BlazBlue: Central Fiction Special Edition – February 7, 2019

BlazBlue: Central Fiction Special Edition – February 7, 2019

Arc System Works has confirmed the North American release of BlazBlue: Central Fiction Special Edition on February 7, 2019 via Nintendo Switch eShop.

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PQube Games previously announced that the game will be coming in Europe both physically and digitally on February 8, 2019. Unfortunately, it seems that North America will get a digital-only release treatment. Well for once that’s at least the other way around.

As PQube mentioned, the Special Edition will include all character DLC and updates to date, making it the most comprehensive Central Fiction version.

About BlazBlue: Central Fiction Special Edition

Combining 2D fighting game and visual novel, the BlazBlue series has been supported by many fighting game fans. The latest installation, BlazBlue: Centralfiction, serves as the ending to the Azure Saga and reveals the truth that has ever been in mystery.

First time in this series, 「Naoto = Kurogane」 「Hibiki = Kohaku」 「Nine = the = Phantom」 and 「Izanami」 appear as playable characters and three DLC characters from the console version –「Es」 from XBlaze series that shares the same worldview as Blazblue, 「Mai Natsume」 from the BlazeBlue spinoff manga, Remix Heart, and 「Susano’o」, the true form of 「Yuki Terumi」– newly join to bring to a total of 35 playable characters!

Introduction of New Systems

[Overdrive]

  • Each character can strengthen his/her unique ability for a specific period of time.
  • When [Overdrive] is triggered, the Overdrive icon changes into a purple gauge.
  • This gauge will decrease over time, and [Overdrive] will end when the gauge depletes.
  • [Overdrive] lasts longer if your character’s health is low. During activation, the round timer also stops.
  • After [Overdrive] has ended, the Overdrive icon will show a number counter. Overdrive can be used again when the number reaches 10.
  • The number increases over time or damage taken, but during [Active Flow], it charges much faster.

[Exceed Accel]

  • A powerful attack that can be used during [Overdrive] state.
  • [Overdrive] state immediately ends upon usage.
  • When activated during [Active Flow], the damage and effects are significantly boosted.

[Active Flow]

  • Fighting aggressively and landing attacks, or using heat gauge etc. will trigger the [Active Flow] state.
  • Enhances the attack power and shortens the [Overdrive] cool time etc. to make fighting conditions more favorable.