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A total of 17.768 comments have been placed in English on NintendoReporters.
Yeah we need some more love from our English visitors 😉
Edit (Late 2025) Thanks SOOOOOO much for all the love people <3
Comments (p#68)

Fire Emblem: Fortune’s Weave Direct Reveals Its True Protagonist, Four Hero Paths and New Battle Systems
I wanted the narrative to center on Cai, Dietrich, Theodora and Leda more prominently; making the player the chosen savior risks diluting the established characters' arcs.

SEGA Wanted Sonic the Hedgehog to Beat Disney
So they wanted a blue hedgehog to out-Disney Disney — nothing like a bit of 90s confidence mixed with marketing bravado and charm.

Big Walk Launch Trailer Showcases Cooperative Nintendo Switch 2 Adventure
Great, a whole game where someone inevitably steals the binoculars and ruins the plan — sounds extremely organized and not at all chaotic.
High Times Launch Trailer Serves Donut Therapy on Nintendo Switch
Be mindful that fast-paced cooking layers time pressure onto narrative choices, which could amplify stress for players sensitive to anxiety.
DayZ Cool Edition Launches for Nintendo Switch 2 on August 20, 2026
Why bring DayZ to Switch 2? I think it will lag and feel clunky, plus portable sessions break the multiplayer vibe. Hope I’m wrong, but I doubt it.

The King is Watching Launch Trailer Celebrates Its Nintendo Switch Release
This looks brilliant on Switch — clever gaze mechanic, tight roguelite runs, and the Volcano content included from day one. Perfect for short handheld sessions or longer strategy evenings, honestly excited to try building efficient layouts.
Big Walk Launch Trailer Showcases Cooperative Nintendo Switch 2 Adventure
This looks like such a chill game to play with friends — talking, exploring, and making silly mistakes together sounds perfect.

Tensei Game: Karma x Cross Launches for Nintendo Switch in Japan on August 6
What a deliciously twisted setup — a board game where backstabbing is literally part of spiritual economy, and trust expires after eleven turns.

SEGA Wanted Sonic the Hedgehog to Beat Disney
It’s inspiring reading about teams aiming for impossibly high standards; ambition like that often sparks creative breakthroughs and bold characters over time.
Fire Emblem: Fortune’s Weave Direct Reveals Its True Protagonist, Four Hero Paths and New Battle Systems
Dungeon clashes emphasizing close-range combos will likely shift recruitment and equipment priorities, rewarding tight synergy over generic large-field setups in important ways.
Pokémon Pokopia and Beast of Reincarnation Share Gear Project Origins
Funny that two games so aesthetically opposite both started from the same internal workshop — like identical seeds growing into wildly different plants depending on which gardener took over.

High Times Launch Trailer Serves Donut Therapy on Nintendo Switch
Finally a chill game for Switch where donuts actually help people — I love the cozy vibes and romances.

High Times Launch Trailer Serves Donut Therapy on Nintendo Switch
Donut woo? I did not expect pastries to be relationship counselors, but honestly I might trust a donut more than my ex.

Moonlighter 2 Launches for Nintendo Switch 2 on September 2
Why digital only on Switch 2? I wanted a cartridge to resell or trade later, this makes me not want to buy it.
Yoshi and the Mysterious Book Developers Explain How Switch 2 Expanded Their Vision
Bigger crowds and flashy creatures aren't automatically fun; I worry this will mask shallow level design instead of genuinely improving the core gameplay experience.

CloverPit Launches for Nintendo Switch 2 and Switch on August 13
No thanks, a game about debt and slot machines feels gross; turning addiction into entertainment doesn't appeal to me.

SEGA Wanted Sonic the Hedgehog to Beat Disney
This is awesome to read — I love that SEGA aimed so high. Sonic becoming a global icon shows real courage and creative ambition.

Hazard Pay Launches for Nintendo Switch on September 10
Mop for hazard pay—wow. Who knew janitorial duties would become a selling point for survival horror games in 1982 nostalgia settings.

CloverPit Launches for Nintendo Switch 2 and Switch on August 13
I love the idea of fusing charms in a Surgery Machine then watching improbable combos crush the debt meter — dark, absurd, and oddly addictive 😂.

Bandai Namco Reveals Tokyo Game Show 2026 Lineup With Four Nintendo Games
Good summary: seven games in Bandai Namco's booth, four confirmed for Nintendo platforms and three of those actually playable during the event.

Bandai Namco Reveals Tokyo Game Show 2026 Lineup With Four Nintendo Games
Oh wonderful, another set of playable demos that will be swamped by queues and give you thirty seconds each, but sure, collect the novelty items instead.

CloverPit Launches for Nintendo Switch 2 and Switch on August 13
This sounds awesome for portable play — mouse controls on Switch 2 and the Unholy Fusion DLC make it tempting.

Tetris 99 Announces Splatoon Raiders Theme for 56th Maximus Cup
I get the marketing logic, but is slapping Splatoon art on Tetris enough to justify the hype, or are we just collecting skins now?

Moonlighter 2 Launches for Nintendo Switch 2 on September 2
Appreciate the technical polish, but launching Moonlighter 2 primarily for Switch 2 and as a digital-only release feels short-sighted; indie devs deserve options that respect collectors, accessibility and preservation of physical editions.

SEGA Wanted Sonic the Hedgehog to Beat Disney
Trying to 'beat Disney' feels like ego more than art. Sonic had bright moments, but SEGA repeatedly missed chances with messy sequels and confused branding.

