Summary:
Square Enix is giving players a tidy little perk for being loyal to its HD-2D lineup. If you have save data from specific Square Enix HD-2D titles, The Adventures of Elliot: The Millennium Tales can hand you bonus magicite that boosts Elliot’s sword-focused benefits in meaningful, easy-to-feel ways. Think of it like a “welcome back” kit, except instead of a sticker and a handshake, you get extra bite in combat. Each eligible title maps to a specific sword magicite reward with a clear effect – from a bigger critical-hit rate to faster charge time, to conditional damage boosts that reward smart stamina management.
Getting the rewards is straightforward once you know the two key moments: linking and claiming. First, you link eligible titles from the Promotional Bonus option on the title screen. That linking is designed to be painless, and it triggers automatically just by opening the relevant screen. Second, after you start a new game, you claim the bonuses in the Age of Safekeeping by examining the desk on the second floor of the orphanage and selecting Claim bonuses. There is one important catch: at certain points, the orphanage becomes temporarily inaccessible, and you cannot claim bonuses during that window. If you are coming from Nintendo Switch, you also need to make sure your save data is actually on your Nintendo Switch 2, which usually means transferring it over before you start expecting anything to show up. The Adventures of Elliot: The Millennium Tales launches on June 18, 2026 for Nintendo Switch 2, so if you are planning a day-one run, a little prep now can save you a lot of “Why is this not there?” later.
The Adventures Of Elliot: The Millennium Tales save data bonus campaign
If you have ever wished your game library could high-five you for sticking around, this is that moment. The save data bonus campaign for The Adventures of Elliot: The Millennium Tales is built around a simple idea: if you own and have save data from certain Square Enix HD-2D titles, you can unlock extra magicite that buffs Elliot’s sword benefits. These are not vague rewards that leave you squinting at menus wondering what changed. Each one is tied to a specific, named sword magicite with a stated effect, so you can quickly decide if it fits your playstyle. It also means your older adventures are not just memories and screenshots – they become a small advantage you can carry forward. The clever part is how it nudges you to treat your backlog like a treasure chest. That Octopath save you forgot existed? Suddenly it is a key. That Triangle Strategy file you kept “just in case”? Now it pays rent. And because the bonuses are obtained through in-game steps rather than external codes, it stays clean and consistent across players who qualify.
Why sword magicite is the star of these rewards
Magicite is basically the seasoning on Elliot’s combat, and these rewards are all about sword-focused improvements that you can feel in moment-to-moment play. Instead of giving you a pile of currency that disappears into the economy like loose change in a sofa, the campaign hands you effects that shape how you approach fights. Some bonuses reward timing and control, like reducing sword charge time so you can get to the “good part” faster. Others reward situational awareness, like boosting damage when an enemy is already low on vitality, encouraging you to finish fights decisively instead of letting them drag on. There is also a stamina-based angle, where certain rewards ask you to guard smartly and keep shield stamina high, turning defense into a damage plan instead of a panic button. In other words, these are not just freebies. They are tiny playstyle suggestions, the kind that can make combat feel more personal because you are choosing a flavor that matches how you naturally play.
Eligible HD-2D titles you can link on Switch 2
Square Enix tied the bonus magicite to five specific HD-2D titles, and each one unlocks a different sword magicite reward. The list is clean and easy to check: OCTOPATH TRAVELER 0, DRAGON QUEST I & II HD-2D Remake, BRAVELY DEFAULT FLYING FAIRY HD Remaster, VARIOUS DAYLIFE, and TRIANGLE STRATEGY. If you have save data for one, you can aim for that one reward. If you have save data for several, you can stack up multiple rewards to widen your options. The practical detail that matters for Nintendo players is this: if your saves live on Nintendo Switch, you need them on Nintendo Switch 2 to qualify there. That is not a “maybe.” It is a hard requirement that the eligible save data has to be on the same system you are using to play Elliot. So before you get excited and start imagining your boosted sword setup, it is worth doing the unglamorous part first – confirming your saves exist where the game can actually see them.
