An overview of all the approved comments on NintendoReporters. Let us hear your opinion about everything Nintendo related!

Comments placed throughout the years

2026 - 12.014 comments
2025 - 5.701 comments
2024 - 1 comments
2023 - 4 comments
2022 - 2 comments
2021 - 16 comments
2020 - 3 comments
2019 - 3 comments
2018 - 12 comments
2017 - 12 comments

A total of 17.768 comments have been placed in English on NintendoReporters.

Yeah we need some more love from our English visitors 😉
Edit (Late 2025) Thanks SOOOOOO much for all the love people <3


Comments (p#68)

  • luna-3Luna-3

    Fire Emblem: Fortune’s Weave Direct Reveals Its True Protagonist, Four Hero Paths and New Battle Systems

    I wanted the narrative to center on Cai, Dietrich, Theodora and Leda more prominently; making the player the chosen savior risks diluting the established characters' arcs.
  • n64gamerN64Gamer

    SEGA Wanted Sonic the Hedgehog to Beat Disney

    So they wanted a blue hedgehog to out-Disney Disney — nothing like a bit of 90s confidence mixed with marketing bravado and charm.
  • switchsidesSwitchSides

    Big Walk Launch Trailer Showcases Cooperative Nintendo Switch 2 Adventure

    Great, a whole game where someone inevitably steals the binoculars and ruins the plan — sounds extremely organized and not at all chaotic.
  • TurtleTurtle

    High Times Launch Trailer Serves Donut Therapy on Nintendo Switch

    Be mindful that fast-paced cooking layers time pressure onto narrative choices, which could amplify stress for players sensitive to anxiety.
  • SonicN0vaSonicN0va

    DayZ Cool Edition Launches for Nintendo Switch 2 on August 20, 2026

    Why bring DayZ to Switch 2? I think it will lag and feel clunky, plus portable sessions break the multiplayer vibe. Hope I’m wrong, but I doubt it.
  • samusreduxSamusRedux

    The King is Watching Launch Trailer Celebrates Its Nintendo Switch Release

    This looks brilliant on Switch — clever gaze mechanic, tight roguelite runs, and the Volcano content included from day one. Perfect for short handheld sessions or longer strategy evenings, honestly excited to try building efficient layouts.
  • MarioPacerMarioPacer

    Big Walk Launch Trailer Showcases Cooperative Nintendo Switch 2 Adventure

    This looks like such a chill game to play with friends — talking, exploring, and making silly mistakes together sounds perfect.
  • iomarIomar

    Tensei Game: Karma x Cross Launches for Nintendo Switch in Japan on August 6

    What a deliciously twisted setup — a board game where backstabbing is literally part of spiritual economy, and trust expires after eleven turns.
  • sam42Sam42

    SEGA Wanted Sonic the Hedgehog to Beat Disney

    It’s inspiring reading about teams aiming for impossibly high standards; ambition like that often sparks creative breakthroughs and bold characters over time.
  • OrnionOrnion

    Fire Emblem: Fortune’s Weave Direct Reveals Its True Protagonist, Four Hero Paths and New Battle Systems

    Dungeon clashes emphasizing close-range combos will likely shift recruitment and equipment priorities, rewarding tight synergy over generic large-field setups in important ways.
  • Hyrule99Hyrule99

    Pokémon Pokopia and Beast of Reincarnation Share Gear Project Origins

    Funny that two games so aesthetically opposite both started from the same internal workshop — like identical seeds growing into wildly different plants depending on which gardener took over.
  • samusfanSamusFan

    High Times Launch Trailer Serves Donut Therapy on Nintendo Switch

    Finally a chill game for Switch where donuts actually help people — I love the cozy vibes and romances.
  • mayaMaya

    High Times Launch Trailer Serves Donut Therapy on Nintendo Switch

    Donut woo? I did not expect pastries to be relationship counselors, but honestly I might trust a donut more than my ex.
  • sam42Sam42

    Moonlighter 2 Launches for Nintendo Switch 2 on September 2

    Why digital only on Switch 2? I wanted a cartridge to resell or trade later, this makes me not want to buy it.
  • SairomSairom

    Yoshi and the Mysterious Book Developers Explain How Switch 2 Expanded Their Vision

    Bigger crowds and flashy creatures aren't automatically fun; I worry this will mask shallow level design instead of genuinely improving the core gameplay experience.
  • kratosarcKratosArc

