Nintendo published a new edition of FEH Channel, which details upcoming updates for Fire Emblem Heroes.
The episode dives deeper into the newly announced Summer units for the game, a new “Resonant Battles” mode, as well as a new feature for Aether Raids.
Auto-dispatch
Extra info about Auto-Dispatch:
- Opponent teams are not actual player teams. They consist of slightly weakened non player characters.
- The amount of Lift gained from victories in this mode will be 75% of the amount gained in normal Aether Raids. (Lift gains received from using Mythic Heroes, Blessings and Bonus Heroes will also go into effect.)
- The penalty received when allies are defeated will similarly be 75% the amount received in normal Aether Raids.
- If your dispatched raiding party is completely defeated, the effect of “Escape Ladder (O)” will not go into effect.
- Opponent teams will not be set up with Aether-restoring structures such as Aether Fountain. (Aether cannot be recovered after battle.)
- The amount of Aether consumed will be the same as in normal Aether Raids. Double Boost is also possible.