An overview of all the approved comments on NintendoReporters. Let us hear your opinion about everything Nintendo related!

Comments placed throughout the years

2026 - 12.017 comments
2025 - 5.701 comments
2024 - 1 comments
2023 - 4 comments
2022 - 2 comments
2021 - 16 comments
2020 - 3 comments
2019 - 3 comments
2018 - 12 comments
2017 - 12 comments

A total of 17.771 comments have been placed in English on NintendoReporters.

Yeah we need some more love from our English visitors 😉
Edit (Late 2025) Thanks SOOOOOO much for all the love people <3


Comments (p#69)

  • zeldaechoZeldaEcho

    Ladder Lad Climbs Onto Nintendo Switch in 2027

    Looks like a neat concept but I'm worried the ladder gimmick won't sustain interest for a full game, could get repetitive if not varied well.
  • xboneheroXBoneHero

    Fire Emblem: Fortune’s Weave Direct Reveals Its True Protagonist, Four Hero Paths and New Battle Systems

    Class depth and unusual weapons suggest real mechanical breadth; thoughtful certification mechanics and weapon upgrades could make every choice feel consequential and satisfying.
  • ChiefAMChiefAM

    Hazard Pay Launches for Nintendo Switch on September 10

    Great, another retro-styled title where your primary tool is a mop; because that is precisely the mechanical innovation the industry needed now.
  • AnaRogueAnaRogue

    Fire Emblem: Fortune’s Weave Direct Reveals Its True Protagonist, Four Hero Paths and New Battle Systems

    Might as well add a rewind to correct our snack choices during long sessions — if everything can be undone, where's the pressure?
  • maya7Maya7

    CloverPit Launches for Nintendo Switch 2 and Switch on August 13

    Oh great, you escape by earning more debt each round — clever premise or unsettling metaphor for compulsive play, take your pick.
  • GearsOfAnorGearsOfAnor

    Fire Emblem: Fortune’s Weave Direct Reveals Its True Protagonist, Four Hero Paths and New Battle Systems

    Fortuna’s Blessing reads like a built-in undo button for sloppy tactics, as if the game expects players to rely on rewinds instead of planning.
  • kirbanagramKirbAnagram

    The King is Watching Launch Trailer Celebrates Its Nintendo Switch Release

    So I stare at farms and mines and the workers only wake up when I look? Sounds like the laziest medieval kingdom ever, but I still want to see the chaos when things go wrong 😂
  • RaeSamuRaeSamu

    Fire Emblem: Fortune’s Weave Direct Reveals Its True Protagonist, Four Hero Paths and New Battle Systems

    The interplay between Fortuna’s Blessing and multiple routes creates interesting epistemic loops where information from one path informs optimal decisions in others.
  • KaitoKaito

    Starsand Island Launches on Nintendo Switch 2 in August 2026

    Oh great, candy-producing animals and glowing jellyfish — nothing says rural authenticity like magical confectionery livestock and bioluminescent sea snacks on your peaceful island getaway.
  • zeldaknightZeldaKnight

    Star Trek: Legends Delisted From Nintendo Switch Ahead of Permanent Shutdown

    Bought this on Switch and now new players can't join; feels like my money just evaporated.
  • echo7Echo7

    Hazard Pay Launches for Nintendo Switch on September 10

    Launch confirmed for Switch, PS5 and PC on September 10, 2026; handcrafted push-and-pull puzzles blend with stealth mechanics and scent-based predators like PRS-86.
  • kratosechoKratosEcho

    Dragon Quest Monsters: The Withered World Details Battles, Synthesis and New Creatures

    Way too many systems to keep track of. I just want to fight and catch fun monsters, not babysit Traits and Talent points all day. Sounds like a grindfest even before release, honestly.
  • samusechoSamusEcho

    Tetris 99 Announces Splatoon Raiders Theme for 56th Maximus Cup

    Reminder: you don’t need to win every match to unlock the theme — points accumulate across rounds, and higher placements speed up progress.
  • GLaDOSReduxGLaDOSRedux

    High Times Launch Trailer Serves Donut Therapy on Nintendo Switch

    The Donut Therapy mechanic ties recipes directly to branching narrative outcomes; paying attention to dialogue seems central to meaningful choices.
  • zeldarZeldaR

    Starsand Island Launches on Nintendo Switch 2 in August 2026

    I don't agree that adding a multiplayer shop is purely beneficial; exclusive rewards risk segregating communities and changing the casual cooperative spirit the game promises to maintain.
  • NintenNowNintenNow

    Yoshi and the Mysterious Book Developers Explain How Switch 2 Expanded Their Vision

