then, you trade it to an Item Trader on the roof of Vert Sector 3 to receive Popping Candy. After that, Ansha uses the candy to make a special donut, and that donut leads to the Zeraora encounter. The stone reward tied to this chain is Zeraorite. If you are hunting this unlock, the biggest mistake is skipping the order or forgetting the trade location, because the chain is linear. Treat it like a scavenger hunt where each step is the ticket to the next. Once you follow the purchase, trade, and donut sequence as listed, you are on the path that leads to Zeraorite and the associated encounter.
Garchompite Z from a Mystery Gift side quest
Garchompite Z is listed as the reward for a Mystery Gift side quest. The key idea here is that the stone is not described as a standard mission reward or a portal encounter reward, it is tied to Mystery Gift related progression. That means you should be looking at the Mystery Gift feature and the associated side quest steps connected to it, rather than searching for a portal label or a survey mission. If you are the kind of player who ignores Mystery Gift until someone yells about a password online, this is your nudge to pay attention, because Garchompite Z sits in that system. The reward itself is clear: complete the Mystery Gift side quest and you receive Garchompite Z, enabling the Z Mega form for Garchomp. If the side quest is not visible yet, the practical move is to double-check that you have triggered the correct Mystery Gift quest line in-game, because this stone is not designed to drop from the usual DLC activities.
A clean order to collect every Mega Dimension stone without backtracking
If you want a low-stress collection route, the best order is the one that follows unlock gates. Start by pushing the main DLC story through the Hyperspace Lumiose Survey missions, because that guarantees six stones and naturally advances you toward the point where Unidentified Hyperspace Zones begin appearing. Once the story has progressed enough that those labeled zones start showing up, mix in Rogue Mega encounters as you see the “Unidentified Mega Stone detected!” label, targeting the star ratings that match the stones you still need. After that, work through side missions, but do it with prerequisites in mind: clear the ones that are immediately available first, then circle back to missions like Restarting Magearna and Ultra-Hardcore Lucario Showdown once the main DLC story completion requirement is satisfied. Finally, mop up the “other” category: pursue the Raging Lightning chain for Zeraorite, complete the Mystery Gift side quest for Garchompite Z, and keep an eye on Ranked Battle seasons for the season reward stones. This order keeps you moving forward instead of bouncing between systems that are not unlocked yet.
Troubleshooting – why a Mega Stone is not showing up
When a Mega Stone feels like it has vanished, it is usually one of three issues: you are looking in the wrong system, you are missing a prerequisite, or you are too early in the DLC progression. Story stones are the easiest to diagnose because they come from finishing specific survey missions, so if you have not completed the mission, you will not have the stone. Side mission stones depend on the mission being available and completed, and some missions have listed requirements, so if you are missing Magearnite or Lucarionite Z, double-check that you have completed the main DLC story and the required side missions where applicable. Rogue encounter stones depend on Unidentified Hyperspace Zones appearing, which only happens after progressing far enough in the main DLC story, and then you must enter a zone specifically labeled “Unidentified Mega Stone detected!” Finally, Ranked Battle season stones are tied to competitive seasons, so if you are outside the season window or have not earned the season reward, the stone will not be in your inventory. The fix is almost always to match the stone to its correct unlock method, then complete the exact requirement listed for it.
Conclusion
Mega Dimension’s Mega Stone list looks intimidating at first because it is spread across multiple systems, but once you group it into the four clear buckets, it becomes surprisingly manageable. Six stones are guaranteed through main DLC story progress via the Hyperspace Lumiose Survey missions, which means your baseline collection is secured just by playing forward. Seven stones come from side missions, and the only real trick there is respecting prerequisites, especially for missions that require main story completion or earlier side missions. Five stones come from Rogue Mega encounters in Unidentified Hyperspace Zones labeled with an unidentified stone detection message, and the star rating tells you which reward pool you are tapping into. The remaining stones come from Ranked Battle seasons, a Mystery Gift side quest, and a hidden quest chain that uses a purchase and trade path to reach a special encounter. If you approach it like a checklist instead of a mystery, you will spend less time guessing and more time actually enjoying the moment when a new Mega option clicks into place.
FAQs
- How many Mega Stones are listed across all Mega Dimension methods?
- The list provided totals 24 stones: 6 from main DLC story surveys, 7 from side missions, 5 from Rogue Mega encounters, and 6 from other methods like Ranked Battles, a hidden quest, and a Mystery Gift side quest.
- Why are Unidentified Mega Stone detected zones not appearing for me?
- They begin showing up after you progress far enough in the main DLC story. If you are early in Mega Dimension, the system may not be unlocked yet, so pushing story progress is the most direct fix.
- Do Latios and Latias come with their stones from Side Mission 189?
- No. Side Mission 189 rewards Latiosite and Latiasite, but the Pokémon must be caught separately in 5-Star Unknown Zones, according to the notes provided.
- What blocks Side Mission 195 for Magearnite?
- Restarting Magearna requires completion of the main DLC story, Side Mission 190, and Side Mission 162. If any of those are incomplete, Side Mission 195 may not become available.
- What is the exact item chain listed for Zeraorite?
- Purchase a Canari Bread from Terragon, trade it to an Item Trader on the roof of Vert Sector 3 for Popping Candy, then Ansha uses it to make a special donut that leads to the Zeraora encounter and Zeraorite path.
Sources
- Pokémon Legends: Z-A’s Mega Dimension DLC is more of the same – for better and worse, TechRadar, December 11, 2025
- Mega Chesnaught, Mega Delphox, and Mega Greninja Have Been Discovered, Pokémon Legends: Z-A official site, September 12, 2025
- Nintendo announces Pokemon Legends Z-A DLC before the game’s even out: Mega Dimension expansion adds “spatial distortions” and makes Raichu the third Pokemon to ever get two Mega Evolutions, GamesRadar+, September 12, 2025
- Pokémon Legends: Z-A’s first DLC will take you to the Mega Dimension, The Verge, September 12, 2025
- Key Stone, Bulbapedia, December 9, 2025
- Zeraorite, Bulbapedia, December 15, 2025