    CloverPit Launches for Nintendo Switch 2 and Switch on August 13

    No thanks, a game about debt and slot machines feels gross; turning addiction into entertainment doesn't appeal to me.
  • sonicfanaticSonicFanatic

    SEGA Wanted Sonic the Hedgehog to Beat Disney

    This is awesome to read — I love that SEGA aimed so high. Sonic becoming a global icon shows real courage and creative ambition.
  • bluemoonBlueMoon

    Hazard Pay Launches for Nintendo Switch on September 10

    Mop for hazard pay—wow. Who knew janitorial duties would become a selling point for survival horror games in 1982 nostalgia settings.
  • chiefechoChiefEcho

    CloverPit Launches for Nintendo Switch 2 and Switch on August 13

    I love the idea of fusing charms in a Surgery Machine then watching improbable combos crush the debt meter — dark, absurd, and oddly addictive 😂.
  • linkloverLinkLover

    Bandai Namco Reveals Tokyo Game Show 2026 Lineup With Four Nintendo Games

    Good summary: seven games in Bandai Namco's booth, four confirmed for Nintendo platforms and three of those actually playable during the event.
  • samusrSamusR

    Bandai Namco Reveals Tokyo Game Show 2026 Lineup With Four Nintendo Games

    Oh wonderful, another set of playable demos that will be swamped by queues and give you thirty seconds each, but sure, collect the novelty items instead.
  • zeldaechoZeldaEcho

    CloverPit Launches for Nintendo Switch 2 and Switch on August 13

    This sounds awesome for portable play — mouse controls on Switch 2 and the Unholy Fusion DLC make it tempting.
  • zeldabladeZeldaBlade

    Tetris 99 Announces Splatoon Raiders Theme for 56th Maximus Cup

    I get the marketing logic, but is slapping Splatoon art on Tetris enough to justify the hype, or are we just collecting skins now?
  • samusrogueSamusRogue

    Moonlighter 2 Launches for Nintendo Switch 2 on September 2

    Appreciate the technical polish, but launching Moonlighter 2 primarily for Switch 2 and as a digital-only release feels short-sighted; indie devs deserve options that respect collectors, accessibility and preservation of physical editions.
  • marioechoMarioEcho

    SEGA Wanted Sonic the Hedgehog to Beat Disney

    Trying to 'beat Disney' feels like ego more than art. Sonic had bright moments, but SEGA repeatedly missed chances with messy sequels and confused branding.
  • ldazeLdaze

    Pokémon Pokopia and Beast of Reincarnation Share Gear Project Origins

    I get the point of internal experiments, but this sounds worrying if Game Freak keeps stretching resources across too many unrelated projects and fans end up losing the polish they expect.
  • novaNova

    Fire Emblem: Fortune’s Weave Direct Reveals Its True Protagonist, Four Hero Paths and New Battle Systems

    Rewinding won't necessarily remove tension if used sparingly; coupling it with costs and limited resources can preserve stakes while enabling experimentation.
  • MstrChiefMstrChief

    The King is Watching Launch Trailer Celebrates Its Nintendo Switch Release

    Looks like another gimmick to me, king staring at farms instead of doing anything. Switch port feels sluggish and boring overall.
  • zeldaknightZeldaKnight

    SEGA Wanted Sonic the Hedgehog to Beat Disney

    Interesting historical detail: Sonic’s design choices—speed, attitude, recognizable silhouette—were deliberately aimed at broad cross-media appeal beyond just the Genesis.
  • HoriiFanHoriiFan

    Tensei Game: Karma x Cross Launches for Nintendo Switch in Japan on August 6

    Quick facts for anyone curious: the game launches August 6, 2026 on the Japanese eShop, supports one to four players, and involves Yuji Horii and Muneyuki Kaneshiro.
  • laracroft42LaraCroft42

    Star Trek: Legends Delisted From Nintendo Switch Ahead of Permanent Shutdown

    Fantastic timeline: release on consoles, reap profits, then quietly pull the plug early — followed by a sentimental farewell. How generous.
  • AskunAskun

    Kusan: City of Wolves Launch Trailer Showcases Brutal Nintendo Switch Action

    Funny how a neon metropolis can be both gorgeous and apparently starving the electricity meter, yet still find time for atomic conspiracies. The trailer sells style over long boring exposition, which I oddly appreciate.
  • lunaLuna

    Hazard Pay Launches for Nintendo Switch on September 10

    I hope there is a silly achievement for losing a mop handle while baiting a creature, that would make cleanup shifts hilarious.
  • KratosRuneKratosRune

