Xenoblade Chronicles 2 Datamine; difficulty customisation feature

Xenoblade Chronicles 2 Datamine; difficulty customisation feature

The lovely datamining community has once again set its sights on Xenoblade Chronicles 2 for the Nintendo Switch and have discovered that the next patch will feature a fully customisable experience.

Custom settings incoming

You’ll be able to change enemy HP to more in-depth things.

The big change is the immensely challenging “Bringer of Chaos” difficulty mode and you can change the settings on this to your heart’s desire.

While fun and all this has game-trainer written all over it, do we actually want such things for games like Xenoblade Chronicles or let alone any game. We would prefer to ‘git gud’ on a game and not tweak it your will, but hey who are we to say, what do you guys think?