Dead Cells – Everyone is Here Vol. II

Dead Cells – Everyone is Here Vol. II

Dead Cells is still releasing new material, including a new Everyone is Here Vol. The second update has now been released. The update is already available on PC and will be “coming shortly to consoles,” including the Nintendo Switch.

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Everyone Is Here Vol. II includes the most recent crossings. Weapons, skills, and skins from Terraria, Risk of Rain, Hotline Miami, Shovel Knight, Katana Zero, and Slay the Spire are available to players.

Everyone is Here Vol. II update

  • Important characteristics
    • Six new outfits and weapons inspired on crossovers from six independent games!
    • Shovel Knight
      • King Scepter, a new Brutality Weapon. As you run about and bounce on your foes’ heads, imitate King Knight.
      • Shovel Knight’s new outfit.
    • Miami Hotline
      • Baseball Bat as a New Brutality/Survival Weapon To inflict spectacular critical damage, attack a stunned or stuck adversary.
      • New updated bomber outfit.
    • Katana Zero
      • Throwable Objects are a new tactic/survival weapon. Gather anything you can find on the ground and hurl it at your opponents with all your might!
      • Zero has a new outfit.
    • Risk of Rain 2
      • Laser Glaive is a new Brutality/Tactical Weapon. Toss a searching glaive that bounces a specific number of times for a specified amount of damage. Per bounce, damage rises by a set amount.
      • New Commando uniform.
    • Terraria
      • Starfury is a new Brutality/Tactical Weapon. Every melee strike spawns a star that targets a nearby mob. Make it rain!
      • New Familiar Look.
    • Slay the Spire
      • Diverse Deck is a new colorless power. Please bear with me while I explain this one. The deck is made up of four separate cards, each of which has a Draw, Passive, and Discard function. Because the current card’s Passive is always active, hit the power button again to Discard it and Draw the following one, activating the relevant effects.
      • New Ironclad Armor.
    • To obtain the weapons, there are 6 new Lore Rooms based on legendary in-game locales!
    • Six new entries in the Mysterious Book are required to unlock the costumes!
  • Balancing
    • Time Keeper’s adjusted HP has been reduced.
    • Balanced monster HP while at higher BC levels by adding a 5% life decrease every BC from BC2 onwards (up to -20% in BC5).
    • Some mutations in Boss Rush have been removed:
      • Gastronomy
      • Alienation
      • Get Rich Quick
      • Midas Blood
      • Acceptance
    • Increased the level of the Boss Rush weapon by one.
  • Corrections to bugs
    • A crash upon entering the first door of Boss Rush has been fixed.
    • When in Pollo Power, the player no longer takes any damage.
    • Wings of the Crow now allows you to bypass Concierge.
    • Fixed Item Pedestals in Boss Rush not always being the correct color or gear level.
    • Fixed the Queen being trapped after being assaulted by turrets.
    • The Outfit Selection UI was broken on high resolutions, thus it was fixed.
    • Wish no longer works on Hunter’s Grenade or Blueprint Extractor.
    • When killing a converted opponent without utilizing the Blueprint Extractor, Hunter’s Grenade received undesired stat boosts.
    • Fixed a crash when leaping on a Thorny when equipped with Porcupack and the Goomba Stomp affix.
    • In Boss Rush, Fixed Tentacles attack during Cunjunctuvius’ scream.
    • When the Queen destroys a deployable, the player now takes damage.
    • Items from the Everyone Is Here lore rooms that did not match the current Major Forge development have been fixed.
    • The “Shoots an arrow” affixes that displayed negative damage on some weapons have been fixed.
    • Scarves and capes appear behind objects and NPCs.
    • A visual issue with the Nutcracker’s animations has been resolved.
    • The “+15% damage” affix was not showing up in the DPS calculation.
    • A little white line under certain foes’ HP bars has been removed.
    • When generating in Ancient Sewers, the Git Gud lore chamber did not generate creatures as planned.
    • Aspects are no longer hindering Giant’s Flawless Outfit.
    • Crowbar no longer receives crits while demolishing a door with Lightspeed.
    • The Crown’s backdrop tiles were not correctly generated.
    • Fixed reforging modifiers on a two-handed weapon that reset the quality level of its counterpart.
    • Hattori’s Katana dash attack was not scaling correctly.
    • The visual problem with Challenge Rift portals has been fixed.