Balan Wonderworld producer – Demo feedback and day one fix

Balan Wonderworld producer – Demo feedback and day one fix

Balan Wonderworld producer Noriyoshi Fujimoto on the official Square Enix site talked about the 3D platformer’s upcoming launch.

Mr. Fujimoto noted that the development team have heard fans concerns and feedback regarding the playable demo for Balan Wonderworld which is available on all current platforms. Mr. Fujimoto acknowledges it is too late to implement all the feedback concerns they have heard from players, but they will have a day one patch ready for the game which will address issues such as movement controls, camera movement, and rebalancing of the difficulty. 

Mr. Fujimoto on Balan Wonderworld demo

Staying true to the nature of Balan Wonderworld, I would like for us to follow in the footsteps of the enigmatic maestro, Balan, and find balance within our own heart. Especially when it comes to addressing feedback that we’ve received from our demo.

There’s been a wide range of opinions and responses to the demo, and unfortunately at the current stage of development, it simply isn’t feasible to reflect every piece of feedback into the game. However, to offer you all a more balanced gameplay experience, we will be implementing a day one patch for the full game.

Specifically, this patch will adjust movement controls, camera movement, and rebalancing of the difficulty. There’s just over a week left until launch now, so I hope you all enjoy the world of Wonderworld to your heart’s content!

Personal stance

Improvement is good but it might be too little to late for Balan Wonderworld, which has stunning CGI but lackluster gameplay at best as was clear in the demo. I do hope they can turn that around a bit. But I will wait for a full review of the game myself before I even rethink of purchasing it.

Balan Wonderworld is due out on March 26th for Nintendo Switch.