Digital Foundry Retro: Water Rendering games

Digital Foundry Retro: Water Rendering games

Digital Foundry has been on a roll lately producing in-depth videos of not only upcoming games, but also of games of the retro variety.

In one their latest video they have taken a look at the water rendering in a number of classic titles including the beloved Super Mario Sunshine. How does it do when compared to other games? 

Digital Foundry – Retro Water rendering

video
play-rounded-fill

To give you a good view of what is featured;

0:00 – GAMECUBE / INTRO
2:00 – Wave Race: Blue Storm
5:58 – Super Mario Sunshine
11:48 – Star Fox Adventures
13:09 – Legend of Zelda: Wind Waker

14:59 – XBOX
16:36 – Blood Wake
17:26 – Blinx the Time Sweeper
18:50 – The Elder Scrolls 3 Morrowind
20:15 – Beyond Good and Evil
20:54 – Far Cry

22:18 – PC
22:18 – Half Life 2
23:58 – F.E.A.R.

24:40 – OTHER EXAMPLES
24:56 – Bioshock
27:24 – Halo 3
29:09 – Hydrophobia

As you can see water has come a long way. In fact this was not even the first video Digital Foundry did on it; 

video
play-rounded-fill

So much gaming worlds involve water in one form or another, so to say the least it is fascinating to see how things have changed over the course of time.