Monster Hunter Stories 3 gets two fresh videos – “Go Forth” trailer and a developer walkthrough

Monster Hunter Stories 3 gets two fresh videos – “Go Forth” trailer and a developer walkthrough

Summary:

Capcom just gave us the kind of double feature that actually helps you understand what Monster Hunter Stories 3: Twisted Reflection wants to be. On one side, we’ve got the “Go Forth” trailer, which is all about vibe and momentum. It leans hard into spectacle, crisp visuals, and that familiar Monster Hunter feeling of stepping into a world that looks gorgeous right up until it tries to bite your face off. Trailers like this are meant to spark excitement, but this one also quietly does something practical – it reinforces the game’s tone and scale, and it puts the spotlight on the looming threat that’s driving the story forward.

On the other side, we’ve got a developer walkthrough led by lead gameplay designer Daisuke Wakahara, and this is where things get grounded. Instead of quick cuts, we get a clearer look at what you’ll actually be doing: building a rider, putting together a party, exploring, battling with turn-based strategy, hunting for eggs, and engaging with systems like Habitat Restoration. If you’ve ever watched a flashy trailer and thought, “Okay, but how does it play when I’m holding the controller,” this walkthrough is the answer to that exact itch. The timing helps too, because Monster Hunter Stories 3: Twisted Reflection is set to launch on March 13, 2026, so these videos feel like Capcom planting a flag and saying, “Here’s what you’re getting, and here’s why it’s worth your time.”


Monster Hunter Stories 3  – Go Forth trailer sets the tone

The “Go Forth” trailer is Capcom doing what Capcom does best – giving us a fast, confident showcase that’s designed to make you lean closer to the screen. We get a strong sense of scale, dramatic cuts, and a pacing style that suggests the story stakes are not small, quiet, or optional. It’s the kind of trailer that doesn’t politely ask for your attention – it grabs it by the collar. More importantly, it frames Monster Hunter Stories 3: Twisted Reflection as a big, sweeping adventure rather than a side dish next to the mainline series. If you’re coming in from Monster Hunter Stories 2, the energy here says we’re aiming higher and wider, with more spectacle and a sharper mood. If you’re new to the Stories side of the franchise, the trailer still does its job because it communicates the fantasy clearly: we bond with monsters, we fight smart, and we move through a world that feels alive and dangerous in equal measure.

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Release date and platforms you can actually plan around

Let’s get the calendar talk out of the way in the best possible way – with an exact date. Monster Hunter Stories 3: Twisted Reflection launches on March 13, 2026, and it’s lined up for Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC via Steam. That matters because it turns “sometime soon” into something you can actually plan around, whether you’re budgeting time, money, or both. It also makes these new videos feel purposeful rather than random. Capcom is clearly in that final stretch where it wants everyone to know what the game is, what it looks like, and why it’s worth showing up on day one. If you’re the kind of player who cares about where you’ll play, this spread of platforms is a signal that Capcom wants Stories 3 to feel like a big deal across the board, not a niche release tucked away in one corner.

Developer walkthrough with Daisuke Wakahara

The developer walkthrough is the calmer, more useful sibling to the trailer, and that’s a compliment. With lead gameplay designer Daisuke Wakahara guiding the video, we get a steadier look at what the game is building toward, from your role in the story to the practical systems that shape moment-to-moment play. This is the video you watch when you want clarity, not fireworks. It highlights key pillars like character creation, deeper battle decision-making, egg hunting, and the Habitat Restoration system. That list alone tells you something important – Stories 3 is not only aiming to look good, it’s aiming to keep you busy in ways that feel connected. When a walkthrough spends time explaining systems, it’s basically Capcom saying, “We think the loop holds up when you slow down and stare at it.” And if you’ve been burned by pretty games that fall apart once you’re actually playing, that’s exactly the reassurance you want.

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Visuals, performance expectations, and why the trailer pops

Even without getting lost in technical jargon, it’s obvious the “Go Forth” trailer is built to show off how clean and striking Twisted Reflection looks. Lighting, effects, and creature detail get a lot of love here, and the overall presentation feels polished in a way that fits a 2026 launch across current platforms. The important part is not just that it looks good, but that it looks readable. In games where you’re juggling a party, enemy tells, and turn-based decision-making, clarity matters as much as spectacle. The trailer’s action-heavy editing is there to hype you up, sure, but it also hints at variety – different environments, different threats, and different combat moments that keep the pace from going stale. If the trailer is the movie poster, the walkthrough is the behind-the-scenes clip, and together they make a stronger case than either would alone.

The core loop – exploration, bonds, and smart preparation

Monster Hunter Stories has always thrived on the idea that we’re not just slaying monsters, we’re building relationships with them. Twisted Reflection leans into that identity, and the new videos reinforce it from two angles. The trailer makes the world feel huge and urgent, like you’re stepping into a storm that’s already rolling in. The walkthrough, meanwhile, points to the routines that will keep you engaged: exploring areas, finding what you need, shaping your party, and preparing for fights that reward thought instead of button-mashing. Think of it like packing for a wild trip. You can show up with good vibes and no supplies, but you’re going to regret it the moment the weather turns. Stories 3 looks like it wants you to enjoy the journey, but it also wants you to respect the journey.

