Phantom Breaker: Omnia 0 – Gameplay + First Developer Diary

Phantom Breaker: Omnia 0 – Gameplay + First Developer Diary

Fighting game Phantom Breaker: Omnia was unveiled for Nintendo Switch with a 2021 release window. If you’ve been curious to learn how complex the game’s battle system is, here’s a new look!

Rocket Panda Games released new gameplay that showcases a typical battle between characters Waka and Sophia. In addition to seeing some of their move-sets, we also get a look at Waka’s Phantom Breaker attack, Zessou Ryu-baku-jin!

video
play-rounded-fill

The studio also released its first developer diary by the game’s producer Sakari “P” – which goes over how the project came to be. You can read all of it over here; https://rocketpandagames.com/news/producer-sakaris-developer-diaries-the-phantom-breaker-omnia-chronicles-episode-1/ 

THE FIRE IN YOUR HEART IS BURNING!

Phantom Breaker: Omnia is a fast-paced 2-D anime fighting game that features 20 unique characters, pitted against one another to make their greatest wishes come true. The ability to choose between 3 fighting styles will appeal to seasoned gamers while making the game accessible to newcomers. The game features 2 guest characters, Kurisu Makise from Steins;Gate and Rimi Sakihata from Chaos;Head, as well as two brand new characters created specifically for Phantom Breaker: Omnia.

ABOUT PHANTOM BREAKER: OMNIA

A mysterious man, known only as ‘Phantom’ appeared in Tokyo—the capital city of Japan—and manipulated vulnerable adolescents into fighting each other, bestowing upon them mystical weapons of great strength known as ‘Fu-mension Artifacts.’ In exchange, he promised to grant their wish if they survive.

Unbeknownst to the combatants, the fierce clashes between Fu-mension Artifacts caused distortions in space-time, which compromised the boundaries between parallel universes. The collapse of these parallel universes would ultimately break the seal, unleashing Phantom’s destructive powers.