JoJo’s Bizarre Adventure: All Star Battle R Version 2.3.3 Update – Patch Notes and Character Fixes

JoJo’s Bizarre Adventure: All Star Battle R Version 2.3.3 Update – Patch Notes and Character Fixes

Summary:

The highly-anticipated JoJo’s Bizarre Adventure: All Star Battle R version 2.3.3 update is just around the corner, scheduled to launch on February 9, 2024.

This update brings a slew of changes, including balance adjustments and character fixes, aiming to elevate the gameplay experience. In this article, we’ll delve into the patch notes, discussing the various alterations and enhancements made to the game. From changes to character skills and attacks to bug fixes and gameplay improvements, this update is set to redefine your JoJo’s All Star Battle R adventure.


JoJo’s Bizarre Adventure: All Star Battle R Version 2.3.3 Update

JoJo’s Bizarre Adventure: All Star Battle R has been a fan-favorite for a while now, and with the impending release of version 2.3.3, excitement is reaching its peak. This update promises to shake things up with a range of balance adjustments and character fixes. Join us as we dissect the patch notes and explore the changes that await players.

Common Changes:

1. Stylish Guard and Throw Escape in Taunt:

   – Issue: Players were able to buffer Stylish Guard and Throw Escape inputs during Taunt.

   – Fix: Stylish Guard and Guard during Taunt have been disallowed.

2. Assault Assist Attack Vector:

   – Issue: The Assist character’s attack vector was off if the player used Dodge while the Assault Assist was executing.

   – Fix: This unintended issue has been fixed.

3. Sound Effects in Arena Gimmicks:

   – Issue: Sound effects in arena gimmicks were stopping.

   – Fix: This unintended issue has been resolved.

DIO:

4. I’ll give you one chance. Skill:

   – Issue: Time Stop effect did not end if this skill was interrupted under certain conditions.

   – Fix: This unintended issue has been addressed.

Mariah:

5. Normal Throw and Magnetization Gauge:

   – Issue: Magnetization Gauge stopped changing based on distance between Mariah and the opponent after hitting with a normal throw, until hitting with specific skills.

   – Fix: This unintended issue has been corrected.

Yuya Fungami:

6. Health Regeneration Rate:

   – Issue: White Damage regeneration rate was slower than other characters.

   – Fix: The regeneration rate now applies common rules that other characters follow.

7. I got you! and Attack by following their scent! skills:

   – Change: Increased the rate of Health drain from the activation of “Drain Nutrients” as a result of these skills hitting.

   – Change: Stopped Highway Go Go from returning to Yuya’s position after the tackle hit. Instead, the footsteps will begin attacking from the spot where the tackle hit.

Guido Mista:

8. Assault Assist Spacing:

   – Change: Increased the spacing between Guido Mista’s shots, preventing the Assault Assist from causing a chain guard. This change allows for using Dodge or Stylish Guard while guarding against Mista’s Assault Assist.

9. Gonna light you up! skill:

   – Change: Reduced knockback on hit, improving the reliability of comboing when the attack is fired repeatedly.

Narancia Ghirga:

10. Crouching Medium Normal Attack:

    – Change: Increased damage to fix the issue of damage being halved.

Jolyne Cujoh:

11. Your body’s best angle to punch. Skill:

    – Issue: The HHA would not activate if canceled out of this skill’s recovery (only if via the Weak Attack + Medium Attack buttons).

    – Fix: This unintended issue has been fixed.

F.F.:

12. I’ll get Weather Forecast to make it rain. HHA:

    – Change: Shortened the delay until the beginning of the attack after the opponent guards an HHA-enhanced “F.F. Shot” skill. Fixed the ability to set up an unavoidable combo with certain attacks.

Wonder of U (Toru):

13. Obla dee, Obla da Style:

    – Issue: The actual opponent was hit multiple times by “Obla dee, Obla da” when the opponent’s assist was hit by “Obla dee, Obla da.”

    – Issue: The actual opponent was hit multiple times by “Obla dee, Obla da” when the opponent’s (as Wonder of U (Toru)) “You… attacked me? How…” skill was hit by “Obla dee, Obla da.”

    – Fix: These unintended issues have been fixed.

Conclusion

The JoJo’s Bizarre Adventure: All Star Battle R version 2.3.3 update brings a significant wave of changes to the game. From common fixes to character-specific adjustments, players can expect a more balanced and engaging gameplay experience. These alterations are sure to have a profound impact on strategies and tactics in the JoJo’s All Star Battle R arena.

FAQs
  • Q1: When is the JoJo’s All Star Battle R version 2.3.3 update releasing?
    • A1: The update is set to go live on February 9, 2024.
  • Q2: Are these changes aimed at improving overall gameplay balance?
    • A2: Yes, the update includes various balance adjustments to enhance the overall gaming experience.
  • Q3: How do the changes to character skills affect gameplay?
    • A3: Character skills have been fine-tuned to ensure a fair and competitive environment.
  • Q4: Will these adjustments affect my existing save data and progress?
    • A4: Typically, updates do not impact save data, but it’s advisable to check official announcements for any specific details.
  • Q5: Can players expect more updates and improvements in the future?
    • A5: The developers of JoJo’s All Star Battle R have a history of providing updates, so it’s possible that more improvements may come in the future.