Dead Cells version 1.17.2 update

Dead Cells version 1.17.2 update

Dead Cells for Nintendo Switch received a new 1.17.2 update. It contains a slew of balance tweaks, a few quality-of-life tweaks, and a slew of bug fixes.

The following are the complete patch notes for Dead Cells version 1.17.2:

Version 1.17.2 Patch notes

  • Balancing
    • The HP of the Servants has been reduced.
    • The Queen’s HP has been increased.
    • Spikes no longer do damage to Armored Shrimps.
    • Tonfas reworked with blades. Damage is no longer proportional to the player’s speed. The initial attack always takes a step forward, and following attacks always crit if the original one was successful. Please keep in mind that we will only be able to edit the description in the next major update; we apologize for the inconvenience.
    • A Reality Slice is triggered by striking an adversary with the Queen’s Rapier in the Backpack.
    • On rooted foes, Shark crits. We won’t be able to edit the description until the next big upgrade, once again.
    • Shark’s damage has been increased.
    • When releasing the adversary, Gilded Yumi inflict harm.
    • On the first two assaults, Wrecking Ball’s speed was increased.
    • Instead of only the initial strike, the Rapier now crits all struck opponents.
  • Quality of life
    • Machete & Pistol, Queen’s Rapier, and Hard Light Sword now have screenshake.
    • When you eliminate screen-shake, you also disable screen-bump.
  • Bug fixes
    • Crows in Fractured Shrines are fixed and do not move.
    • When the Giant’s Hands were driven out of the arena during an attack, they became trapped.
    • When rooted, Armored Shrimps no longer attack.
    • After avoiding their strike, the Mutineers rise.
    • Kleio is no longer present in the cinematics.
    • When Kleio was murdered while on the wall, he phasing through the floor was fixed.
    • If Euterpe is killed in less than two seconds during the pursuit phase, the game will collapse.
    • In all difficulties, the Servants’ Flawless Outfit may now be unlocked.
    • With an Aspect equipped, the Queen no longer drops Boss Cells.
    • The Queen’s Firewall assault no longer fails to update if it is off-screen.
    • A crash during The Queen’s Grenade Slice assault has been fixed.
    • When murdering The Queen during a phase transition, the game will collapse.
    • When dying to The Queen while she is teleporting, the game crashed.
    • By parrying the final Reality Slice of a series, a crash was fixed while slaying The Queen.
    • After being rooted, The Queen’s animations no longer freeze.
    • Several softlocks were fixed during the Spoiler Boss battle.
    • When the Spoiler Boss consumes potion and then quits and reloads, the game crashes.
    • Malaise is no longer cleared by killing a boss-summoned adversary.
    • Leghugger can no longer revert to its original state.
    • The DPS value of the Hand Hook in the pause menu is no longer random.
    • When using the Hand Hook to kill an adversary during the hook phase, it would crash.
    • Wrecking Ball’s crit condition was not being triggered.
    • Wrecking Ball’s projectile no longer despawns when the player leaves the screen.
    • During the Pollo Power’s transition, Lava now does damage to the player.
    • In the Training Room, a softlock was fixed while dying with the Cursed Sword.
    • During Pollo Power’s metamorphosis, a softlock was fixed when leaping in the lava.
    • With the Crowned Key, we’ve fixed a duplication issue.
    • When succumbing to the Spoiler Boss in the Training Room, the player’s Health Flasks were not replenished.
    • The Toxic Sewers’ Fisherman area was not accessible without particular Runes due to a generation fault.
    • Shipwreck’s level generation has been tweaked to avoid a slew of softlocks, particularly without the Spider Rune.
    • When the “disable lore chambers” option is enabled, the Trident room does not display in Shipwreck.
    • Items spawning in Shipwreck’s diorama were fixed.
    • The name of The Crown is no longer hidden behind the door.
    • In the transition level to The Crown, a Collector Sign duplicate was removed.
    • The Homunculus Rune can no longer be used to activate Pulleys.
    • Even if the player is cursed, the Homunculus Rune may be utilized after a Boss encounter.
    • When exiting and reloading during a boss battle, the Flawless Outfits will drop regardless of what you did.
    • In the Collector’s UI, a blueprint duplication error was fixed.
    • When picking up an item when the game is lagging, a duplicating problem was fixed.
    • In Shipwreck, a latency spike while cracking the earth was fixed.
    • Long loading times in Custom Mode have been fixed.
    • Fixed the set equipment in Custom Mode not awarding a second skill.
    • Prevented previously earned accomplishments from re-triggering.
    • On console, several achievements were not activating.
    • If “Skip Cinematics” is enabled, achievements will not unlock after The Queen.
    • When wearing any of the Scarecrow Outfits, the game would collapse.
    • When playing specific noises, a crash was fixed.

The new 1.17.2 update for Dead Cells for Nintendo Switch is now available to all users.

About Dead Cells

In this colorful, exploration-filled, action-packed adventure, discover 2018’s Action Game of the Year and use your wits, weapons, and spells to escape an ever-changing island.

Discover a large, ever-changing island full of mysteries, branching pathways, and difficult adversaries. As you acquire permanent enhancements, the silky smooth controls, fast-paced fighting, and unquestionably pleasurable game-feel make each run more addicting than the last. As you learn about the island’s personalities and stories, many difficulty modifiers will let you choose the ideal challenge for you.

Just one more run in a superb RogueVania!

Dead Cells is an action adventure game in which you must explore an island and complete the game without dying in one run! Each run is unique due to the fact that the island changes every time you die.

But don’t worry, every time you die, you’ll receive resources that will unlock permanent improvements, allowing you to get stronger, gain access to additional weapons and stuff, and even uncover new levels and pathways to explore!

Furthermore, the more you investigate, the more you’ll discover about the island’s legend and history, as well as how it became infected by the sickness that plagues it.

Amazing battle and silky smooth controls…

Dead Cells has established itself as the gold standard for 2D action platformers in terms of game experience. The game feels gratifying to play as soon as you take up the controller.

This, paired with game-changing weaponry and a myriad of adversaries to learn, ensures that you’ll never get bored as you roam across the island, battling and exploring.

Everyone will discover a construct that works for them with over 130 distinct combinations, ranging from the lethal (swords, axes, spears, and bows) to the absurd (shovels, tentacles, frying pans, and inflated doors).

Difficulty Levels Can Be Changed:

We’ve also heard that many individuals don’t have the time to devote hundreds of hours to mastering a single game, so we’ve devised a variety of methods for you to play and enjoy the challenge.

From the Custom Mode, you may choose and select your weapons, adversaries, and other options. To the new Aspects, which provide you with fascinating bonuses that work in tandem with your preferred playstyle to help you complete the game.

Of course, anybody who wants to take off the gloves and go down swinging will find plenty of challenge.

A Vast World to Discover:

Whether it’s the filthy hallways of a medieval jail, the gorgeous sunset from the ramparts, or the frightening confines of an old cemetery, each route will bring you through a series of distinct levels, each with its own opponents, level design, and secrets to discover.

It may seem difficult to go beyond the first level when you first start exploring, but you’ll quickly get the hang of it, and practically every replay will reveal something new to aid you in your mission.

With so much to see and do, it’ll be difficult to refrain from chanting the hallowed words… just one more run!