OCTOPATH TRAVELER 0 reward – Guidance of the Sacred Flame
This reward is for players with save data from OCTOPATH TRAVELER 0, and it is named “Guidance of the Sacred Flame.” The effect is targeted and satisfying: it increases sword damage dealt to enemies with 30% or lower vitality by 10%. In plain terms, it helps you close fights faster once you have already done the hard work of getting an enemy into the danger zone. If you like that “clean finish” feeling, where you set up a fight and then slam the door shut, this is your magicite. It also pairs nicely with players who dislike messy combat endings, like when an enemy is hanging on with a sliver and you are forced to chase them around for one more hit. With this equipped, that last stretch becomes shorter and more predictable. It is not flashy. It is just reliably useful, like a sharper blade that does not demand attention but earns it anyway.
DRAGON QUEST I & II HD-2D Remake reward – Critical Hit
If you have save data from DRAGON QUEST I & II HD-2D Remake, you unlock the sword magicite called “Critical Hit.” Its effect is straightforward: it increases sword critical-hit rate by 6%. This is the classic “make the highs higher” kind of reward. Critical hits are the gaming equivalent of finding an extra fry at the bottom of the bag – you did not plan on it, but you are absolutely going to enjoy it. A 6% bump is meaningful because it influences the entire span of your play session rather than a single scenario. Every time you swing, you are rolling slightly better odds. Players who enjoy aggression, fast pacing, and taking calculated risks tend to love this kind of reward because it makes offense feel more exciting. It also works well if you are the type who prefers consistent forward motion over defensive play, since you are investing in damage spikes rather than stamina conditions.
BRAVELY DEFAULT FLYING FAIRY HD Remaster reward – Brave
BRAVELY DEFAULT FLYING FAIRY HD Remaster save data unlocks “Brave,” a sword magicite that increases sword damage dealt by 10%, with a trade-off: it uses a little more shield stamina when guarding. This one has personality. It is not just “here is more damage, enjoy.” It is “here is more damage, but do not get lazy on defense.” That small stamina cost encourages you to guard with intention instead of holding it out of habit. If you are a confident player who likes to stay on offense and only guard when it really matters, the downside might barely register. If you tend to turtle up, you will feel the stamina drain and have to adjust. The upside is a clean, always-on damage increase, which makes it broadly useful in almost any situation. It is the sort of reward that can make your sword feel like it got a free upgrade at the blacksmith, with the bill paid in slightly more careful stamina management.
VARIOUS DAYLIFE reward – Expeditionary Wisdom
VARIOUS DAYLIFE save data unlocks “Expeditionary Wisdom,” and the effect focuses on tempo: it reduces sword charge time by 10%. If you enjoy charge mechanics but sometimes get tired of waiting for the “good hit,” this is the fix. Ten percent might sound small until you are in a fight where you are charging repeatedly, and suddenly your rhythm feels smoother. Combat becomes less like winding up a heavy spring and more like snapping into action. This is especially helpful for players who like to stay mobile and keep pressure on enemies. Faster charge time can also make you feel safer, because the window where you are committed and vulnerable is slightly shorter. It is a quality-of-life reward that quietly improves the feel of combat without changing your overall approach. You still do the same moves, but the game responds faster, like it had a strong cup of coffee.
TRIANGLE STRATEGY reward – Counter Stance
TRIANGLE STRATEGY save data unlocks “Counter Stance,” a sword magicite that increases sword damage dealt by 10% while shield stamina is 90% or greater. This one is all about discipline. It rewards players who stay clean, avoid unnecessary guarding, and manage incoming damage so their shield stamina stays high. If you love the feeling of being in control, this reward feels like it was made for you. It encourages a play pattern where you dodge smartly, guard only at the right moment, and then cash in the damage boost while your stamina is still near full. The effect also creates a fun mental mini-game: you can treat your shield stamina like a “combo meter” for damage. Keep it high, keep the bonus. Let it drop, and you lose that edge. It is a neat way to make defense and positioning feel connected to offense, instead of being two separate systems you juggle.
