Gravity Circuit 1.1.0 Patch: Boss Rush, Armor Paints, and More

Gravity Circuit 1.1.0 Patch: Boss Rush, Armor Paints, and More

Summary:

The 1.1.0 patch for Gravity Circuit on the Switch introduces an array of exciting updates, including the much-anticipated Boss Rush mode, customizable armor paints, and a host of quality of life enhancements. Dive into this comprehensive article to discover all the details and improvements that await you in this latest Gravity Circuit update.


The Significance of the 1.1.0 Patch

The release of the 1.1.0 patch for Gravity Circuit on the Nintendo Switch marks a significant milestone for fans of this action-packed platformer. This update brings the Switch version up to date with the versions available on other gaming systems, offering an enriched gaming experience to players on this platform.

New Features

Boss Rush Mode

Gravity Circuit’s Guardian Corps HQ now boasts the Combat Memory Bank, a computer that allows players to revisit any of the game’s challenging bosses at their leisure. Whether you’re honing your skills or aiming to set new records, the Boss Rush mode is your go-to destination for thrilling battles.

Armor Paints Customization

Prim, a painter NPC located in Guardian Corps HQ, introduces swappable armor paints, offering players the ability to customize their character’s appearance. Each armor paint imparts unique abilities and effects, allowing for a personalized gaming experience. Prim will guide you on how to unlock these paints in her shop, expanding your customization options.

Quality of Life Improvements

The update introduces a dedicated button for quickly swapping loadouts on the fly, streamlining your gameplay. Empty loadout slots are automatically skipped when using this button, allowing you to focus on your preferred loadouts effortlessly.

Slide Button

A dedicated slide button has been added to enhance mobility. While the traditional method of sliding with down and jump still functions, this button provides a convenient alternative for players who may find it more comfortable.

Hookshot Vertical Aim

For precise platforming, a dedicated button locks the hookshot’s aim exclusively to upwards vertical directions. This feature aids players in navigating challenging areas where hookshot accuracy is crucial.

Mouse Control Mapping

PC players will appreciate the ability to map mouse buttons in addition to keyboard keys, granting more control customization options for a smoother gaming experience.

Effect Timer Toggle

In the game’s system options menu, you can now toggle an additional setting that displays on-screen visuals for specific effect durations, reducing ambiguity. This helpful feature is enabled by default but can be turned off at any time according to your preferences.

Burst Technique Adjustments

Gravity Circuit’s Burst Techniques receive noteworthy changes:

– Cycle Kick: The in-game shop price has been reduced from 2000 to 1500, making it more accessible.

– Surface Render: The in-game shop price is also reduced to 1500, making it a valuable choice.

– Gravity Freeze: The affected area has been increased, accompanied by a slight damage boost.

– Piercing Drill: The chain portion now damages enemies as well, enhancing its effectiveness.

– Flying Strike: An issue in Speedrun Mode has been fixed, preventing players from accidentally skipping this technique’s acquisition.

Gameplay Enhancements

Several gameplay improvements have been made:

Pass-Through Platforms

Kai can now gain sprinting speed by holding the run button (or with inverse run button behavior enabled) when dropping through pass-through platforms. This change enhances maneuverability during platforming sections.

Sprint Jumping While Hugging Walls

Previously, when Kai was hugging a wall while grounded, sprinting speed could not be achieved while jumping. This issue has been resolved, allowing smoother transitions between sprinting and jumping.

Hopkick Improvement

Kai’s hopkick (up+attack while grounded) has been accelerated based on player feedback, enabling quicker and more effective combat maneuvers.

Telefragging Mechanic

To prevent accidental player respawns inside enemies, Kai will now perform an Emergency Warp to the last safe ground after being struck by hazards like lava, spikes, or crushing obstacles.

Data Chips

The research cost for NPC type data chips has been reduced from 150 to 100, making them more accessible to players.

Stage Changes

Gravity Circuit’s stages have undergone various adjustments for an improved gaming experience:

– Highway: An issue allowing players to skip stage checkpoints with specific actions has been fixed.

– Ore Mines: Correct camera triggers have been added to a certain area, ensuring a smooth transition.

– Guardian Corps HQ (Visuals): An additional sign now hints at the location of the training facilities.

– Guardian Corps HQ (Design): Additional platforms have been added to facilitate access to the Training Room.

– Guardian Corps HQ (Training Room): Hitting Dave, the Training Dummy, will temporarily render the Training Room door inoperable to prevent accidental exits during combos.

– Guardian Corps HQ (NPCs): NPCs Prim and Shock have switched places, with minor dialogue adjustments to align with these changes.

– Final Stage: Additional respawn points have been added in a specific section to enhance gameplay flow.

Localization

Localization improvements have been made for a smoother gaming experience:

– Chinese: A scene with reversed talking characters and untranslated words has been corrected.

– English: A minor typo in Pat’s dialogue has been fixed.

Speedrun Mode

For speedrun enthusiasts, the in-game timer is now enabled by default when launching the game, provided that Speedrun Mode has been unlocked. This convenient setting ensures speedrunners can jump into action without needing to toggle the feature each time.

Conclusion

In conclusion, the release of the 1.1.0 patch for Gravity Circuit on the Nintendo Switch is a momentous occasion for fans of this exhilarating platformer. This update not only brings the Switch version up to par with other gaming systems but also introduces a host of exciting new features and quality of life improvements that enhance the overall gaming experience.

The addition of the Boss Rush mode provides players with a thrilling challenge as they face off against formidable bosses, offering a chance to hone their skills and set new records. Customizable armor paints introduced by Prim allow for unique character customization, each with its own set of abilities and effects, adding a personal touch to gameplay.

Overall, the 1.1.0 patch for Gravity Circuit on the Nintendo Switch not only aligns the game with other platforms but also delivers a wealth of new content and improvements, making it a must-have update for both new and existing players. Gravity Circuit continues to evolve, providing an even more engaging and enjoyable gaming experience.

FAQs
  • 1. How can I access the Boss Rush mode in Gravity Circuit?
    • To access the Boss Rush mode, head to Guardian Corps HQ and utilize the Combat Memory Bank, where you can challenge any of the game’s bosses at your convenience.
  • 2. What benefits do the swappable armor paints offer in Gravity Circuit?
    • Swappable armor paints, introduced by Prim in Guardian Corps HQ, provide unique abilities and effects, allowing you to customize your character’s appearance and gameplay experience.
  • 3. How can I quickly swap loadouts in Gravity Circuit?
    • Gravity Circuit now offers a dedicated button for loadout swapping. Simply press the designated button during gameplay to switch between loadouts efficiently.
  • 4. What is the significance of the slide button addition in Gravity Circuit?
    • The slide button provides an alternative method for executing slides in the game, enhancing mobility for players who may find this control scheme more comfortable.
  • 5. How can I enable the on-screen visuals for effect durations in Gravity Circuit?
    • In the game’s system options menu, you can toggle the Effect Timer setting to display on-screen visuals for specific effect durations, reducing ambiguity during gameplay.