Horror title Outlast recently came to the Nintendo Switch eShop and according to the developers it was a fairly easy process for them.
It apparently only took a few weeks for the team to port the Unreal Engine 3 title to Nintendo’s latest system.
That certainly is impressive stuff.
Outlast 1 And 2 Ported To Nintendo Switch In Mere WEEKS! https://t.co/iE5whYhV4O via @YouTube #nintendoswitch
— TheREALDrtre81 (@Drtre81) March 11, 2018
What? pic.twitter.com/7OPW6E9gSG
— TheREALDrtre81 (@Drtre81) March 11, 2018
Unreal engine friendly?
That brings up the question, if this is possible with Unreal Engine 3, what does that mean for the more recent Unreal Engine 4. And other gaming engines for that matter.
Nintendo is doing one hell of a job to get games on the system and the game library just keeps on growing. Are there still titles you are missing (besides the AAA main titles which need more work in porting)?