The Adventures of Elliot: The Millennium Tales 1.1.0 Lets Players Silence Faie

The Adventures of Elliot: The Millennium Tales 1.1.0 Lets Players Silence Faie

Summary:

Square Enix has announced version 1.1.0 for The Adventures of Elliot: The Millennium Tales, introducing the first notable round of changes since the action RPG launched. The update is already available for the PC version through Steam, while the publisher has said it will arrive on Nintendo Switch 2 and other supported platforms as soon as possible. Although the patch notes are fairly brief, they address one of the loudest pieces of player feedback surrounding the game: the frequency of comments from support characters such as Faie.

Once version 1.1.0 is installed, players will be able to disable support character voices completely. The launch version already provided a way to reduce how often these characters spoke, but that setting did not satisfy everyone. Some players still found Faie’s observations and reactions too frequent, particularly during exploration and repeated actions. The new option hands full control to the player, allowing anyone who prefers a quieter adventure to continue without spoken support interjections.

The update also adjusts tutorial behavior, fixes frame rate drops on certain PC configurations when Faie is present and includes several minor bug fixes. Square Enix has not provided a detailed breakdown of every tutorial or bug-related adjustment, so the patch should be viewed as a focused quality-of-life release rather than a major overhaul. Nintendo Switch 2 owners will need to wait a little longer, but the promised console rollout means these improvements should not remain exclusive to PC.


The Adventures of Elliot Update 1.1.0 Gives Players a Quieter Journey

The Adventures of Elliot: The Millennium Tales is receiving its first post-launch update, and the headline change is wonderfully simple: players can finally ask the support cast to enjoy a little quiet time. Version 1.1.0 adds an option that completely disables support character voices, including the frequent observations delivered by Elliot’s fairy companion, Faie. It may sound like a small menu toggle, but anyone who has heard the same enthusiastic remark during a long exploration session knows how quickly repeated dialogue can become the audio equivalent of a dripping tap. Some players enjoy the extra personality, while others prefer to discover secrets without constant commentary. The update respects both approaches instead of forcing everyone into the same experience. Square Enix is also making tutorial adjustments, repairing certain performance drops and clearing up minor bugs, giving the adventure a modest but welcome layer of additional polish.

Version 1.1.0 Is the Game’s First Post-Launch Update

Version 1.1.0 represents the first meaningful adjustment released after The Adventures of Elliot: The Millennium Tales arrived on June 18, 2026. The game brought Square Enix’s familiar HD-2D visual style into a real-time action RPG built around exploration, weapon-based combat and fairy abilities. Rather than controlling a traditional party, players travel with Elliot and Faie as they cross different periods in the history of Philabieldia. That structure gives the pair plenty of opportunities to talk, react and offer assistance. It also means that repeated voice lines can become particularly noticeable during longer sessions. The update does not attempt to transform the foundations of the experience, nor does it add a new region or questline. Instead, it focuses on practical changes that can improve the moment-to-moment journey. Sometimes a carefully placed switch in the settings menu can be more useful than a treasure chest stuffed with decorative extras.

Support Character Voices Can Now Be Disabled Completely

The central addition in version 1.1.0 is a new option to turn off support character voices. This setting applies to characters who accompany or assist Elliot, including Faie and Princess Heuria. The original release allowed players to lower the frequency of these remarks, but it did not provide a complete mute option. As a result, choosing the quieter setting could still leave players hearing comments during exploration, combat or routine interactions. The update removes that limitation. Players who enjoy the voices can leave them enabled, while those who find the repeated remarks distracting can switch them off entirely. Importantly, this is about spoken support dialogue rather than removing the characters themselves. Faie still serves an important mechanical role in combat, traversal and puzzle-solving. She simply becomes less talkative when the new option is selected. It is rather like travelling with a helpful friend who has finally discovered the peaceful magic of comfortable silence.

The New Setting Responds to Feedback About Faie

Faie quickly became one of the biggest talking points after launch, though not always for the reasons Square Enix may have expected. Her lively personality is woven into the journey, and she frequently reacts to Elliot’s movements and surroundings. For some players, that makes the world feel warmer and gives the otherwise quiet hero a more expressive travelling companion. For others, the volume and frequency of her remarks interrupted the calm rhythm of exploration. Square Enix had already included a reduced-frequency option, suggesting that the team understood different players might prefer different amounts of companion chatter. The reaction after release showed that reducing those lines was not enough for everyone. Version 1.1.0 therefore introduces a clearer solution without taking anything away from players who like Faie exactly as she is. That balance matters. A voice setting should work like a volume dial, not a locked door, and the updated menu provides the missing degree of control.

Tutorial Adjustments Should Improve the Opening Experience

Square Enix has also confirmed that version 1.1.0 adjusts tutorial behavior, although the publisher has not shared a detailed list of the exact changes. The wording suggests that certain instructions, prompts or triggers have been refined to behave more naturally during the opening portions of the game. Tutorials in an action RPG have a delicate job. They need to explain weapons, movement, fairy abilities and defensive techniques without making players feel as though they are filling out paperwork before being allowed to have fun. When prompts appear too frequently, arrive at awkward moments or repeat information that has already been understood, they can interrupt the flow just as easily as repeated dialogue. Even small changes to timing and presentation can therefore make a noticeable difference. Until the console version arrives and the adjustments can be compared directly, it is best not to speculate about specific tutorial sequences. What is clear is that Square Enix has identified the onboarding process as an area worth refining.

