GetsuFumaDen: Undying Moon – version 1.1.1

GetsuFumaDen: Undying Moon – version 1.1.1

Following the large 1.1.0 update for GetsuFumaDen: Undying Moon, Konami has released a smaller 1.1.1 patch. This one is mostly intended to address different flaws and bugs.

Version 1.1.1 patch notes

  • Bugfix
    • Fixed an issue in which some texts in the Evil Spirit Record were shown in a language other than the one chosen.
    • Fixed an issue where the color of damage numbers shown while striking an adversary with Whips was inaccurate at certain distances.
    • Fixed an issue where demonization would not be negated even after receiving damage in the initial portion of the boss encounter in Ancient Battleground.
    • Fixed an issue where poison traps in Cocytus were not always shown appropriately.
    • Fixed an issue where the hit detection of poison traps in Cocytus did not always perform as expected.
    • The backdrop was occasionally hiding drop objects, which was fixed.
    • Fixed an issue where some adversaries were occasionally obscured by the backdrop.
    • The amplitude of several sound effects was louder than planned due to a bug.
    • Steam Trading Cards are officially recognized.
    • Fixed an issue where Projectile Parry did not parry Shishi Gashira’s and Mad Scorpion’s projectiles as intended.
    • Fixed a problem where it was sometimes impossible to proceed after conquering the Hydra of the Depths.
    • Minor bug fixes are also included.

About GetsuFumaDen: Undying Moon

GetsuFumaDen: Undying Moon blends furious roguelike hack-and-slash gameplay with a magnificent dark fantasy setting created with traditional Japanese art strokes.

As the chosen leader and protector of the living, harness the Getsu clan’s otherworldly weapons and abilities as you descend deeper into Hell to eliminate the root of the disaster.

Visuals Inspired by Ukiyo-e

GetsuFumaDen’s universe is as beautiful as it is dangerous, inspired by the Japanese ukiyo-e painting style.

2D animations that are vibrant and energetic bring the creative world to life.

Brutal, larger-than-life boss fights

A reanimated demon lord, a huge centipede, and a five-headed hydra are just a few of the big and terrible creatures and yokai in your path.

Defend yourself against their never-ending attack and emerge triumphant to plunge further into Hell.

Combat is dynamic and weapon-based.

Master the rhythm of fierce sword combat action: Japanese martial arts influenced the tempo and timing of moves.

To outwit your opponents, use the distinctive special techniques of a variety of weapon types such as katanas, battle umbrellas, and spears.

Roguelike Action at its Finest

While death is not the end, the planet of Hell continues to exist, with each try bringing fresh map layouts and difficulties to conquer.

Every run brings fresh chances and challenges thanks to permanent upgrades, customisable weaponry, and variable level advancement.

System for Immersive Weapon Enhancement

You have total control over the ability to gather, upgrade, and unlock powers of primary and sub weapons throughout the construction process.

At each run, get upgrades for your favorite weapons and get back into the battle!

Power-Up System for Soul Devour

Collect souls on each fall to increase your strength in real time.

Use the unique power-up system to pick improvements in a dynamic and strategic manner.

GetsuFumaDen: Undying Moon is now available on the Nintendo Switch eShop, and version 1.1.1 is currently available to all players.