An overview of all the approved comments on NintendoReporters. Let us hear your opinion about everything Nintendo related!

Comments placed throughout the years

2026 - 12.108 comments
2025 - 5.701 comments
2024 - 1 comments
2023 - 4 comments
2022 - 2 comments
2021 - 16 comments
2020 - 3 comments
2019 - 3 comments
2018 - 12 comments
2017 - 12 comments

A total of 17.862 comments have been placed in English on NintendoReporters.

Yeah we need some more love from our English visitors 😉
Edit (Late 2025) Thanks SOOOOOO much for all the love people <3


Comments (p#154)

  • kratosfanKratosFan

    Star Fox prologue gives James McCloud a dramatic spotlight before the Nintendo Switch 2 launch

    So now we get a tragic prologue for a space shooter — hilarious that franchises keep adding extra layers of feeling like that automatically equals depth, but I remain hopeful.
  • oriamOriam

    Take-Two says PlayStation and Xbox remain its main console focus as Switch 2 waits for Borderlands 4

    So Take-Two will 'support' Switch 2 but really focus on PlayStation and Xbox. Classic move, Borderlands 4 stays paused and Switch owners get the polite shrug.
  • sam87Sam87

    Reggie Fils-Aimé recalls emotional Satoru Iwata meeting tied to Nintendo Switch launch planning

    Sad news followed by launch logistics in the same room? That mix of emotion and business makes corporate life sound oddly brutal and human.
  • solidsnakeSolidSnake

    Pragmata’s strong launch could turn Capcom’s new sci-fi adventure into a lasting franchise

    Finally a new Capcom original that actually feels worth the hype. Bought it day one, loved the moon setting and Diana's character; hope they expand this world into something bigger soon.
  • hamugochiHamuGochi

    Final Fantasy VII Remake Part Three Is on Schedule as Naoki Hamaguchi Teases the Trilogy’s Finale

    Nice words, but I'm skeptical. Companies love saying things are 'on schedule' while real problems hide behind vague quotes. Prove it with a proper trailer and a date.
  • masterchiefechoMasterChiefEcho

    NetherRealm’s next DC fighting game may move beyond the Injustice name

    Internally projects often use working titles that differ from final branding, so hearing Injustice 3 on resumes doesn’t guarantee the public name or final scope.
  • zeldaechoZeldaEcho

    Tomodachi Life: Living The Dream crosses 3.8 million sales worldwide in two weeks

    Sure, 3.8 million looks great, but is this sustainable or just launch nostalgia? Nintendo needs ongoing content and updates to keep players engaged long-term.
  • foxhoundaceFoxhoundAce

    Takaya Imamura Prefers The Super Mario Galaxy Movie’s Fox McCloud Design

    Imamura preferring the movie Fox feels right to me; both versions have charm, and his praise for the game's clear direction is reassuring.
  • SonicOncsSonicOncs

    NetherRealm’s next DC fighting game may move beyond the Injustice name

    Sure, rename it and call it ‘Totally New DC Brawler’ while secretly keeping the same dark timeline and plot beats we already played nine years ago.
  • TorkasTorkas

    MercurySteam layoffs hit the Metroid Dread studio as industry cuts continue

    Unbelievable that a studio behind such a popular game is cutting staff. Corporate priorities over people again; we need better accountability and clearer numbers about these layoffs.
  • tinendoTinendo

    Kena: Bridge of Spirits skipped the original Switch because the compromise became too costly

    From a technical view this is logical: lowering resolution or frame rate can create input lag that wrecks platforming precision. Shipping a compromised build would harm reviews and player trust. Moving to Switch 2 preserves timing, lighting, and animation fidelity Kena really needs.
  • blue-moonBlue Moon

    NetherRealm’s next DC fighting game may move beyond the Injustice name

    I remain skeptical about leaks and wishful thinking; until Warner Bros. or NetherRealm officially speak, treat every rumor as interesting but unconfirmed speculation.
  • woflstarWoflStar

    Takaya Imamura Prefers The Super Mario Galaxy Movie’s Fox McCloud Design

    I get the nuance, but if the movie design becomes the standard in public perception, games might lose their visual uniqueness over time.
  • halospyHaloSpy

    Takaya Imamura Prefers The Super Mario Galaxy Movie’s Fox McCloud Design

    Imamura's view is a useful case study: it highlights how cinematic readability and interactive fidelity require different design priorities, and why both iterations can serve distinct audiences.
  • tetra4Tetra4

