Summary:
The Relic: First Guardian has arrived on Nintendo Switch 2 with a launch trailer that highlights its dark, Korean folklore inspired world, brutal combat, and unique relic-driven progression. Built by a small, passionate team at Project Cloud Games and published by Perp Games, the game sends players through three semi-open regions to reclaim lost relic power and seal a consuming void. Expect stamina-focused defense, unlimited attacking options, five weapon masteries, and over seventy passive relic effects that let you reshuffle builds on the fly. With up to eighty boss encounters, no two fights feel the same, and every weapon carries a singular piece of Arsilthus lore. If you like tense, tactical action with a tragic narrative edge, this one deserves a look.
The Relic: First Guardian – Launch trailer and Switch 2 release
The launch trailer dropped alongside the Nintendo Switch 2 release, giving players one last cinematic and gameplay-forward look at The Relic: First Guardian before it went live on the eShop. The video stitches together boss highlights, combat clips, and the ruined landscapes of Arsilthus to set the mood and remind fans what the game promises: high-stakes skirmishes, tragic story beats, and a distinctive art direction inspired by Korean myths. Watching the trailer helps set expectations for performance and tone on Switch 2, and it’s also the quickest way to decide whether you want to jump into this dark fantasy right away. For anyone tracking Switch 2 launches, this is a neat example of how indie teams present their vision for the hardware.
Who made it and the development background
Project Cloud Games is a compact studio formed around a core team of roughly a dozen developers who spent years shaping The Relic: First Guardian into what it is now. Their goal was to marry brutal, fast action with vulnerability and a folktale atmosphere, so combat design, world building, and weapon lore all feed the same emotional tone. Perp Games handled publishing and helped bring the title to multiple platforms, with Switch 2 arriving as the final platform release. The journey from concept to launch involved lots of iteration on attack systems, stamina mechanics, and relic effects. Knowing the devs are a small team gives the project extra personality, and that shows in the handcrafted weapons and the game’s singular sensibility.
Combat systems and weapon mastery explained
Combat in The Relic flips some conventional expectations: attacks cost nothing, letting you string offensive moves together, while stamina is reserved for crucial defensive options like dodging and blocking. This choice makes battles feel relentlessly forward-leaning; you can keep pressure on enemies, but your survival depends on precise parries and timing. Players can master five weapon archetypes – Sword & Shield, Battle Staff, Daggers, Two-Handed Weapons, and the Longsword – each with its own skill tree powered by relic energy. That means your approach can be nimble and surgical or slow and devastating. Since every weapon is unique and carries its own story, experimenting with different masteries turns every new discovery into a narrative and mechanical discovery at once.
Relic system and build freedom
The relic system is the heart of customization: instead of traditional leveling, power grows through equipping relics and gear. Over seventy passive relic effects are scattered across Arsilthus, and these alter combat tempo, buffs, and gameplay feel. You can freely swap game-changing passives to test new synergies, making build crafting part of the core loop. It’s the sort of system that rewards curiosity and willingness to try strange combinations; a relic that turns a dash into a damaging rupture will change how you pace encounters. Because relics are also tied to the world’s lost lore, collecting them mixes progression with storytelling, and that keeps loot feeling meaningful rather than purely transactional.
World design, exploration, and the 80 bosses
Arsilthus is a ruined realm turned apocalyptic by the destruction of a great relic, and the game uses semi-open interconnected regions to make exploration rewarding. Hidden dungeons, ruined keeps, and environmental storytelling dot each area, and curious players will find ancient artifacts, secret encounters, and pieces of lore tucked away for those who look. Bosses are a major selling point: up to eighty tragic, standalone encounters await, each drawing from the game’s folklore inspiration and designed to feel unique. That volume of bosses changes the rhythm of play; instead of a handful of signature fights, you face many mythic tales, which keeps tension high and variety fresh as you progress through the map’s interlinked spaces.
How it plays on Nintendo Switch 2
The Switch 2 version aims to bring the same core experience to Nintendo’s new hardware while balancing performance and visual fidelity. On Switch 2, players should expect tailored settings that attempt to preserve smooth input and responsive dodge windows while showcasing the game’s dark aesthetic. If you want details about Switch 2 in general or how games are landing on the system, check our overview of Nintendo Switch 2. Small teams often tune visuals and framerate for each platform, so seeing the launch trailer and reading official patch notes can give a good sense of day-one expectations. At NintendoReporters, we’ll keep an eye on updates and any performance patches the developer releases.
Where to buy, pricing and platform notes
The Relic: First Guardian launched digitally and is available on multiple storefronts, including the Nintendo eShop for Switch 2. Pricing can vary by region, but Perp Games listed a suggested price for certain markets at launch. If you follow our Nintendo Releases section you’ll find related launch windows and pricing updates across systems here. Keep in mind small developers sometimes roll out patches after release, and those updates can affect performance, balance, and bug fixes. If you’re buying at launch, check the store page and publisher announcements for any day-one patches or notes about platform-specific issues before you dive in.
Community reaction and what to expect post-launch
Community reaction to The Relic has been a mix of excitement for its systems and careful scrutiny over performance and balancing, which is normal for ambitious indie action games. Fans often praise the art direction, the combat twist, and the lore-rich weapons, while reporting on forums and store pages tends to highlight technical hiccups when a small team ships across multiple platforms. Project Cloud Games and Perp have already issued patches in other platforms’ lifecycles, which suggests they’ll continue improving the Switch 2 release based on player feedback. If you’re part of a community, sharing impressions and build ideas will help shape post-launch tuning and new strategies for the game’s many bosses.
Conclusion
The Relic: First Guardian arrives on Nintendo Switch 2 as a striking, lore-heavy action RPG with design choices that favor relentless offense and precise defense. With a small studio’s handcrafted weapons, a relic system that rewards experimentation, and a huge roster of boss encounters, it’s aimed at players who appreciate challenge, style, and narrative atmosphere. The launch trailer does a good job of presenting that mix, and the Switch 2 release gives Nintendo fans another exclusive-feeling indie option to explore. If you’re curious, the trailer and store listing are the quickest way to see whether the game’s tone and mechanics match your taste.
FAQs
- Is The Relic: First Guardian available on Nintendo Switch 2?
- Yes, The Relic: First Guardian launched on Nintendo Switch 2 and is available digitally on the eShop.
- Who developed and published the game?
- Project Cloud Games developed The Relic: First Guardian and Perp Games published it across platforms.
- How does combat differ from other action RPGs?
- Attacks cost no resources so you can chain offensive moves freely, while stamina is dedicated to defense like dodges and blocks, shifting emphasis to timing and precision.
- Are there many boss fights?
- Yes, the game features up to 80 unique boss encounters, each built around tragic lore and distinct mechanics.
- Where can I watch the launch trailer?
- The launch trailer is hosted by the publisher on platforms like YouTube and is linked from the official Perp Games announcement and storefront pages.
Sources
- The Relic launches on Nintendo Switch 2 this Friday, Perp Games, October 7, 2026
- The Relic: First Guardian Gets Pre-Launch Gameplay Trailer, RPGamer, July 23, 2026
- The Relic: First Guardian, Steam Store, July 30, 2026













