Capcom – Monster Hunter Rise details

Capcom – Monster Hunter Rise details

Capcom’s Josh Dahdrai was recently interviewed by Arekkz Gaming. The interview was about the recently announced Monster Hunter Rise on the Nintendo Switch system.

Mr. Dahdrai talked about the game’s post-launch support, frame rate, and more.

Monster Hunter Rise details

Here is a short list of the interview highlights

  • Built upon the seamless exploration of Monster Hunter World
  • Players and monsters can move between areas without loading screens
  • More creatures will be shown in the coming months
  • One of the game’s features is the broad variety of monster types
  • Free content after launch
  • Using RE Engine reconfirmed
  • Targeting 30 frames per second
  • Traditional but fresh Monster Hunter experience
  • Retains all of the DNA of the Monster Hunter series
  • Not considered a derivative or spin-off title
  • The Monster Hunter team is more interested in naming the products in a way that represents what they have to offer

About Monster Hunter Rise

Rise up to face the thrilling challenge of the hunt!

New monsters. New abilities. New locations. An all-new and unique monster-hunting experience awaits!

Take up your Nintendo Switch and gather for the hunt!