Pokémon Pokopia and Beast of Reincarnation Share Gear Project Origins
I get the point of internal experiments, but this sounds worrying if Game Freak keeps stretching resources across too many unrelated projects and fans end up losing the polish they expect.

Fire Emblem: Fortune’s Weave Direct Reveals Its True Protagonist, Four Hero Paths and New Battle Systems
Rewinding won't necessarily remove tension if used sparingly; coupling it with costs and limited resources can preserve stakes while enabling experimentation.
The King is Watching Launch Trailer Celebrates Its Nintendo Switch Release
Looks like another gimmick to me, king staring at farms instead of doing anything. Switch port feels sluggish and boring overall.

SEGA Wanted Sonic the Hedgehog to Beat Disney
Interesting historical detail: Sonic’s design choices—speed, attitude, recognizable silhouette—were deliberately aimed at broad cross-media appeal beyond just the Genesis.
Tensei Game: Karma x Cross Launches for Nintendo Switch in Japan on August 6
Quick facts for anyone curious: the game launches August 6, 2026 on the Japanese eShop, supports one to four players, and involves Yuji Horii and Muneyuki Kaneshiro.

Star Trek: Legends Delisted From Nintendo Switch Ahead of Permanent Shutdown
Fantastic timeline: release on consoles, reap profits, then quietly pull the plug early — followed by a sentimental farewell. How generous.
Kusan: City of Wolves Launch Trailer Showcases Brutal Nintendo Switch Action
Funny how a neon metropolis can be both gorgeous and apparently starving the electricity meter, yet still find time for atomic conspiracies. The trailer sells style over long boring exposition, which I oddly appreciate.

Hazard Pay Launches for Nintendo Switch on September 10
I hope there is a silly achievement for losing a mop handle while baiting a creature, that would make cleanup shifts hilarious.
Kusan: City of Wolves Launch Trailer Showcases Brutal Nintendo Switch Action
Good overview: the game offers over 54 handcrafted stages, Techtrix loadouts, comic-panel cutscenes, and an original hip-hop soundtrack by Loptimist. Release date and cross-platform availability gives a clear picture for potential buyers.
High Times Launch Trailer Serves Donut Therapy on Nintendo Switch
This sounds like chaos, but also like the best kind of chaos; I would play just to see what happens next.

Tetris 99 Announces Splatoon Raiders Theme for 56th Maximus Cup
Oh great, more colourful ink on top of falling blocks — because what Tetris really needed was a paintball aesthetic to distract players.

Disgaea Mayhem Launch Trailer Brings Action RPG Chaos to Nintendo Switch 2 and Switch
Keeping Item World and reincarnation is smart, but I'm curious how deep grinding stays with faster combat — will builds still matter long-term?
Star Trek: Legends Delisted From Nintendo Switch Ahead of Permanent Shutdown
Guess I should beam up screenshots and loot now, because once September 3 hits the Nexus has closed for good 😂
Disgaea Mayhem Launch Trailer Brings Action RPG Chaos to Nintendo Switch 2 and Switch
A mercenary paid to fetch flan and smash monsters? This is exactly the absurd chaos I wanted; I'll grind forever and name a Prinny 'Flan' 😂

Fire Emblem: Fortune’s Weave Direct Reveals Its True Protagonist, Four Hero Paths and New Battle Systems
Personally I worry the time-management and four parallel progress systems will become tedious busywork rather than meaningful strategic choices over time.
Kusan: City of Wolves Launch Trailer Showcases Brutal Nintendo Switch Action
Trailer was flashy but I worry it’s just more twitch spam with no real depth. Neon and bullets don’t fix shallow level design or repeat fights, in my opinion.
Kusan: City of Wolves Launch Trailer Showcases Brutal Nintendo Switch Action
The blend of precise top-down shooting, close-range tools and Techtrix customisation looks promising for deep, expressive play. Add the neo-noir pixel art and soundtrack and Kusan might deliver memorable, skill-based runs.
Hazard Pay Launches for Nintendo Switch on September 10
This premise elegantly fuses environmental storytelling and mechanics, transforming mundane tasks into ethically charged gameplay; that design ambition could make Hazard Pay memorable.

Ladder Lad Climbs Onto Nintendo Switch in 2027
Looks like a neat concept but I'm worried the ladder gimmick won't sustain interest for a full game, could get repetitive if not varied well.

Fire Emblem: Fortune’s Weave Direct Reveals Its True Protagonist, Four Hero Paths and New Battle Systems
Class depth and unusual weapons suggest real mechanical breadth; thoughtful certification mechanics and weapon upgrades could make every choice feel consequential and satisfying.
Hazard Pay Launches for Nintendo Switch on September 10
Great, another retro-styled title where your primary tool is a mop; because that is precisely the mechanical innovation the industry needed now.
Fire Emblem: Fortune’s Weave Direct Reveals Its True Protagonist, Four Hero Paths and New Battle Systems
Might as well add a rewind to correct our snack choices during long sessions — if everything can be undone, where's the pressure?

CloverPit Launches for Nintendo Switch 2 and Switch on August 13
Oh great, you escape by earning more debt each round — clever premise or unsettling metaphor for compulsive play, take your pick.
Fire Emblem: Fortune’s Weave Direct Reveals Its True Protagonist, Four Hero Paths and New Battle Systems
Fortuna’s Blessing reads like a built-in undo button for sloppy tactics, as if the game expects players to rely on rewinds instead of planning.

The King is Watching Launch Trailer Celebrates Its Nintendo Switch Release
So I stare at farms and mines and the workers only wake up when I look? Sounds like the laziest medieval kingdom ever, but I still want to see the chaos when things go wrong 😂