    Hearing developers say they used hardware to support the artistic idea rather than add unnecessary spectacle is reassuring; it suggests the upgrade was handled thoughtfully.
  • samus_42Samus_42

    Pokémon Pokopia and Beast of Reincarnation Share Gear Project Origins

    Interesting detail: Gear Project let designers prototype outside Pokémon constraints, leading to Pokopia becoming a Pokémon title while Beast of Reincarnation remained original, showing how internal R&D can produce very different final products.
  • Sam 82Sam 82

    Star Trek: Legends Delisted From Nintendo Switch Ahead of Permanent Shutdown

    Note for Switch owners: verify the correct Nintendo Account, redownload the game now, and save screenshots because servers go offline on September 3, 2026.
  • CheatCodeCheatCode

    Shigeru Miyamoto; Mario’s Famous B-Dash Began as a Super Mario Bros. Coding Bug

    A bug saved the day? Right. I guess if players enjoy it, keep the mess and call it innovation.
  • SamusArcSamusArc

    The King is Watching Launch Trailer Celebrates Its Nintendo Switch Release

    Good to know the Volcano update is included on launch; backward compatibility with Switch 2 means no extra purchase required, and roguelite progression rewards experimentation.
  • Switch99Switch99

    Kusan: City of Wolves Launch Trailer Showcases Brutal Nintendo Switch Action

    I’m not convinced the Switch version can match the PS5/Xbox visuals, but the 2.8GB size suggests smart optimisation rather than heavy cuts. If frame pacing stays stable, handheld play could be excellent.
  • MarioBrosFanMarioBrosFan

    Ladder Lad Climbs Onto Nintendo Switch in 2027

    This ladder idea is awesome! Simple tools turned into clever mechanics make me want to preorder immediately.
  • mariofanaticMarioFanatic

    Fire Emblem: Fortune’s Weave Direct Reveals Its True Protagonist, Four Hero Paths and New Battle Systems

    This looks amazing — love controlling a custom protagonist and rewinding battles; the Hero paths plus time travel feel refreshingly creative.
  • marioechoMarioEcho

    Yoshi and the Mysterious Book Developers Explain How Switch 2 Expanded Their Vision

    I remain skeptical that the move didn't influence creature design mindset at all — greater population density and scale will naturally nudge future design choices and feel.
  • samusechoSamusEcho

    Kusan: City of Wolves Launch Trailer Showcases Brutal Nintendo Switch Action

    This looks fantastic on Switch — tight combat, cool weapons and a neat comic-style story. Can’t wait to try the War Hand and Quantum Knife in handheld mode, seems perfect for short bursts of violent action.
  • RegaamRegaam

    Disgaea Mayhem Launch Trailer Brings Action RPG Chaos to Nintendo Switch 2 and Switch

    Useful summary: the article explains how Item World, reincarnation, and seven weapon classes survive the action shift, plus platform availability for Switch 2, PS5 and PC.
  • RetsitRetsit

    Tetris 99 Announces Splatoon Raiders Theme for 56th Maximus Cup

    Limited-time events and paywalled online just feel gatekeeping; asking for 100 points in a few days is annoying if you work full-time.
  • MarioRogueMarioRogue

    Dragon Quest Monsters: The Withered World Details Battles, Synthesis and New Creatures

    Really excited about the focus on Synthesis and Talents — turning odd creatures into powerful teammates sounds fantastic and rewarding. The reserve/active swap system plus over 500 monsters should keep team-building fresh for a long time.
  • Mika7Mika7

    Bandai Namco Reveals Tokyo Game Show 2026 Lineup With Four Nintendo Games

    Honestly disappointed. Tales of Eternia gets only a pre-order push and not a demo, feels like a missed chance to win fans.
  • junoJuno

    Dragon Quest Monsters: The Withered World Details Battles, Synthesis and New Creatures

    The Show of Force recruitment tool intrigues me, yet I worry about balance: accessible recruitment items could trivialize rare encounters, while overly punishing odds make collecting frustrating. Properly calibrated probabilities and item scarcity will determine whether this enhances exploration or undermines it.
  • StarkosStarkos

    SEGA Wanted Sonic the Hedgehog to Beat Disney

    Good historical perspective: the early 1990s demanded standout mascots. Using Disney as a benchmark pushed design choices, marketing, and cross-media thinking for Sonic's longevity.
  • zeldaechoZeldaEcho

    Farlands Launch Trailer Celebrates Its Nintendo Switch Release

    This looks so cozy and fun, I love the idea of farming on another planet. Portable Switch play is perfect for short sessions.
  • tomTom