How these effects change your moment-to-moment decisions
The interesting thing is not just what each magicite does, but how it changes what you pay attention to while playing. Guidance of the Sacred Flame makes you think about enemy vitality thresholds and finishing windows, so you might prioritize getting foes under 30% and then closing quickly. Critical Hit makes you play with more emotional peaks, because every swing has a slightly better chance of turning into a big moment. Brave asks you to watch your shield stamina more carefully when you do choose to guard, because the cost is higher, even as your base sword damage improves. Expeditionary Wisdom pushes you toward more frequent charged attacks because the “wait time tax” is lower. Counter Stance turns shield stamina into a condition you actively protect so you can keep the damage bonus active. None of this requires complicated math. It is more like choosing what kind of driver you are: do you want speed, grip, or raw horsepower? The car still gets you there, but the ride feels different depending on the setup.
Linking your titles from the Promotional Bonus menu
The first step to getting any of these rewards happens before you even start playing seriously. From the title screen, you select the Promotional Bonus option and link with any corresponding titles. The nice part is that linking is designed to be automatic – it occurs just by opening the relevant screen. That means you are not typing codes, not hunting for account menus, and not playing “guess which submenu this is hidden in.” You are basically telling the game, “Hey, check what I have,” and the game does the rest. If you have multiple eligible titles, it is worth taking a minute here and making sure you have linked everything you can before you start your new save. Not because you cannot do it later, but because it is one less thing to think about once you are in the flow. Think of it like packing your bag before a trip. You can always buy toothpaste at the airport, but it is nicer when you do not have to.
Claiming bonuses at the orphanage desk in the Age of Safekeeping
Linking is only half the job. To actually receive the items, you need to claim them in-game after starting a new game. The spot you are looking for is the orphanage in the Age of Safekeeping. Once you are there, head to the second floor and examine the desk. That desk is your “reward pickup” point, and the menu option you want is Claim bonuses. From there, you can claim qualifying bonuses from the list, which makes it easy to see what the game recognizes. This is also where it helps to be methodical. If you expected five rewards and you only see two, do not mash buttons and hope it fixes itself. Treat it like checking receipts. Confirm what is listed, then work backward: did you link everything, and is the save data actually on the system? The process is simple, but the order matters, and doing it cleanly avoids that classic headache where you start doubting your own memory of what you own.
Timing warning – when the orphanage is temporarily inaccessible
There is one very real “gotcha” that can trip people up, and it is not about ownership or linking. Square Enix notes that bonuses cannot be claimed at certain points in the game when the orphanage in the Age of Safekeeping becomes temporarily inaccessible. In other words, there are story or progression moments where you simply cannot reach the desk. If you walk up to that point expecting to claim rewards and you cannot access the place, it is not the game being broken. It is the game being the game. The practical move is to claim your bonuses as soon as you have access to the orphanage and the desk, rather than waiting until later because you “will do it eventually.” Eventually is where problems live. Life gets busy, you forget, the story moves on, and then you are locked out for a while. Grab your rewards early, then get back to adventuring with one less loose thread flapping behind you.
Switch to Switch 2 save transfer – what to do before you boot Elliot
If your eligible HD-2D games were played on Nintendo Switch, you have a simple homework assignment before expecting rewards on Nintendo Switch 2: transfer the save data. The save data for an eligible title needs to be on the same Nintendo Switch 2 console you are using to play The Adventures of Elliot: The Millennium Tales. That requirement is easy to underestimate because players often assume cloud features or accounts will magically make everything appear. The key idea is visibility. The system running Elliot needs to be able to see the save files locally on that console. So if you are planning a launch-week run on June 18, 2026, it is worth doing the transfer ahead of time and then doing a quick check that the saves load in their original games on Switch 2. It sounds boring, and it is, but it is also the difference between starting your adventure with bonus magicite ready to go and starting with a mystery you have to solve while the opening hours are trying to hook you.