    Kusan: City of Wolves Launch Trailer Showcases Brutal Nintendo Switch Action

    Good overview: the game offers over 54 handcrafted stages, Techtrix loadouts, comic-panel cutscenes, and an original hip-hop soundtrack by Loptimist. Release date and cross-platform availability gives a clear picture for potential buyers.
  • Joy42Joy42

    High Times Launch Trailer Serves Donut Therapy on Nintendo Switch

    This sounds like chaos, but also like the best kind of chaos; I would play just to see what happens next.
  • blue7Blue7

    Tetris 99 Announces Splatoon Raiders Theme for 56th Maximus Cup

    Oh great, more colourful ink on top of falling blocks — because what Tetris really needed was a paintball aesthetic to distract players.
  • blue42Blue42

    Disgaea Mayhem Launch Trailer Brings Action RPG Chaos to Nintendo Switch 2 and Switch

    Keeping Item World and reincarnation is smart, but I'm curious how deep grinding stays with faster combat — will builds still matter long-term?
  • Milo77Milo77

    Star Trek: Legends Delisted From Nintendo Switch Ahead of Permanent Shutdown

    Guess I should beam up screenshots and loot now, because once September 3 hits the Nexus has closed for good 😂
  • ByteKidByteKid

    Disgaea Mayhem Launch Trailer Brings Action RPG Chaos to Nintendo Switch 2 and Switch

    A mercenary paid to fetch flan and smash monsters? This is exactly the absurd chaos I wanted; I'll grind forever and name a Prinny 'Flan' 😂
  • echoesoflinkEchoesOfLink

    Fire Emblem: Fortune’s Weave Direct Reveals Its True Protagonist, Four Hero Paths and New Battle Systems

    Personally I worry the time-management and four parallel progress systems will become tedious busywork rather than meaningful strategic choices over time.
  • HyruleDriftHyruleDrift

    Kusan: City of Wolves Launch Trailer Showcases Brutal Nintendo Switch Action

    Trailer was flashy but I worry it’s just more twitch spam with no real depth. Neon and bullets don’t fix shallow level design or repeat fights, in my opinion.
  • RavenSoulRavenSoul

    Kusan: City of Wolves Launch Trailer Showcases Brutal Nintendo Switch Action

    The blend of precise top-down shooting, close-range tools and Techtrix customisation looks promising for deep, expressive play. Add the neo-noir pixel art and soundtrack and Kusan might deliver memorable, skill-based runs.
  • Marauder64Marauder64

    Hazard Pay Launches for Nintendo Switch on September 10

    This premise elegantly fuses environmental storytelling and mechanics, transforming mundane tasks into ethically charged gameplay; that design ambition could make Hazard Pay memorable.
  • zeldaechoZeldaEcho

    Ladder Lad Climbs Onto Nintendo Switch in 2027

    Looks like a neat concept but I'm worried the ladder gimmick won't sustain interest for a full game, could get repetitive if not varied well.
  • xboneheroXBoneHero

    Fire Emblem: Fortune’s Weave Direct Reveals Its True Protagonist, Four Hero Paths and New Battle Systems

    Class depth and unusual weapons suggest real mechanical breadth; thoughtful certification mechanics and weapon upgrades could make every choice feel consequential and satisfying.
  • ChiefAMChiefAM

    Hazard Pay Launches for Nintendo Switch on September 10

    Great, another retro-styled title where your primary tool is a mop; because that is precisely the mechanical innovation the industry needed now.
  • AnaRogueAnaRogue

    Fire Emblem: Fortune’s Weave Direct Reveals Its True Protagonist, Four Hero Paths and New Battle Systems

    Might as well add a rewind to correct our snack choices during long sessions — if everything can be undone, where's the pressure?
  • maya7Maya7

    CloverPit Launches for Nintendo Switch 2 and Switch on August 13

    Oh great, you escape by earning more debt each round — clever premise or unsettling metaphor for compulsive play, take your pick.
  • GearsOfAnorGearsOfAnor

    Fire Emblem: Fortune’s Weave Direct Reveals Its True Protagonist, Four Hero Paths and New Battle Systems

    Fortuna’s Blessing reads like a built-in undo button for sloppy tactics, as if the game expects players to rely on rewinds instead of planning.
  • kirbanagramKirbAnagram

    The King is Watching Launch Trailer Celebrates Its Nintendo Switch Release

    So I stare at farms and mines and the workers only wake up when I look? Sounds like the laziest medieval kingdom ever, but I still want to see the chaos when things go wrong 😂