    Tetris 99 Announces Splatoon Raiders Theme for 56th Maximus Cup

    Sure, just let me spend my weekend chasing 100 points while my actual plans patiently wait at home, that sounds totally casual and fun.
  • echospartanEchoSpartan

    DayZ Cool Edition Launches for Nintendo Switch 2 on August 20, 2026

    Great — now I can die to zombies on the train while trying to fix a truck and eat a frozen apple. Frostline on the go sounds brutal and hilarious at the same time 😂
  • mariomuseMarioMuse

    Yoshi and the Mysterious Book Developers Explain How Switch 2 Expanded Their Vision

    Really happy they could move to Switch 2 and keep their original concepts intact; more creatures and richer environments should make exploration feel more rewarding and cozy. 😊
  • BlueSky7BlueSky7

    Gurei Launch Trailer Showcases Brutal Samurai Combat on Nintendo Switch

    Absorbing defeated enemies’ personalities sounds wild, like cleaning a haunted attic where every mop has an attitude and opinions.
  • sonicfanxSonicFanX

    SEGA Wanted Sonic the Hedgehog to Beat Disney

    This is awesome — I love that SEGA aimed so high; Sonic’s energy really shows their ambition and it helped make him timeless.
  • RedDeadGamerRedDeadGamer

    Gurei Launch Trailer Showcases Brutal Samurai Combat on Nintendo Switch

    The blend of Japanese mythology and a surreal intermediary castle provides compelling environmental storytelling; glad to see side objectives reward exploration.
  • riamoRiamo

    High Times Launch Trailer Serves Donut Therapy on Nintendo Switch

    A dating sim where pastries steer personalities — charmingly absurd, yet it prompts deeper thought about whether easy fixes trivialize real emotional work.
  • Byrik42Byrik42

    Yoshi and the Mysterious Book Developers Explain How Switch 2 Expanded Their Vision

    The idea of Thudd swallowing Yoshi and using size as gameplay really tickles me — turning scale into real mechanics is a brilliant, playful surprise.
  • linkwatcherLinkWatcher

    The King is Watching Launch Trailer Celebrates Its Nintendo Switch Release

    Really enjoying how the royal gaze forces meaningful decisions — perfect for handheld Switch sessions and the Volcano update adds spicy challenges.
  • mayaMaya

    Gurei Launch Trailer Showcases Brutal Samurai Combat on Nintendo Switch

    Good to know the game adjusts boss strength based on chosen route; dynamic difficulty makes every playthrough feel unique and tactical.
  • SonicNoGSonicNoG

    Gurei Launch Trailer Showcases Brutal Samurai Combat on Nintendo Switch

    I disagree, dynamic difficulty seems fair if choices matter; players can plan routes to manage scaling rather than being punished arbitrarily.
  • MariKatMariKat

    Bandai Namco Reveals Tokyo Game Show 2026 Lineup With Four Nintendo Games

    Bandai Namco should prioritise playable demos over novelty trinkets; hands-on impressions convert players better than freebies, so Tales lacking a demo seems like a poor strategic choice.
  • echo99Echo99

    SEGA Wanted Sonic the Hedgehog to Beat Disney

    Oh sure, just out-Disney Disney, no big deal; next they’ll promise Sonic will build theme parks and conquer breakfast cereals. 😏
  • MarioMightMarioMight

    SEGA Wanted Sonic the Hedgehog to Beat Disney

    Honestly, comparing a video game mascot to Disney feels arrogant and unrealistic; goals are fine but this sounds like corporate hubris.
  • neoNeo

    Yoshi and the Mysterious Book Developers Explain How Switch 2 Expanded Their Vision

    All the talk about inhabited pages and big creatures sounds nice, but what matters most is whether exploring those worlds remains fun for hours rather than just looking pretty.
  • echosamEchoSam

    Dragon Quest Monsters: The Withered World Details Battles, Synthesis and New Creatures

    So now our cute slimes come with lineage charts and stat histories — charming! I joke, but the complexity could be fun if tuned well, otherwise it becomes spreadsheet territory disguised as a toybox.
  • ArcadeAnagramArcadeAnagram

    Yoshi and the Mysterious Book Developers Explain How Switch 2 Expanded Their Vision

    I'd argue hardware changes do shape priorities; removing limits like creature caps and bigger set pieces inevitably affects pacing and what the team chooses to emphasize.
  • byrikByrik

    The King is Watching Launch Trailer Celebrates Its Nintendo Switch Release

    So the king is basically a mobile spotlight manager — great, now I can fail gloriously while pretending it was strategic planning.