Shigeru Miyamoto – volgende 3D Mario wordt nog meer uitgebreid

Shigeru Miyamoto – volgende 3D Mario wordt nog meer uitgebreid

Shigeru Miyamoto sprak onlangs over de toekomst van de Super Mario-serie. Hij begon het ontwerpproces voor Mario-spellen in detail te beschrijven en vermeldde dat Mario-spellen zijn geëvolueerd en complexer zijn geworden, dus hij is zich ervan bewust dat ze ook toegankelijk moeten blijven. Hij sprak ook kort over toekomstige 3D Mario-spellen en verklaarde dat de volgende 3D-hoofdgame zal blijven uitbreiden op wat eerder is gekomen.

Shigeru Miyamoto over de toekomst van Mario in 3D

Let me explain by describing the background for the development of the Wii game New Super Mario Bros Wii, which was released in 2009.

At the time, it felt like each time we created a new installment in the Super Mario series – which by then had expanded into 3D – it became more complicated.

After the release of Super Mario Galaxy in 2007, the goal was to develop a more accessible 3D Super Mario game, and the result was New Super Mario Bros Wii, a basic side-scrolling Super Mario game that even new players could easily play. That later led to the release of the even simpler Super Mario Run game (a mobile application released in 2016.)

When we develop software, we strive to incorporate new elements, but at the same time we want to make it easy for even first-time players to have fun.

Recently, people of all generations have been enjoying the 3D Mario game Super Mario Odyssey (released in 2017), so for 3D Mario going forward, we want to try expanding further in new ways.

In welke richting wil je dat de 3D-avonturen van Super Mario gaan?