SEGA – Details the super game concept

SEGA – Details the super game concept

SEGA last year revealed that they were working on a “super game” as part of their 5-year strategy. The corporation said at the time that they had made a “targeted investment” in the project and planned to release it in the fiscal year 2026.

SUPER game

SEGA has now provided some further insights on how this “super game” idea would operate. The concept for it was originally set into action in 2019, according to executive vice president Shuji Utsumi, producer Masayoshi Kikuchi, and general manager Katsuya Hisai. It entails enhancing the value of SEGA’s intellectual property. This involves repurposing previous IPs to make new games.

Multiple games are now under development that fit within their “super game framework.” These games aren’t limited to “the traditional framework.” They provide “new entertainment by concentrating on the interaction between players and the audience watching them play,” for example.

A game must be targeted at becoming a global high-selling product to be labeled a “super game.” The game must be multiplatform, have global linguistic support, be released simultaneously throughout the globe, and be AAA. About 50 developers are now working on the first stage of this “super game” concept. This number, however, is anticipated to rise into the hundreds in the future. A “hybrid team” is formed by the developers. They’ve worked on a variety of games, including console, smartphone, and arcade, and their expertise will allow them to contribute to the creation of games that only SEGA can accomplish.

Additionally, new external technologies are being integrated. Microsoft and SEGA, for example, formed a cooperation late last year to leverage Microsoft’s Azure cloud platform in the creation of SEGA games. SEGA is using a variety of additional technologies into its games as a result of collaborations with other firms.

Finally, SEGA is working on a game utilizing Unreal Engine 5. The corporation is adopting AI technology and cooperating with start-ups that are experts in the sector to do so. “Both back-end tasks like debugging and front-end work like in-game camera control, live commentary, and automated speech synthesis” are part of the job description.

 

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