Nightdive Studios – Wants remasters but Nintendo seems gun shy

Nightdive Studios – Wants remasters but Nintendo seems gun shy

Over the years, Nightdive Studios has been responsible for a number of high-quality ports and remasters. Most recently, the studio was responsible for the Nintendo Switch game PowerSlave Exhumed. Other titles introduced to the platform by Nightdive include Quake, Turok 1 and 2, Shadowman Remastered, and more.

Nightdive hasn’t had the opportunity to remaster any Nintendo titles, but that hasn’t prevented the firm from attempting to do so. CEO Stephen Kick announced a few days ago on Twitter that the company has discussed the prospect with the Big N. Even after Nightdive Studios delivered the first N64 titles on their platform, Nintendo “always becomes gun shy dealing with third-party developers.”

What’s the most important thing to Kick?

That would be Silicon Nights’ Eternal Darkness, a GameCube horror action-adventure game. Nintendo has not touched the game since its first release in 2002; there have been no re-releases or remasters of any kind. 

About Eternal Darkness: Sanity’s Requiem

Eternal Darkness: Sanity’s Requiem features 12 selectable characters who unveil the mysteries of human history over the past 2000 years in a plot that transcends space and time. Eternal Darkness follows Alexandra Roivas, a fiery young female student, from ancient Rome to the present day.

She flies to Rhode Island, USA, to look into her grandfather’s mystery death. But she quickly discovers considerably more than she anticipated. Alexandra discovers the secrets underlying two millennia of human development as the game progresses via the eyes of the game’s other protagonists. This isn’t just a history lesson, however. As you struggle across time, from a Centurion in Ancient Rome to a hazardous downtown USA in the year 2000, you must fight with historically authentic weaponry. Eternal Darkness also includes the Sanity System, which allows you to experience your on-screen character’s emotions like never before. Your Sanity Meter grows when you fail to fight creatures, creating hallucinations that emerge in the’real world.’

In addition to outstanding 3D visuals, the game contains a pioneering animation system that brings people to life with observable emotional reactions, as well as technological tricks like bump-mapping, ray-traced lightmaps, and volumetric fogging. Eternal Darkness, on the other hand, is as pleasing to the ears as it is to the eyes. You’ll be engrossed in the action like never before thanks to a disturbing orchestral soundtrack and spooky, atmospheric sound effects. Eternal Darkness: Sanity’s Requiem will, in reality, blend music, sound effects, artwork, technology, narrative, and gameplay in a manner that you’ve never seen before in a videogame.