Picking the right magicite for your playstyle
Once you have multiple magicite options, the best approach is to treat them like tools, not trophies. You do not need to equip something just because it is rare or tied to a game you love. Equip what matches how you actually play. If you are aggressive and love seeing big numbers, Critical Hit or Brave will probably feel great because they feed your forward momentum. If you prefer clean finishes and hate drawn-out endings, Guidance of the Sacred Flame helps you end fights faster once enemies are already low. If you are the type who uses charge attacks as a core habit, Expeditionary Wisdom smooths your rhythm and makes your timing feel sharper. If you play carefully and value control, Counter Stance rewards you for staying disciplined with shield stamina. The funny part is that there is no “best” choice in a vacuum. The best choice is the one that makes you feel like the game is responding to your instincts, not fighting them.
Troubleshooting – why a bonus might not appear
If you link your titles and still do not see a reward on the claim list, it usually comes down to one of a few practical issues. First, confirm you actually have save data for the eligible title, not just the game installed. It sounds obvious, but plenty of people download something, open it once, and never create a real save. Second, confirm the save data is on the same Nintendo Switch 2 console as Elliot, especially if you originally played on Nintendo Switch. Third, make sure you used the Promotional Bonus option on the title screen and opened the relevant linking screen so the system can register eligibility. Fourth, check that you are trying to claim at a moment when the orphanage is accessible. If it is temporarily inaccessible, you cannot claim until you regain access. The goal here is to stay calm and treat it like a checklist, not a superstition. You do not need to restart your run in a panic. You need to confirm the game can see what it is looking for, then claim when the desk is available.
Conclusion
The save data bonuses for The Adventures of Elliot: The Millennium Tales are a smart, practical perk for players who already have Square Enix HD-2D saves sitting on their system. Each eligible title unlocks a specific sword magicite with a clear effect, so you can shape Elliot’s combat feel in a way that matches your habits – faster charge time, higher crit rate, conditional damage boosts, or a straightforward damage bump with a stamina trade-off. The process is also refreshingly direct: link through the Promotional Bonus option on the title screen, then claim the rewards by examining the desk on the second floor of the orphanage in the Age of Safekeeping. The main thing to remember is timing and location. Claim early when the orphanage is available, and make sure any saves from Nintendo Switch are transferred to Nintendo Switch 2 so the game can recognize them. With launch set for June 18, 2026 on Switch 2, a little prep turns these bonuses into a smooth day-one win instead of a later scavenger hunt.
FAQs
- Which games count for save data bonuses in The Adventures of Elliot: The Millennium Tales?
- Save data from OCTOPATH TRAVELER 0, DRAGON QUEST I & II HD-2D Remake, BRAVELY DEFAULT FLYING FAIRY HD Remaster, VARIOUS DAYLIFE, and TRIANGLE STRATEGY can qualify you for specific sword magicite rewards.
- How do we link eligible titles to unlock the bonuses?
- From the title screen, select Promotional Bonus and link with corresponding titles. Linking occurs automatically by opening the relevant screen.
- Where do we claim the rewards after linking?
- After starting a new game, examine the desk on the second floor of the orphanage in the Age of Safekeeping and choose Claim bonuses to collect what you qualify for.
- Why can’t we claim bonuses at certain times?
- There are points where the orphanage in the Age of Safekeeping becomes temporarily inaccessible, and bonuses cannot be claimed during those windows.
- What do we need to do if our eligible save data is on Nintendo Switch, not Switch 2?
- You need to transfer that save data to your Nintendo Switch 2, because the eligible save data must be on the same Switch 2 console you are using to play Elliot.
Sources
- The Adventures of Elliot: The Millennium Tales – Save Data Bonus Campaign, Square Enix, February 5, 2026
- Square Enix Reveals Save Data Bonuses For Its New HD-2D Game, Nintendo Life, February 11, 2026













