orbit.industries version 1.0.4 patch notes

orbit.industries version 1.0.4 patch notes

orbit.industries has only lately made available its most current upgrade, which is referred to as version 1.0.4. Additional enhancements, alterations to the overall balance, and tweaks have been introduced. New resource colors have been added for wires, and there is now the possibility to arrange numerous systems of the same sort in succession on the ASL grid. These are only some of the modifications that have been made. Other enhancements include the capability to deactivate and reactivate systems.

Version 1.0.4 patch notes

Improvements:

• Systems That Can Be Deactivated: Users are now able to manually deactivate and then reactivate their systems (will not produce resources while deactivated, but will also cost no maintenance)

• A variety of additional resource colors have been added to wires in ASL (Liquid Gas, Water, Temperature)

• AI that has been localized so that spoken words produced by AI voices are now accessible in a variety of languages in addition to English (adjustable via the settings menu)

• The ability for players to put numerous systems of the same kind consecutively on the ASL grid has been improved.

Balancing:

• Reduced the amount of atmosphere required for the HCA and CAB workforce modules • Brought the minimum amount of workforce required to unlock the LPI research project down from 600 to 550

• Slight changes were made to the project rewards across all three difficulty levels • Overall mistake probability were reduced

Bug Fixes:

• Made the collider of the A2B2 connector a bit smaller so that they can be built next to each other • Fixed the incorrect sorting of project research hints • Fixed the unlocking threshold for the achievement “Architect” / Fixing stat updates for when progress-based achievements get unlocked • Fixed the faulty display of required mission systems in mission project requirements • Fixed the faulty display of required mission systems in mission project requirements

The new orbit.industries version 1.0.4 update is now available for download for any and all gamers on Nintendo Switch.

About orbit.industries

Construct and take charge of your own own space station in orbit!

In space, no one can hear you shout, whether it’s a cry of victory or one filled with frustration; neither will anyone care. What exactly are you going to do, Space Pioneer, now that you are in charge of everything?

BUILD A WONDROUS VIEW

Construct, install, and remodel your station to achieve perfection in a complete 3D perspective while taking use of the breathtaking graphics offered by Unreal Engine 4. Admire the exquisiteness of your work as you rotate the scene around you and zoom in and out to take it all in.

Take a look at the gorgeous in-game star constellations, nebulas, and planets that the development team spent weeks studying so that they could genuinely present in-game visualisations inside the limitless game sky.

FOCUS ON THE ABSTRACT

Maintain a watchful eye on the production cycles, as well as the resources and how they are distributed. Your attention should be either on efficiency or yield, and you should approach everything as if it were a meticulous spreadsheet master. However, you should also use an abstract layout system that resembles a circuit board to assist you in designing the best connections, nooks, and crannies to ensure that your station is an engineering triumph.

ECONOMICS, ERRORS AND MORE!

You are given a primary aim by a one-of-a-kind economic system, which is to either make your station productive and lucrative or let it collapse.

The usual course of business may, however, be disturbed by a variety of disruptions, ranging from hacker assaults to errors and malfunctions that each module and its system involve in your administration of the station. These can all have an impact on the normal flow of commerce.

Due to the pressure of production, your production could also just overwhelm; hence, you should strive for excellence in your planning, execution, and design.

EXPLORE UNKNOWN PLANETS

There are three separate tasks in the campaign that need you to terraform a particular planet in order to make it livable and straightforward to harvest resources from.

Each of these missions has a story that serves as a backdrop, and they each provide you the opportunity to concentrate on one of the two game types in order to construct your station in such a manner that it is able to meet the requirements of the mission.

Are you going to have the most aesthetically beautiful modules set up? Are you going to be the most productive? The most efficient? All three? Everything is fair game as long as the objective is met!

ENDLESS DREAMS

You also have the option to relax and concentrate on constructing the finest, most beautiful, or most effective station that has ever been, and you may do this inside either our Creative or Endless modes, which were developed specifically for this objective.

orbit.industries draws ideas for its projects from works of canonical science fiction literature, films, and popular space-opera television series, while also incorporating real-world knowledge and advancements made in the fields of space exploration, space engineering, and the development of orbital stations.