Turn-based battles – reads, reactions, and momentum

Turn-based combat lives or dies on whether it feels dynamic, and the walkthrough focuses on the idea that you’re making meaningful choices rather than clicking through chores. In the Stories style, battles hinge on reading patterns, anticipating what’s next, and building momentum through the right decisions. If you’ve played earlier entries, you already know the satisfaction of correctly predicting an opponent and swinging the fight in your favor. Twisted Reflection appears to keep that spirit while expanding how you build toward advantage, especially when you start thinking in terms of party structure and tactical options. The best turn-based systems feel like a conversation where you’re responding to what the enemy is saying, except the enemy is saying it with claws. The walkthrough’s focus on “advanced battle tactics” is a strong hint that we’re getting more room to be clever, not just more numbers to grind.

Advanced tactics – building teams that feel like a toolkit

When a game highlights tactics in official footage, it usually means the team wants players to experiment rather than autopilot. The walkthrough’s emphasis on advanced tactics suggests that party building and combat planning will matter across the full play experience, not only in optional challenges. This is where the Monsties concept shines, because your party is not just a lineup of stats – it’s a toolkit. Different monsters bring different strengths, and your job is to pick the right tool for the job without turning every fight into the same routine. It’s like cooking with a spice rack. If you only use salt, you’ll survive, but you’ll get bored fast. A good Stories game nudges you to try new combinations, adjust to what you’re facing, and take pride in the choices you make when a battle gets tense.

Egg hunting – chasing traits, not just checklists

Egg hunting is one of those systems that sounds simple until you’re deep in it, squinting at patterns like you’re decoding a treasure map. The developer walkthrough calling it out directly is significant, because it confirms the loop is still a major pillar of progression and party customization. The fun of egg hunting is that it can feel like discovery instead of shopping. You’re not only collecting monsters, you’re chasing possibilities – what traits will you get, how will it fit your team, and what new strategy does it unlock? That’s the sweet spot: a system that rewards curiosity. If you’re the kind of player who loves tinkering, egg hunting is basically the candy aisle, except you also get a dragon at the end of it.

Habitat Restoration – what it changes moment to moment

Habitat Restoration stands out because it sounds like more than a side feature. The walkthrough frames it as a real system, which implies it ties into exploration, progression, or how the world reacts to you. Systems like this often serve as glue – they connect what you do in the field with what changes back in the world, giving you a feeling that your actions matter beyond the next fight. In a monster-focused RPG, it’s easy to fall into a loop where everything is battle, battle, battle. A broader system like Habitat Restoration can break that rhythm in a good way, giving you another reason to explore, return to areas, and engage with the environment as something more than a backdrop. If the game sticks the landing here, it could be one of those features players talk about long after launch because it makes the world feel more personal and responsive.

How to approach the game before launch

If you’re looking at these new videos and thinking, “Okay, how do we get ready,” the smartest move is simple: decide what kind of player you want to be on day one. Are you here for story momentum, where you push forward like you’re chasing the end credits? Or are you here for party crafting, where you take your time and squeeze every drop of satisfaction out of building the perfect team? The release date being March 13, 2026 makes planning easy, and the platform options mean you can choose where you’ll be most comfortable. Watching the trailer first is like getting the adrenaline shot. Watching the walkthrough after is like reading the map. Do both, and you’ll walk in feeling confident instead of confused. And honestly, confidence is underrated. Nobody wants to start a big RPG feeling like they missed the instructions on the back of the box.

What to watch next from Capcom

With these two videos out in the open, the next things worth watching are the details that sharpen expectations: more specific system demonstrations, more story clarity, and any additional footage that shows how the loop holds up over time. The “Go Forth” trailer sells the fantasy, and the walkthrough explains the machinery, but there’s still room for Capcom to show how variety is handled across dozens of hours. If you care about team experimentation, keep an eye on anything that highlights Monsties variety and tactical flexibility. If you care about the world itself, watch for footage that shows how exploration and Habitat Restoration influence your experience in a practical way. The good news is that Capcom is already communicating clearly with official videos, and that’s usually a sign we’ll get more useful updates as launch gets closer.

Conclusion

Capcom’s two new Monster Hunter Stories 3: Twisted Reflection videos work because they do different jobs and do them well. The “Go Forth” trailer is pure momentum – a visual punch that sells scale, mood, and the promise of a big adventure. The developer walkthrough with lead gameplay designer Daisuke Wakahara is the steady voice that answers the real questions: what we do, how systems connect, and why the game should feel satisfying to play, not just to watch. With the release date set for March 13, 2026 across Nintendo Switch 2, PS5, Xbox Series X|S, and PC via Steam, these videos land at the right time. If you’ve been waiting to see whether Stories 3 is shaping up as a must-play RPG, this is Capcom putting its cards on the table. Now it’s on us to decide whether we’re charging in headfirst, or showing up prepared like a rider who knows the difference between bravery and bad planning.

FAQs
  • When does Monster Hunter Stories 3: Twisted Reflection release?
    • It launches on March 13, 2026.
  • What are the two new videos Capcom released?
    • Capcom released the “Go Forth” trailer and a developer walkthrough led by lead gameplay designer Daisuke Wakahara.
  • Which platforms are confirmed for Monster Hunter Stories 3?
    • It is confirmed for Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC via Steam.
  • What gameplay features are highlighted in the developer walkthrough?
    • The walkthrough highlights areas such as character creation, advanced battle tactics, egg hunting, and the Habitat Restoration system.
  • Where can we watch the official videos?
    • The official videos are available via Capcom’s official channels, including the Monster Hunter YouTube uploads for the “Go Forth” trailer and the developer walkthrough.
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