Teenage Mutant Ninja Turtles: The Cowabunga Collection update patch notes

Teenage Mutant Ninja Turtles: The Cowabunga Collection update patch notes

It has recently been announced that Teenage Mutant Ninja Turtles: The Cowabunga Collection will be receiving a significant upgrade. In Teenage Mutant Ninja Turtles IV: Turtles in Time for the Super Nintendo Entertainment System, the most notable new feature is support for online multiplayer.

The same level of support is going to be provided in the future for Teenage Mutant Ninja Turtles III: The Manhattan Project for the NES. In relation to the internet, there have been developments made to online lobbies. In addition to that, there have been improvements made, problems fixed, and other additions.

Teenage Mutant Ninja Turtles: The Cowabunga Collection update

Updates and Additions

The symbol for the Home Menu has been updated to reflect the box art. (Switch)

When a player creates an online lobby for any of the two arcade games, they now have the ability to determine the lobby size. The number of players might be capped at two, three, or four by the host.

The “Automatic” frame delay setting may now be selected by the player while the online lobby is being created. When option is activated, the input lag adapts itself to the current number of participants in the game.

Teenage Mutant Ninja Turtles: Tournament Fighters for the Super Nintendo Entertainment System (SNES/Super Famicom) has received a new update. The use of Ultimate-Attacks may now be toggled on and off in Story Mode.

The Teenage Mutant Ninja Turtles: Tournament Fighters video game has been updated with a new feature (Super Famicom). The “Group Mode” toggle switch is now available for use. (This feature is exclusive to the Japanese version.)

Teenage Mutant Ninja Turtles: Arcade (United States / Japan) has received a new update that improves the game. The number of lives that may be purchased with one coin can range anywhere from one to five.

The arcade version of Teenage Mutant Ninja Turtles: Turtles in Time has had a new feature added to it (United States). The number of lives that may be purchased with one coin ranges from one to eight.

Teenage Mutant Ninja Turtles: Arcade (United States / Japan) has received a new update that improves the game. The level of difficulty may be changed.

The arcade version of Teenage Mutant Ninja Turtles: Turtles in Time has had a new feature added to it (United States). The level of difficulty may be changed.

The arcade version of Teenage Mutant Ninja Turtles: Turtles in Time has had a new feature added to it (United States). The Game Loop toggle switch is now operational. When this option is active, the game will continue from the very beginning once the credits have been shown.

Both “Teenage Mutant Ninja Turtles (Arcade) (United States / Japan)” and “Teenage Mutant Ninja Turtles: Turtles in Time (Arcade) (United States)” have been updated to include a new button action. “Teenage Mutant Ninja Turtles: Turtles in Time” (Super Nintendo Entertainment System / Nintendo Entertainment System) and “Teenage Mutant Ninja Turtles: Hyperstone Heist” (Genesis / Mega Drive) are two of the games in the series. The term “Special” may now be assigned to a button by players. This button makes it simpler to perform special attacks by simultaneously pressing the “Attack” and “Jump” buttons.

All of the Game Boy games have been updated with a new color upgrade. Added an on/off switch for the Game Boy Color mode. All Game Boy games have received an updated Pause Menu with the addition of a “Color Palette” option. In addition to a variety of different filters, players have the option of selecting one of the following color palettes:

The colors Black and White

Game Boy Green

Green Game Boy Pocket Device

Adjustments were made to the audio for a number of games as well as the Main Menu for the Game Boy Light Blue.

The Strategy Guide has been updated with new sections covering Teenage Mutant Ninja Turtles: Tournament Fighters for the Nintendo Entertainment System (NES) and Teenage Mutant Ninja Turtles: Tournament Fighters for the Genesis.

The Strategy Guide has been updated with an additional page for both Teenage Mutant Ninja Turtles: Tournament Fighters for the Genesis and Teenage Mutant Ninja Turtles: Hyperstone Heist for the Genesis.

Visual settings are kept each game.

Fixed Issues

The German translation of “Punch Repeatedly” on page 11 of the Strategy Guide has been updated to reflect the change.

The symbol for the cassette tape in the Teenage Mutant Ninja Turtles (Arcade) show has been updated so that it displays the right icon in the music player.

The Turtle Tip 3 screenshot that was originally located on page 5 of the Strategy Guide for Teenage Mutant Ninja Turtles: Turtles in Time (SNES) has been changed.

Enhancements to Stage Select now function in Teenage Mutant Ninja Turtles: Turtles in Time for the Super Nintendo Entertainment System (SNES), even after making adjustments to the game’s settings in the Options menu.

When playing Teenage Mutant Ninja Turtles: Hyperstone Heist, you may now pick two players and have Stage Select features function for both of them.

The Easy Menu Navigation improvement for Teenage Mutant Ninja Turtles III: Manhattan Project (NES) / Teenage Mutant Ninja Turtles II: The Manhattan Project (Famicom) is now functioning properly.

Teenage Mutant Ninja Turtles: Tournament Fighters for the Super Nintendo Entertainment System (SNES) now functions properly with its Extra Credits upgrades.

The manual for Teenage Mutant Ninja Turtles: Turtles in Time for the Super Nintendo Entertainment System (SNES) at the museum is currently missing pages 18 and 19.