Splatoon 2 – Versie 4.9.0

Splatoon 2 – Versie 4.9.0

Nintendo heeft een gloednieuwe update voor Splatoon 2 uitgebracht die het spel naar versie 4.9.0 brengt.

Het belangrijkste doel van de update is om sommige wapens opnieuw in balans te brengen en enkele bugfixes uit te voeren. Zoals altijd hebben we de officiële patchnotities voor u opgenomen.

4.9.0 Patch Notes

  • Changes to Multiplayer
    • Specifications for some of the main weapons have been changed.
      Weapon Change
      • Sploosh-o-matic
      • Neo Sploosh-o-matic
      • Sploosh-o-matic 7
      • Increased damage dealt to the umbrella portion of the following weapons by roughly 57%.
        • Tenta Brella
        • Tenta Sorella Brella
        • Tenta Camo Brella
      • Splattershot Jr.
      • Custom Splattershot Jr.
      • Kensa Splattershot Jr.
      • Increased damage dealt to the umbrella portion of the following weapons by roughly 57%.
        • Tenta Brella
        • Tenta Sorella Brella
        • Tenta Camo Brella
      • Splash-o-matic
      • Neo Splash-o-matic
      • Increased damage dealt to the umbrella portion of the following weapons by roughly 57%.
        • Tenta Brella
        • Tenta Sorella Brella
        • Tenta Camo Brella
      • Aerospray MG
      • Aerospray RG
      • Aerospray PG
      • Increased damage dealt to the umbrella portion of the following weapons by roughly 57%.
        • Tenta Brella
        • Tenta Sorella Brella
        • Tenta Camo Brella
      • .52 Gal
      • .52 Gal Deco
      • Kensa .52 Gal
      • Increased radius of ink coverage around feet when firing by roughly 4%.
      • .96 Gal
      • .96 Gal Deco
      • Decreased variance of shot spread when firing while on the ground by roughly 8%.
      • Luna Blaster
      • Luna Blaster Neo
      • Kensa Luna Blaster
      • Increased damage dealt to the umbrella portion of the following weapons by roughly 25%.
        • Tenta Brella
        • Tenta Sorella Brella
        • Tenta Camo Brella
      • Increased damage dealt to the Rainmaker barrier by roughly 11%.
      • Clash Blaster
      • Clash Blaster Neo
      • Increased damage dealt to the Rainmaker barrier by roughly 11%.
      • Rapid Blaster
      • Rapid Blaster Deco
      • Kensa Rapid Blaster
      • Increased damage dealt to the Rainmaker barrier by roughly 11%.
      • Rapid Blaster Pro
      • Rapid Blaster Pro Deco
      • Increased damage dealt to the Rainmaker barrier by roughly 11%.
      • Carbon Roller
      • Carbon Roller Deco
      • Increased damage dealt to the umbrella portion of the following weapons by roughly 20%.
        • Tenta Brella
        • Tenta Sorella Brella
        • Tenta Camo Brella
      • Splat Roller
      • Krak-on Splat Roller
      • Kensa Splat Roller
      • Hero Roller Replica
      • Increased damage dealt to the umbrella portion of the following weapons by roughly 19%.
        • Tenta Brella
        • Tenta Sorella Brella
        • Tenta Camo Brella
      • Dapple Dualies
      • Dapple Dualies Nouveau
      • Clear Dapple Dualies
      • Increased damage dealt to the umbrella portion of the following weapons by roughly 57%.
        • Tenta Brella
        • Tenta Sorella Brella
        • Tenta Camo Brella
      • Explosher
      • Custom Explosher
      • Decreased the maximum radius of ink coverage for shots fired from beyond a certain distance by roughly 9% with the amount depending on the distance.
      • This change won’t apply to shots fired from flat ground that travel the maximum distance but will apply to long-range shots fired to an area of higher or lower elevation.
      • Ballpoint Splatling
      • Ballpoint Splatling Nouveau
      • Roughly doubled the amount of shot spread when firing in long-range mode immediately after jumping.
    • Specifications for the following sub weapon have changed.
      Sub Weapon Change
      • Curling Bomb
      • Increased maximum damage dealt by an exploding bomb from 150.0 to 180.0.
      • Autobomb
      • Increased maximum damage dealt by an exploding bomb from 150.0 to 180.0.
    • Specifications for the following special weapons have been changed.
      Special Weapon Change
      • Sting Ray
      • Decreased damage dealt to opponents when the Sting Ray’s beam passes through at least one stage object before hitting them by roughly 17%.
      • The Sting Ray’s beam is considered to be passing through a stage object if the central part of the ink beam is touching the object in question.
      • Decreased the additional damage dealt to opponent ink armor when the Object Shredder gear ability is equipped from roughly 3.0 times normal to roughly 1.25 times normal damage.
      • Baller
      • Baller will no longer deal 180.0 damage to anything past a certain height above its explosion.
      • As a result of this change, and when it explodes on flat ground, the baller will no longer deal 180.0 damage to opponents in mid-air performing a Splashdown, or those who’ve pressed B while using an Inkjet to gain extra height.
      • There is no change to the range in which an exploding Baller will deal 55.0 damage.
    • Points required for using specials have been changed for certain main weapons.
      Weapon Before After
      • Kensa Splattershot Pro
      200 210
      • L-3 Nozzlenose
      170 190
      • Explosher Custom
      210 220
  • Fixed an issue causing the umbrella portions of Brella weapons to launch in unintended directions when launched after first touching an opponent’s Splash Wall.
  • Fixed an issue in Rainmaker mode causing the counter to advance further than intended when landing from a super jump and picking up the Rainmaker at the same time.
  • Fixed an issue occurring in certain stages in Clam Blitz mode, where certain platforms near the goal baskets used for tossing the Power Clam were not properly inked by a Splashdown used near them.
  • Fixed an issue in Port Mackerel causing a player to fall off the stage and get splatted when pushed into a specific outer wall in the stage as the result of an opponent’s attack.
  • Fixed an issue occurring in Kelp Dome during certain modes, allowing players to cross over certain barriers to gain access to the area around the opponent’s Spawn Point.
  • Fixed an issue occurring in Blackbelly Skatepark during certain modes, allowing players to cross over certain barriers to gain access to the area around the opponent’s Spawn Point.
  • Fixed an issue occurring when using an Inkjet at a specific time near the rotating central platform in Wahoo World. This issue caused players returning to their starting position after the Inkjet’s effect ended to enter into the stage terrain.
  • Changes to Salmon Run
    • Fixed an issue causing a player sinking in the water with a Scrapper nearby to appear in an unnatural position.
    • Fixed an issue causing a player trapped in a corner and surrounded by Salmonids to rarely become trapped inside stage terrain when using a super jump in the above circumstances.
    • Fixed an issue occurring in Ruins of Ark Polaris making ride rails difficult to ride when approaching the rail’s starting point from certain angles while in squid form.