Tokyo Game Show 2022 – A Physical Event

Tokyo Game Show 2022 – A Physical Event

The Computer Entertainment Suppliers Association has stated that Tokyo Game Show 2022 will be held on September 15–18 as a physical event. Due to the worldwide epidemic in the previous two years, this will be the first time the event will be completely physical in three years.

Businesses will be able to attend on September 15 and 16, while the public will be able to attend on September 17 and 18. On the second business day, general entry will be accessible beginning at 2 p.m. JST.

Nothing Stops Gaming

Over the course of two years, we had to give up one pleasurable activity after another. How many times have we wondered where our days had gone?

Even back then, we had games to keep us occupied. Our daily lives were brightened by thrilling plot twists, intriguing and intense experiences. Games were our source of optimism.

The year 2022 will be dedicated to demonstrating the true essence of gaming. The objective of the Tokyo Game Show is to generate optimism for the future. We need to update our capabilities. Unprecedented enthusiasm is usually sparked by something you never expected to happen.

Let’s take a step forward towards the future of gaming. Give everyone courage and passion. Show one other how much you like gaming.

To share the “amazing experience of living in this period” with everyone. Let’s take a look at the core of the gaming frenzy.

Nothing Can Stop You From Playing!!!

Exhibit Spaces (Makuhari Messe Hall 1 to 8)

  • General Exhibition Section — This area focuses on video game software and features digital entertainment items and services. (The area will be open for the whole four-day period.)
  • Smartphone Game Section — This exhibit area focuses on games for smart devices such as smartphones and tablets running iOS, Android, and other operating systems, as well as social games played on mobile devices and web browsers. (The area will be open for the whole four-day period.)
  • Virtual Reality / Augmented Reality Area – This section features VR (virtual reality), AR (augmented reality), and MR (mixed reality) gaming software and hardware, as well as associated services. (The area will be open for the whole four-day period.)
  • Indie Game Area – This section is for independent (indie) game creators to display their entirely unique games for a variety of platforms. (The area will be open for the whole four-day period.)
  • Game School Area — This section features game schools for aspiring game developers. (The area will be open for the whole four-day period.)
  • Merchandise Sales Section — This area is for game-related merchandise sales. (The area will be open for the whole four-day period.)

Area for business-to-business exhibitions and meetings

  • Business Solution Area — This exhibition space is for game-related companies looking for B2B prospects. A sponsorship session at the Tokyo Game Show Forum is also a possibility (additional fees required). (Some booths will be open all four days, while others will only be available during business hours.)
  • New Stars Area (Asia/Eastern Europe/Latin America) – This section features prospective gaming startups, development studios, and services from different areas that will become rising stars in the game industry. To present exceptional enterprises from these areas, a special emphasis is made on Asia, Eastern Europe, and Latin America. (Some booths will be open all four days, while others will only be available during business hours.)
  • Asia New Stars Area – Featuring promising game startups, development studios, solution vendors, and others from Southeast Asia, South Asia, and the Middle East, this area highlights promising game startups, development studios, solution vendors, and others from the region.
  • Europe’s east The New Stars Area features game companies from Eastern European nations (Poland, Croatia, the Czech Republic, Romania, and others), where numerous technical institutes provide game engineering degrees.
  • Latin America is a continent in South America. New Stars Area – This section features gaming startups from Latin American nations that are still developing (Brazil, Argentina, Chile, Colombia, Costa Rica, Mexico, and others).
  • Business Meeting Area – This is a meeting place where productive meetings may be held in a pleasant setting. A free business-matching system connects exhibitors with Business Day attendees or other exhibitors in this area. (Only business days will this section be open.)

Programs for Organizers

  • Keynote Speeches at the Tokyo Gaming Show Forum 2022 — This session will cover the biggest subjects in the game business this year. (On September 15, it will be held online.)
  • Sense of Wonder Night (SOWN) 2022 — This worldwide pitch competition is a stepping stone to successful independent games, with creators presenting their unique ideas to game industry professionals. Ideas are sought from all around the globe, and the rewards will be presented to the best efforts. (On September 16, it will be held online.)
  • Specialized Session of the Tokyo Gaming Show Forum 2022 — A conference for industry stakeholders will be hosted, concentrating on the newest game industry developments in technology and business. (On September 16, the event will be held in person and broadcast live online.)
  • Computer Entertainment Suppliers Association (CESA) hosts the Japan Game Awards 202 – Japan Game Awards 2022, a selection and awards event for honoring great computer entertainment applications. During the Tokyo Game Show, the winners of the GOTY Division, the Ministry of Economy, Trade and Industry Award, the Game Designer Award, the Amateur Division, and the U18 Division, among other awards, will be revealed. (Details will be released at a later date, but it will be live online during Tokyo Game Show 2022.)
  • JeSU Hosts eSports Conference – The Japan eSports Union (JeSU) will organize the first-ever business conference on eSports in conjunction with Tokyo Game Show 2022. In order to meet the rising demand for eSports and associated sectors, eSports firms from Japan and across the globe will gather to share their perspectives on how to create new business chances and possibilities. (On September 15, the event will be held in person and broadcast live online.)

Online Courses

  • Online Exhibition Venue — Learn about businesses and organizations in the gaming industry on the official website of the Tokyo Game Show, which includes news and information about our exhibitors exhibiting at both physical and virtual locations.
  • Official Programs — Official programs by the organizer and exhibitors will be aired live online to a worldwide audience in Japan, Europe, the United States, China, and elsewhere through YouTube, Twitter, niconico, Twitch, China’s Huya, DouYu, and other popular video platforms. This year, practically all programs will provide simultaneous English interpretation in addition to the Japanese version (original version).
  • Online Explore Tour – Game lovers from all around the globe are welcome to join this virtual tour of the Tokyo Game Show to see and experience exhibition booths with our “tour guide.”
  • Game lovers may download and play trial copies of forthcoming games and other features for free, thanks to a partnership with online game platformer retailers.
  • Online Business Meetings – Exhibitors may use our business matching system to locate potential business partners and have meetings over the internet.
  • 2022 Tokyo Game Show VR – The first-ever “Virtual Area,” which debuted at last year’s Tokyo Game Show, will return for four days this year as Tokyo Game Show VR 2022.