Summary:
Nintendo has shared another meaningful update for Nintendo Switch software running on Nintendo Switch 2, and the latest changes are good news for anyone hoping to bring an existing library forward to the newer system. A fresh group of games that previously had problems now appears to be in much better shape, with names such as Final Fantasy XII: The Zodiac Age, DOOM (2016), and Kirby’s Return to Dream Land Deluxe standing out immediately. Those are not small additions. They are recognizable, widely played releases, and their inclusion makes this update feel more important than a routine maintenance pass.
The latest wave of fixes also covers A Hat in Time, Botany Manor, Dadish, both listed Dariusburst releases, Earnest Evans Collection, and Limbo. That gives Nintendo Switch 2 owners a broader spread of genres that should now run more reliably than before. For many players, that is the real story. It is not only about one headline game getting patched. It is about confidence. Every update like this makes the newer system feel less like a cautious experiment and more like a dependable home for older Switch software.
At the same time, not everything is fully settled yet. A small group of games still has progression-related problems, including Hoop Shoot, Roman Rumble in Las Vegum – Asterix & Obelix XXL 2, Summer Games Challenge: Jumping & Shooting, Summer Games Challenge: Running, and Teenage Mutant Ninja Turtles: Mutants Unleashed. On top of that, Pizza Tower and Laysara: Summit Kingdom are still associated with separate issues, even if they are not in the same category. That means the picture is improving, but it is not perfectly clean just yet.
This latest update shows a familiar pattern. Nintendo is steadily tightening compatibility, smoothing out rough edges, and giving players more reasons to trust the transition from Switch to Switch 2. The result is encouraging, practical, and increasingly important for anyone who wants one system that can handle both newer releases and a growing share of the original Switch library.
Nintendo Switch 2 compatibility keeps improving
Nintendo’s latest compatibility update makes one thing clear: the company is still putting real effort into improving how Nintendo Switch software performs on Nintendo Switch 2. That matters because backwards compatibility is not just a nice extra tucked away in a feature list. For many players, it is the bridge between years of purchases and a brand-new system. Nobody wants a digital shelf full of favourites only to find out they suddenly behave like moody houseplants. This round of updates continues the trend of gradually reducing that worry. Several games that previously had trouble now appear to be functioning properly, and that gives the overall picture more stability. It also sends a message that Nintendo is not treating compatibility as a one-and-done promise. Instead, it looks like an ongoing project, and every new fix makes the Switch 2 ecosystem feel more reliable.
Why this latest compatibility update matters
This update feels important because it reaches beyond obscure edge cases and touches games that plenty of people actually know. When titles like Final Fantasy XII: The Zodiac Age, DOOM (2016), and Kirby’s Return to Dream Land Deluxe appear on the fixed list, the change becomes easier to notice. These are the kinds of games that help shape public confidence. A technical improvement is one thing, but a fix tied to a recognizable title lands differently. It tells players that Nintendo and its partners are addressing software people genuinely care about. That builds momentum. It also helps cut down on hesitation from players who may have been waiting to see whether their existing libraries would truly carry over in a smooth way. In practical terms, this update makes the Switch 2 feel less like a fresh start that leaves some baggage behind and more like a proper continuation of the Nintendo Switch era.
Big names lead the newest round of fixes
The headline games do a lot of heavy lifting here, and that is not surprising. Final Fantasy XII: The Zodiac Age has a loyal audience, DOOM (2016) remains one of the more notable technical showpieces ever brought to the original Switch, and Kirby’s Return to Dream Land Deluxe is tied directly to one of Nintendo’s best-known franchises. Seeing these names fixed adds a sense of momentum to the entire update. It is a bit like repairing the front gate before repainting the fence. The smaller details still matter, but the big visual signal changes how everything feels. Even players who do not own these specific games can look at the list and think, all right, progress is happening. That confidence matters when people are deciding whether the Switch 2 can serve as the main place for both new releases and older favourites.
Final Fantasy XII, DOOM, and Kirby draw the most attention
Among the newly fixed titles, these three stand out the most because each one represents a different kind of value. Final Fantasy XII: The Zodiac Age carries weight with RPG players who often invest dozens of hours into a single adventure and want that experience to be dependable. DOOM (2016) matters because it has long been seen as proof that demanding games could still run impressively on Nintendo hardware with the right compromises. Kirby’s Return to Dream Land Deluxe matters for an entirely different reason – it is close to Nintendo’s own identity, polished, family-friendly, and broadly recognizable. Together, they create a balanced signal that this compatibility work is not limited to one genre or one type of audience. It is broad enough to matter across the Switch user base, and that makes this update easier to take seriously.
