Ubisoft – Developing Immortals Fenyx Rising was a challenge but happy with it’s results

Ubisoft – Developing Immortals Fenyx Rising was a challenge but happy with it’s results

Immortals Fenyx Rising associate director Julien Galloudec spoke about the challenges that the team faced when developing Immortals Fenyx Rising for the Nintendo Switch.

Mr. Galloudec talked briefly about the optimisation work which was done and said that their goal for each platform was to make the overall experience the same, but tweaked to the hardware it was developed on. He concluded by saying that the team at Ubisoft were happy with the results.

Immortal results

And for the Switch, it has been a challenge definitely. The key was to look at the game in different pieces and see depending on the context what we can optimize, what we can change, what can for example be less dynamic without touching the experience.

That was a big focus – making sure that no matter the platform, the experience is the same, but tailored and tweaked to the specificities of the platform and make sure that the sense of the experience is the same. So that has been quite a challenge, but we are very happy with the results on all platforms, managing to get the best out of it.

About Immortals Fenyx Rising

Wield the powers of the Gods like Achilles’ Sword and Daidalos’ Wings to battle powerful enemies and solve ancient puzzles

Fight iconic mythological beasts like Cyclops and Medusa in dynamic combat in the air and on the ground

Use your skills and diverse weapons, including self-guided arrows, Telekinesis, and more, for devastating damage

Discover a stylized open world across seven unique regions, each inspired by the gods