Summary:
Nintendo has cracked open a warp pipe to Hollywood and is sprinting toward a full-fledged movie slate. Buoyed by the $1.36 billion success of The Super Mario Bros. Movie , the company is now steering its own adaptations. President Shuntaro Furukawa confirmed an animated Mario sequel for April 2026 and a live-action Legend of Zelda arriving May 2027 . Rather than licensing characters and crossing fingers, Nintendo has opted for deep creative involvement to safeguard quality and brand integrity. This strategic pivot not only widens audience reach but also strengthens its core game business by turning casual moviegoers into devoted players. The road ahead is crowded with speculation: Metroid, Kirby, and Splatoon all loom as contenders, while industry watchers note Nintendo’s timing aligns with a broader wave of game-to-film projects slotting into 2025-2027 release calendars . Below, we unpack Nintendo’s movie strategy, explore confirmed productions, and peek at the fan-fueled possibilities that could shape the next decade of gaming cinema.
Nintendo’s Leap from Console to Cinema
In the arcade era, Nintendo’s characters lived solely on cathode-ray tubes and cartridge art. Fast-forward to 2023 and the animated Super Mario Bros. Movie shattered expectations, proving that the Mushroom Kingdom’s charm translates to box-office gold. With the worldwide gross topping $1.36 billion , Nintendo suddenly found itself commanding Hollywood’s attention—and its own destiny.
The Super Mario Bros. Movie’s Box-Office Breakthrough
Until Mario leapt onto the silver screen, the record for a video-game adaptation hovered far lower. By partnering with Illumination and Universal, Nintendo embraced modern animation sensibilities while carefully protecting the moustachioed hero’s personality. The payoff? Massive international ticket sales, glowing audience scores, and a flood of “Peaches” earworms on social media. Nintendo’s investors noticed, and so did rivals chasing transmedia success .
Why Nintendo Insists on Creative Control
President Shuntaro Furukawa laid it out plainly: Nintendo will “maintain a strong commitment to the quality of the final product” by staying deeply involved and investing directly in productions rather than rubber-stamping licenses . This hands-on stance mirrors how the company iterates on its consoles—slowly, carefully, and with fierce attention to user experience. For film, that means storyboards get vetted in Kyoto, not just Hollywood, ensuring Mario never feels off-model and Link never utters dialogue that jars Hylian lore.
Mario Returns in 2026: What We Know So Far
Filming details are locked tighter than a Bowser dungeon, but the April 2026 release window is etched in stone. Illumination’s Chris Meledandri, now a Nintendo board member, continues to shepherd animation, suggesting the sequel will retain the colorful kinetic vibe that made the first outing a family staple . Whether Luigi’s Mansion ghouls, Yoshi’s Island vistas, or Rosalina’s cosmic cameo appear remains pure speculation—but expect Nintendo’s trademark polish.
The Legend of Zelda Live Action: Ambition Meets Adventure
Link’s silent stoicism presents unique storytelling challenges, yet the franchise’s cinematic vistas beg for live action. Nintendo and Sony Pictures have pegged May 7, 2027 as the launch date, giving director Wes Ball ample time to craft Hyrule on a blockbuster scale . Nintendo’s vow to stay creatively hands-on implies Shigeru Miyamoto will hover over prop design like a vigilant Kokiri sprite, ensuring the Master Sword gleams with lore-accurate runes.
Balancing Canon and Accessibility
Hard-core fans know every timeline split and hidden Korok seed, but newcomers might only recall the green cap. Nintendo’s mission is to weave an accessible hero’s journey while dropping enough deep-cut Easter eggs—think subtle Sheikah slate tech—to reward veteran adventurers without confusing moviegoers fresh from Netflix.
Potential IPs Ripe for Adaptation
Nintendo’s stable bursts with characters itching for a close-up. Investor chatter hints at “various other projects,” though Furukawa refuses to name names . Still, history and fan fever give us clues.