The full list of newly fixed games shows real range
The newest compatibility fixes cover a varied group of games, and that range is worth paying attention to. Nintendo has now added A Hat in Time, Botany Manor, Dadish, Dariusburst: Another Chronicle EX+, Dariusburst SC Core + Taito/SEGA Pack, DOOM (2016), Earnest Evans Collection, Final Fantasy XII: The Zodiac Age, Kirby’s Return to Dream Land Deluxe, and Limbo to the group of titles that have seen issues addressed. This is not a narrow list built around one publisher or one style of play. It includes platformers, puzzle-driven experiences, shooters, retro collections, and a major RPG. That breadth matters because it suggests compatibility work is moving across the library rather than clustering around a single corner of it. For players, that is reassuring. It means the odds of a personal favourite being helped in a future update still look pretty healthy.
Not every fix grabs headlines, but they still count
It is easy for the conversation to revolve around the biggest names, but smaller titles matter too. A Hat in Time has a passionate following, Limbo remains a standout for players who love moody puzzle platformers, and Botany Manor offers a very different pace from the more action-heavy games on the list. These are not filler additions. They represent real people’s libraries, real purchases, and real reasons to care about compatibility. A system feels stronger when it supports not only blockbusters but also the quieter games that give a platform its personality. That is part of what made the original Switch library so memorable in the first place. It was never only about giant sellers. It was about variety. The more Nintendo restores that variety on Switch 2, the more complete the overall experience becomes.
Backwards compatibility is also about trust
There is a technical side to all of this, of course, but there is also a trust side. When players buy into a digital ecosystem, they are buying convenience, continuity, and the expectation that their purchases will travel with them as smoothly as possible. Every compatibility issue chips away at that trust a little. Every resolved issue builds it back. That is why updates like this matter beyond the patch notes. They reassure people that the transition from one generation to the next is being handled with care. Nobody expects absolute perfection overnight. Hardware changes, system architecture differences, and software quirks can make that unrealistic. Still, consistent fixes show commitment. It is the gaming equivalent of a restaurant remembering your usual order. You relax because the place seems to know what it is doing.
The remaining progression issues are the main warning sign
For all the positive movement, Nintendo’s latest compatibility picture still comes with clear caution points. The games currently listed with progression-related problems are Hoop Shoot, Roman Rumble in Las Vegum – Asterix & Obelix XXL 2, Summer Games Challenge: Jumping & Shooting, Summer Games Challenge: Running, and Teenage Mutant Ninja Turtles: Mutants Unleashed. Progression issues are more serious than a small visual oddity or a slightly awkward control response. They can directly affect whether a game can be completed or played normally over time. That puts them in a different category from minor inconvenience. If a visual bug is a pebble in your shoe, a progression bug is the locked door at the end of the hallway. You can admire the wallpaper all you want, but you are still stuck. That is why these remaining entries matter even if the number of affected games is relatively small.
Why progression problems hit harder than other bugs
Players can often forgive minor quirks if the overall experience remains intact. A graphical hiccup in one area might be annoying, but it does not always stop the game from being enjoyable. Progression problems are different because they strike at the heart of the experience. If a save sequence breaks, a level cannot be cleared properly, or a required event fails to trigger, the game can become unreliable in a way that is hard to ignore. That is especially frustrating for anyone putting real time into a campaign. A twenty-minute test session is one thing. Losing momentum after several hours is another. So while the growing list of fixed games is encouraging, the titles still facing progression-related trouble deserve close attention. They are the clearest reminder that backwards compatibility is improving, not finished.
Teenage Mutant Ninja Turtles: Mutants Unleashed stands out here
Among the games still facing progression issues, Teenage Mutant Ninja Turtles: Mutants Unleashed is likely the one that will catch the most attention for many readers. The TMNT name has broad recognition, and that alone makes its presence on the unresolved list more noticeable than some of the other entries. It also reinforces an important point: unresolved issues are not limited only to tiny or forgotten releases. Sometimes a familiar brand still ends up on the wrong side of a compatibility report. That does not erase the good news elsewhere, but it keeps expectations grounded. It is a reminder that players should still check compatibility status for individual titles instead of assuming every game will behave perfectly the moment it boots. Progress is happening, yes, but confidence should still be paired with caution.
Pizza Tower and Laysara still are not fully clear
Outside the progression-related list, Nintendo Switch 2 compatibility is still not perfect for every affected title. Pizza Tower and Laysara: Summit Kingdom remain associated with issues, even though they are not currently framed the same way as the games with progression problems. That distinction matters. It suggests these games may still be playable while carrying separate limitations or irregularities. Based on recent reporting tied to Nintendo’s compatibility updates, Pizza Tower may show graphics problems in some areas, while Laysara: Summit Kingdom may have touch-screen control issues in certain parts. Those are not ideal outcomes, but they are also not identical to a game-breaking roadblock. For players, that means the situation is more nuanced. A game may run, but not yet run as cleanly as it should. That grey area is sometimes the trickiest part of compatibility messaging.
Minor issues still affect buying decisions
Even when a title is technically playable, lingering issues can still influence whether someone wants to spend money on it or revisit it on new hardware. A graphical problem might not bother one player at all, while another person finds it impossible to ignore. Touch-screen limitations may sound small on paper, but they matter much more if that input method is central to how someone prefers to play. This is why compatibility labels and follow-up updates remain so important. They help players make realistic decisions instead of optimistic guesses. Nobody enjoys surprise technical baggage after hitting the purchase button. By continuing to update status information, Nintendo gives people a better shot at avoiding disappointment. That kind of clarity may not be flashy, but it is useful, and useful tends to age better than hype.
