Digital Foundry have had a new project to tackle and it is the recently released Super Smash Bros Ultimate on the Nintendo Switch.
They have come away extremely impressed by what Nintendo has achieved with the game from a technical standpoint with its locked 60fps and 1080p visuals.
Digital Foundry on Super Smash Bros Ultimate
In Super Smash Bros. Ultimate we have one of the best Smash titles ever made, and another brilliant addition to the Switch library. The ability to run it docked or portably with every type of controller imaginable with up to eight players makes this a perfect match for Nintendo’s vision of a truly versatile console.
All of this runs at 60fps, with extreme exceptions, the Sakurai and his team can justifiably treat this as a series peak. It’s a culmination of years of effort in character and stage design, every one affectionately finding a place on its menus.
As a technical showcase for Switch there’s nothing quite like it. For all its differences to previous versions, Ultimate is a high watermark for the developer that will be difficult to surpass.
After playing World of Light to 100% completion and putting in roughly 40 ish hours I can only starte the obvious the game is utterly amazing and a MUST HAVE for every Nintendo Switch owner out there.