Digital Foundry; Captain Toad: Treasure Tracker Switch & 3DS

Digital Foundry; Captain Toad: Treasure Tracker Switch & 3DS

The tech enthusiasts at Digital Foundry have taken a look at the soon to be released Captain Toad: Treasure Tracker on both the Nintendo Switch and the Nintendo 3DS.

Digital Foundry reveals that the game is 1080p and 60fps docked on Switch and 720p and 60fps in handheld mode. The Nintendo 3DS version is apparently a good port and it runs at 240p and 30fps.

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Digital Foundry Captain Toad: Treasure Tracker Analysis

These are topics any one is free to examine in more depth, as Nintendo has released playable demos for both systems, available to all now on the eShop. And as you might expect, on the matter of visuals, Switch coasts through with no problem whatsoever. On Wii U, Captain Toad is a 720p game – just like most of the console’s library. When played in docked mode on Switch, resolution is increased to a full 1080p while handheld mode targets the native 720p of the mobile screen instead.

Clearly, texture detail, shader quality and geometry complexity all take a noticeable hit but on the small 3DS display, it manages to hold up better than you’d think. As a late generation 3DS game, Captain Toad is a surprising showpiece for the system – it’s one of the most attractive games I’ve ever played on the system and it looks fantastic when using the 3D feature. The one key compromise? It runs at 30 frames per second – just like the comparable Super Mario 3D Land – and that’s half the frame-rate of the Wii U original. It is consistent though, and that’s also the case for the Switch port which (in terms of the demo at least) is doggedly locked to 60fps whether playing portably or when docked.

On which console are you going to get  Captain Toad: Treasure Tracker?