Nintendo’s approach suggests steady long-term support
What stands out most from this latest update is the pattern behind it. Nintendo does not appear to be treating Switch 2 compatibility as a finished checklist. The company’s broader compatibility messaging has already made clear that some games may become supported over time, some may take longer to become playable, and some may still show partial issues depending on the title. That makes the current update feel like one chapter in a longer rollout rather than the final word. In a way, that is encouraging. A silent platform is worrying. An actively maintained one is not. Regular fixes, evolving status pages, and continued testing all suggest Nintendo understands how important the existing Switch library is to the value of Switch 2. Players are not just buying a new box under the television. They are buying continuity, convenience, and a smoother handoff from one generation to the next.
Why players should keep checking compatibility status
The smartest takeaway from this update is simple: keep checking before you assume. That may not sound thrilling, but it is practical advice. Nintendo’s own compatibility information has shown that statuses can change as more testing happens and more updates roll out. A title that once had issues may be fixed later, while a game that seemed stable could still have a specific limitation listed after deeper testing. That makes compatibility less like a single launch-day promise and more like a living reference point. For players with large libraries, that is actually a good thing. It means improvements can continue. It also means you are better off treating the current state of a title as something worth confirming before you jump in. Think of it like checking the weather before leaving home. The coat you needed yesterday may not be the coat you need now.
What this means for the Switch 2 library going forward
If Nintendo keeps moving at this pace, the long-term value of Nintendo Switch 2 could become even stronger than it already looks. Each resolved title adds a little more weight to the system’s overall appeal. A healthy backwards compatibility environment makes the hardware feel bigger, richer, and more welcoming from day one. It lowers the barrier between old purchases and new habits. Instead of asking players to leave the past behind, it invites them to carry more of it forward. That is powerful. It also fits neatly with how many people actually use Nintendo systems. They do not just buy one or two games and move on. They build libraries over years. The more of that library that works smoothly on Switch 2, the easier it becomes to see the system as the natural centre of a player’s Nintendo life.
Conclusion
Nintendo’s latest Nintendo Switch 2 compatibility update is a meaningful step in the right direction. The fixes for Final Fantasy XII: The Zodiac Age, DOOM (2016), Kirby’s Return to Dream Land Deluxe, and several other titles make the platform look more dependable than it did before. At the same time, the remaining progression-related issues and the lingering concerns around Pizza Tower and Laysara: Summit Kingdom show that the job is still in motion. That mixed picture is not a bad sign – it is an honest one. The library is improving, confidence is growing, and the direction remains positive. For players, the best reading of this update is simple: Switch 2 compatibility is getting better in visible, practical ways, and that makes the system more appealing every time Nintendo tightens another loose screw.
FAQs
- Which games were newly fixed for Nintendo Switch 2 in this update?
- The latest reported fixes include A Hat in Time, Botany Manor, Dadish, Dariusburst: Another Chronicle EX+, Dariusburst SC Core + Taito/SEGA Pack, DOOM (2016), Earnest Evans Collection, Final Fantasy XII: The Zodiac Age, Kirby’s Return to Dream Land Deluxe, and Limbo.
- Which games still have progression-related issues on Nintendo Switch 2?
- The current list includes Hoop Shoot, Roman Rumble in Las Vegum – Asterix & Obelix XXL 2, Summer Games Challenge: Jumping & Shooting, Summer Games Challenge: Running, and Teenage Mutant Ninja Turtles: Mutants Unleashed.
- Are Pizza Tower and Laysara: Summit Kingdom fully fixed?
- No. They are still associated with issues, with recent reporting indicating graphics problems in some areas for Pizza Tower and touch-screen control issues in some parts of Laysara: Summit Kingdom.
- Why is this update important for Nintendo Switch 2 owners?
- It improves confidence in the system’s backwards compatibility, especially for players who want to carry over an existing Nintendo Switch library and expect more games to run properly over time.
- Should players still check official compatibility information before playing?
- Yes. Compatibility status can change as Nintendo continues testing and publishing updates, so checking the latest official listing remains the safest way to confirm how a specific game behaves on Nintendo Switch 2.
Sources
- Nintendo Switch Game Compatibility with Nintendo Switch 2, NintendoMarch 25, 2026
- System Update Information for Nintendo Switch, Nintendo Support, March 17, 2026
- Nintendo has fixed a new batch of Switch 1 games on Switch 2 for backwards compatibility, Nintendo Everything, March 21, 2026
- Nintendo reveals recent backwards compatibility fixes for Nintendo Switch software, My Nintendo News, March 21, 2026
- Multiple Switch Games Receive Switch 2 Compatibility Fixes, Nintendo Life, March 22, 2026