Metroid’s Cinematic Potential
Samus Aran’s lone-wolf bounty-hunter saga is practically a ready-made sci-fi thriller. Tight corridors, eerie Chozo ruins, and that iconic armo(u)r would let filmmakers channel “Alien” energy while flipping expectations with a powerful female lead.
Kirby’s Crossover Appeal
Don’t underestimate the pink puffball. Kirby’s elastic design and whimsical Dream Land could anchor a family-friendly CGI romp. Plus, merchandising potential—plushies, lunchboxes, you name it—would leave shareholders inhaling profits faster than Kirby swallows a Waddle Dee.
Splatoon’s Vibrant World
Inkopolis drips style, color, and teen energy. A film could riff on sports-movie beats—tournament arcs, underdog triumphs—while splattering neon paint across IMAX screens. Given Splatoon’s existing lore and soundtrack bops, a musical twist isn’t out of the question.
Studios crave recognizable brands, but they also want reliable partners. Nintendo’s decision to foot part of the bill signals confidence and reduces risk for co-producers. Meanwhile, audiences gain movies that actually respect the source material—an advantage in a landscape littered with half-hearted tie-ins .
Fan Casts, Rumors, and Community Buzz
Hunter Schafer trends on social timelines as a dream Princess Zelda, while fans debate who could voice a charismatic Ganondorf without overshadowing Link’s understated heroism . Over in Metroid forums, names like Emily Blunt and Charlize Theron pop up for Samus, reflecting a desire for gravitas beneath the Power Suit.
The Wider Surge of Video-Game Adaptations
Mario kicked open the castle doors, but he’s hardly alone. Mortal Kombat 2, Street Fighter, and Return to Silent Hill headline a packed 2025-2026 calendar, while The Sims and Elden Ring wait in the wings . Hollywood has learned that passionate gaming communities can translate into guaranteed opening-weekend turnout—if treated respectfully.
What This Means for Nintendo’s Gaming Ecosystem and Brand
Each successful movie plants seeds for game sales, theme-park visits, and plushie purchases. The feedback loop is powerful: viewers discover Mario in theaters, buy a Switch to play Super Mario Odyssey, then line up at Universal’s Super Nintendo World . By treating cinema as an entry point, Nintendo doesn’t dilute its gaming focus; it supercharges it.
Conclusion
Nintendo’s venture beyond pixels and cartridges is no side quest—it’s a main-story mission. By steering production itself, the company protects beloved icons while welcoming new fans into its expansive universes. With an animated Mario sequel on deck, a live-action Zelda forging ahead, and whispers of Metroid or Kirby waiting in the wings, Nintendo’s cinematic odyssey is only just beginning. Grab your popcorn—and maybe a Joy-Con; the credits are far from rolling.
FAQs
- When is the next Mario movie releasing?
- April 3, 2026, according to Nintendo’s investor briefing .
- Is the Zelda movie animated or live action?
- Live action, with a planned premiere on May 7, 2027 .
- Why is Nintendo involved in production?
- To maintain quality and protect brand integrity, as stated by President Furukawa .
- Which Nintendo franchises could be adapted next?
- Metroid, Kirby, and Splatoon top fan wish lists, though no titles are officially confirmed .
- How successful was the first Super Mario Bros. Movie?
- It earned over $1.36 billion worldwide, making it the highest-grossing video-game adaptation to date .
Sources
- Every upcoming video game movie you need to know about, GamesRadar, July 2, 2025
- Nintendo Working on More Movies Beyond Super Mario 2 and Zelda, ComicBook.com, July 4, 2025
- Nintendo Says It’s “Deeply Involved” in Movie Production, Teases More Projects Beyond The Legend of Zelda Movie, TheGamePost, July 4, 2025
- The Legend of Zelda movie: Everything we know so far about the live-action movie, GamesRadar, April 2025
- Nintendo pushes back live‑action Zelda movie to May 7, 2027, The Verge, June 2025