Performance Drops Linked to Faie Are Being Addressed

Another important fix targets frame rate drops that can occur on certain PC setups while Faie is present. The official notes do not identify every affected processor, graphics card or configuration, so the problem should not be treated as something experienced by all PC players. Still, a companion who is regularly involved in exploration and combat should not cause the frame rate to stumble whenever she appears. Faie’s abilities are integrated into the game’s central mechanics, which means hiding her or avoiding her functions would never be a satisfying long-term workaround. Version 1.1.0 addresses the underlying performance issue instead. The wording specifically refers to some PC configurations, and Square Enix has not claimed that this particular fix targets Nintendo Switch 2 performance. That distinction is important because the Switch 2 version has its own technical profile. Even so, resolving a reproducible frame rate problem on PC is a useful step toward making every part of the adventure behave as intended.

Minor Bug Fixes Add Another Layer of Polish

The final item in the patch notes is a familiar one: minor bug fixes. Square Enix has not listed each corrected issue individually, which means there is no verified catalogue of quests, menus or interactions affected by these changes. It is therefore safer to view this part of the update as general maintenance rather than attach it to any specific problem. Minor fixes often cover small visual errors, unusual interactions, incorrect triggers or circumstances that only appear under narrow conditions. They may not provide the kind of flashy improvement that earns a dramatic trailer, but they can quietly prevent irritation from building during dozens of hours of play. Think of them as tightening the screws on a well-used shield. Nobody throws a celebration for every screw, yet you certainly notice when one falls out in the middle of a fight. Combined with the tutorial adjustments and support voice option, these repairs give version 1.1.0 a clear focus on comfort, stability and everyday usability.

Nintendo Switch 2 Players Are Still Waiting for the Update

Version 1.1.0 launched first on Steam, with Square Enix confirming that the update will come to other platforms as soon as possible. That means the patch was not yet available for Nintendo Switch 2 when it was announced. The publisher has not provided a precise release date for the console rollout, so players should avoid treating any unofficial date as confirmed. Different platform versions often require separate testing and approval before an update can be distributed, even when the underlying patch notes are identical. For Nintendo Switch 2 owners, the practical result is simply a little more patience. The voice option, tutorial refinements and minor fixes are expected to reach the console, but they cannot be used until the update appears through the system’s normal software update process. Players can check for it manually from the HOME Menu by highlighting the game, pressing the plus button and opening the software update options.

Why the New Voice Option Matters for Player Choice

Companion dialogue is rarely a simple matter of good or bad. One player may find Faie charming, funny and essential to the emotional tone of the story. Another may enjoy her character during major scenes but prefer silence while searching every corner of a dungeon for missed treasure. Both reactions are reasonable. The strength of the new option is that it stops asking the game to decide which preference is correct. Instead, version 1.1.0 lets each player shape the soundscape around their own habits. Someone rushing through the main story may barely notice repeated comments, while an explorer who revisits the same area for an hour can hear them far more often. Accessibility and comfort settings are most effective when they recognise these differences. By offering a full voice toggle alongside the existing reduced-frequency choice, Square Enix creates a broader range between lively companionship and uninterrupted ambience. Nobody has to send Faie away. Players are merely given control over how loudly she joins the trip.

What Version 1.1.0 Suggests About Future Support

This first update is relatively small, but its priorities offer an encouraging sign. Square Enix has responded to a highly visible piece of player feedback while also addressing tutorial flow, technical performance and general bugs. That does not guarantee a particular schedule of future patches, expansions or additions, and no unannounced features should be assumed. It does show that the development team is willing to adjust an established presentation choice after release when enough players find it disruptive. The most valuable part of that response is not simply that Faie can be muted. It is the recognition that optional settings can preserve the developers’ original vision while giving players greater comfort. Future updates could follow the same philosophy by refining existing systems without stripping away their personality. For now, version 1.1.0 remains a focused quality-of-life update, but it demonstrates how a few carefully chosen changes can make an already released game feel more attentive to the people playing it.

Conclusion

The Adventures of Elliot: The Millennium Tales version 1.1.0 may not be packed with new quests or sweeping gameplay changes, but it tackles several practical concerns. The ability to disable support character voices is easily the most noticeable addition, giving players a definitive solution when Faie and other companions become too talkative. Tutorial behavior has also been adjusted, performance drops connected to Faie on certain PC setups have been addressed and a collection of minor bugs has been fixed. The update is available on Steam, while Nintendo Switch 2 and other console versions are expected to receive it as soon as possible. Until Square Enix confirms an exact console release date, players will need to keep an eye on their software update notifications. Once it arrives, Elliot’s journey can continue with the same fairy magic, the same time-spanning mystery and, when desired, considerably less chatter.

FAQs
  • What does The Adventures of Elliot version 1.1.0 add?
    • Version 1.1.0 adds an option to disable support character voices, adjusts tutorial behavior, fixes frame rate drops on certain PC setups when Faie is present and includes minor bug fixes.
  • Can players completely mute Faie after installing the update?
    • Yes. The new setting allows support character voices to be disabled completely. Faie remains available for gameplay abilities and assistance, but her spoken support remarks can be turned off.
  • Is update 1.1.0 available on Nintendo Switch 2?
    • The update launched first on Steam. Square Enix has said it will come to other platforms as soon as possible, but an exact Nintendo Switch 2 release date has not been announced.
  • Does the update remove Faie from the game?
    • No. Faie remains Elliot’s companion and continues to support exploration, combat and puzzle-solving. The update only gives players the option to disable support character voices.
  • Does version 1.1.0 improve Nintendo Switch 2 performance?
    • The published notes specifically mention frame rate drops on some PC setups when Faie is present. Square Enix has not confirmed a separate Nintendo Switch 2 performance improvement in these patch notes.
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