orbit.industries – version 1.0.2 patch notes

orbit.industries – version 1.0.2 patch notes

Klabater and LAB132 updated their space station builder, orbit.industries, to version 1.0.2. It has bug fixes, new features, and rebalanced gameplay.

Version 1.0.2 – patch notes

  • FIXES:
    • Fixed available projects crashing;
    • Fixed crash related to placing systems;
    • Fixed crash during production simulation;
    • Fixed crash related to moving systems;
    • Fixed A16M connector module attachment point not working as expected;
    • Fixed performance problems on very large monolithic ASL structures;
    • Fixed crash related to wire particle effects.
    • Fixed a bug that kept the “Space Tourism” trophy from being unlocked when the requirements were met.
    • Fixed the “Social Distancing” trophy unlocking too soon
    • Fixed the “Multi Tasker” trophy not unlocking when the requirements were met
    • Fixed a bug that kept the “Architect” trophy from being unlocked when the requirements were met.
  • UPDATES:
    • Added hints for next research projects in the “Procurement” view;
    • highlighted flight vectors of modules in build mode if they collide with other modules;
    • enabled AI station reports in Endless game mode; added wire efficiency display;
    • hid station HUD input legend when SMI is open to avoid double highlighting during tutorial;
    • fixed rendering problems with docking ships;
    • DRS now lets drones spawn. The project details now show the progress of each resource on its own.
  • What has been changed:
    • Removed Liquid Gas resource input from EXSY (Extinguishing System) module/system.
    • Increased upkeep of HCA (Habitat Capsule) module/system.
    • Decreased workforce output of HCA (Habitat Capsule) module/system.
    • Increased workforce output of CAB (Cabin) and QAT (Quarter) module/system.
    • Decreased upkeep of CAB (Cabin) and QAT (Quarter) module/system
    • Removed tech dependency from BUHA (Bulkhead) module/system and raised workforce requirement by 100

The new 1.0.2 update for orbit.industries can now be downloaded by anyone with a Nintendo Switch.

About orbit.industries

Build and take care of your own space station!

No one can hear you scream in space, whether it’s a cry of victory or a cry of frustration. So, Space Pioneer, what will it be when you are in charge?

BUILD A WONDROUS VIEW

Build, install, and redesign your station to perfection in full 3D with the help of Unreal Engine 4’s stunning graphics. Look at your creation from all sides and zoom in and out to see how beautiful it is.

Look at the beautiful star constellations, nebulas, and planets in the endless game sky. The development team spent weeks researching these things to make them look real in the game.

FOCUS ON THE ABSTRACT

Keep track of production cycles, resources, and how they are shared, and set them up. Focus on either efficiency or yield, treating everything like a spreadsheet master, but with an abstract layout system that looks like a circuit board to help you design the best connections, nooks, and crannies to make your station an engineering success.

ECONOMICS, ERRORS AND MORE!

A unique economic system gives you a main goal: make your station work well and make money, or you will fail.

There are, however, a number of things that can get in the way of business as usual. These include hacker attacks, errors, and malfunctions that each module and system can cause when you’re managing the station.

Your production may also just get too big because of how hard it is to make things, so plan, do, and design to perfection.

EXPLORE UNKNOWN PLANETS

There are 3 different campaign missions where you have to change the planet’s environment and make it easy to live on and get resources from.

Each of these missions has a story behind it and lets you focus on one of the two game modes so you can build your station in a way that helps you reach their goals.

Are you going to be the most productive, the most efficient, or set up the modules that look the best? As long as the mission is done, anything goes.

ENDLESS DREAMS

You can also relax and try to build the best station ever, either in terms of how it looks or how well it works, in our Creative or Endless modes, which were made for this purpose.

orbit.industries takes ideas from classic science fiction books, movies, and popular space-opera TV shows and combines them with real knowledge and progress made in the fields of space exploration, space engineering, and developing orbital stations.