Minecraft Dungeons – Fauna Faire update patch notes

Minecraft Dungeons – Fauna Faire update patch notes

A significant update called “Fauna Faire” was released for Minecraft Dungeons. It will appear on Nintendo Switch as version 1.16.1.0 even though it is generally known as 1.16.2.0.

Together with pals, players may take on brand-new challenges in Fauna Faire, such as Treetop Tangle and the multiplayer Tower game with extra floor configurations. The Enchantsmith, the opportunity to accept a random quest, and more are also available.

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Fauna Faire update patch notes

Multiplayer Tower:

Both the kinds of levels you might face and the number of participants in a run are growing in The Tower. The new Tower multiplayer option in Fauna Faire enables four players and places more emphasis on working together as a team to conquer obstacles as you climb the tower.

Online multiplayer and local multiplayer both support a maximum of 4 players.

Throughout a Tower run, players’ lives are pooled together.

Based on the amount of players and rising mob health and count, the difficulty scales.

The Tower has also been improved, whether you’re playing single- or multiplayer:

Cacti Canyon, Windswept Peaks, and Broken Citadel are featured on new tower levels.

Several Towers have received new levels, which include the Tempest Golem and Ancient Guardian!

Treetop Twist:

Treetop Tangle is a brand-new free adventure to discover with like-minded explorers that is hidden someplace deep beneath the lush woods of Jungle Island. If players wish to learn more about this place, they will need to be ready for a strenuous trek up a huge tree. The quest is said to feature some previously unknown items of equipment, thus the voyage will undoubtedly be difficult but might potentially be worthwhile.

Even if you don’t possess the Jungle Awakens DLC, you can still find the task in the Island Realms on the mission selection screen.

To locate new equipment:

Enchantsmith: Totem of Casting Root Rot Armor Black Spot Armor (Unique)

It turned out that the reports about a new villager who was a trader were genuine! The Enchantsmith has established his shop eight o’clock of the Adventure Hub (that’s southwest for all you non-clock navigators) just in time for the faire.

Re-roll enchantments on your favorite pieces of gear by using its craftsmanship!

A single item of equipment costs more with Gold after each roll.

You may unlock the Enchantsmith by saving the shopkeeper in Highblock Halls.

The mission selection page now contains a new button that launches a random quest and awards players with extra Adventure Points for finishing it. Players who successfully finished Obsidian Pinnacle on Default difficulty may use this feature.

Seasonal Experiment:

The camp enjoys an animal-focused late summer thanks to Fauna Faire. This implies that there will be plenty of furr-tastic skins, pets, and other cosmetics with a mob theme for you to add to your wardrobe. There is something for everyone, whether you want to unleash your inner chicken or flaunt your strong paw-er. Fauna Faire includes two reward tracks: a free track and an Adventure Pass track, same as previous seasonal adventures.

You may change the current season in the Adventure Hub to continue receiving rank and prizes from Seasons 1 and 2. All Adventure Points will be used toward ranking higher in the season you choose after the season has been set in the Adventure Hub.

New Accomplishments: Throughout your travels, find and unlock 10 new achievements.

Changes:

  • Storage Drawer
    • Any stuff you’ve collected will now appear in the Storage Chest if your inventory is full, and an informative message will show on the screen to let you know.
    • The Storage Chest interface now has inventory filter choices.
  • Blacksmith
    • There are now inventory filter options on the Blacksmith screen.
  • Seasonal Journeys
    • A popup now notifies users that any Adventure Points they earn will count toward the most recent season they choose when they leave the Adventure Hub after switching seasons.
    • When advancing in a Seasonal Adventure during gaming, a popup now shows on the screen.
    • Enhance the Adventure Hub UI with fresh seasonal backdrops and other minor changes.
  • Deplorable Wraith Balancing
    • There are now established general Wretched Wraith idle times.
    • Between assaults, Wretched Wraith will now move and change positions.
    • The speed of the teleporting phase has increased somewhat from 1.2s to 1.0s.
  • State of Weakness
    • Reduced bonus damage from 3.0x to 2.0x weakened
    • The wraith now only reaches the weaker condition once per 0.5 iterations of health rather than every 0.2 iterations.
    • Wraith will now launch an AoE attack after leaving the vulnerable condition.
  • Ranged Assault
    • For a typical ranged attack, the projectile velocity increases by 50% (from 1.0 > 1.5).
    • Standard ranged attacks now cause freeze for three seconds.
  • Rapid Attack
    • Projectile speed increased by 20%.
  • Common Melee
    • Standard Melee now does damage 3s of freezing
  • Area of Influence
    • Damage inflicted by AoE attacks has risen by 20% from 30 to 36.
    • 50% more AoE attack knockback is now available, going from 4.0 blocks to 6.0 blocks.
    • Reduced AoE cooldown from 4 to 3 seconds
  • Summons
    • The Wretched Wraith may also spawn Icy Creepers and Frozen Zombies during the summon phase.
    • The kind of mob choice is now random.