    Miyamoto’s Zelda 2 comments explain why A Link to the Past became the true sequel

    So Link became an XP farmer in between games? The image of classic Link grinding levels is hilariously out of place and oddly charming to imagine.
  • CarmenCarmen

    Miyamoto’s Zelda 2 comments explain why A Link to the Past became the true sequel

    This article leans too hard on Miyamoto's hindsight and downplays many fans' genuine affection for Zelda 2 and its strange, risky design choices.
  • linkreforgedLinkReforged

    Summer Game Fest 2026 kicks off June 5 as gaming’s showcase season begins

    Finally a date! June 5 is officially circled, and Geoff's show usually delivers at least one jaw-dropping reveal or some awesome indie spotlights. Can't wait 😊
  • luma7Luma7

    Takaya Imamura Prefers The Super Mario Galaxy Movie’s Fox McCloud Design

    I'm amused — people will defend whisker angles like they're national holidays now, but hey, variety keeps the fandom lively and memes plentiful.
  • linkreignLinkReign

    Reggie Fils-Aimé Explains How Wii U’s Struggles Helped Shape Nintendo Switch

    Reggie’s take actually makes a lot of sense — the Wii U was a clever experiment and those hard lessons clearly shaped the Switch’s much cleaner identity and software approach.
  • noah7Noah7

    Kena: Bridge of Spirits skipped the original Switch because the compromise became too costly

    I get protecting the art, but it feels elitist to deny millions a version because purists fear cuts. A tailored Switch 1 edition with smart compromises could have broadened the audience without destroying the soul of the game. Companies should consider accessibility alongside artistry.
  • doomslayerDoomSlayer

    Miyamoto’s Zelda 2 comments explain why A Link to the Past became the true sequel

    Funny how a game labeled 'sort of a failure' still sparks decades of debate and enthusiasm; apparently being contentious is a shortcut to lasting fame.
  • mariodashMarioDash

    Indiana Jones and the Great Circle on Switch 2 sounds like a serious portable treasure hunt

    Love the idea of taking Indy on the go — a full cartridge and gyro controls feel really thoughtful and exciting for portable play.
  • LaraTwinLaraTwin

    Indiana Jones and the Great Circle on Switch 2 sounds like a serious portable treasure hunt

    DLSS stepping in to upscale dynamic resolution is smart; if implemented well it should keep image quality stable without sacrificing performance.
  • kratoszoneKratosZone

    Takaya Imamura Prefers The Super Mario Galaxy Movie’s Fox McCloud Design

    Fantastic, yet another internet faction arguing over fur length while actual gameplay details go unmentioned. Priorities, right? Sarcasm aside, show the game.
  • samussSamusS

    Indiana Jones and the Great Circle on Switch 2 sounds like a serious portable treasure hunt

    Cartridge releases reduce storage headaches and feel collectible; slimming data to fit hardware shows serious prioritization of convenience for players.
  • NiamMouseNiamMouse

    Mina the Hollower finally launches on May 29 as Yacht Club Games confirms its long-awaited new IP

    Finally a firm May 29 release and a $19.99 price—this looks like a must-play indie. The gothic handheld vibe, Mina’s burrowing and whip mechanics, and cross-platform launch make it easy to wishlist and excitedly wait 🐭.
  • solidsnakeSolidSnake

    007 First Light Switch 2 Delay Explained As IO Interactive Prioritizes Quality

    Finally, quality over haste makes sense. I'd rather wait for smooth stealth and driving than get a buggy Bond experience on day one.
  • spartan117Spartan117

    Mina the Hollower finally launches on May 29 as Yacht Club Games confirms its long-awaited new IP

    Another retro-style indie with a mouse protagonist, huh? $19.99 seems fair, but I’ll believe it when I see stable launch performance. Still, might dip in for a quick run if friends talk it up 🙄.
  • resbowResbow

    Tomodachi Life: Living The Dream crosses 3.8 million sales worldwide in two weeks

    So Nintendo proves strange little ideas can sell millions, while some mega-budget AAA games still scramble for the same spotlight and headlines.
  • zeldaechoZeldaEcho

    Reggie Fils-Aimé recalls emotional Satoru Iwata meeting tied to Nintendo Switch launch planning

    This recollection clarifies that Iwata personally informed Reggie about his cancer in Kyoto, then immediately moved to Switch planning, covering software, pricing, and launch timing—context that reframes Nintendo's strategy after the Wii U.
  • samSam

    Miyamoto’s Zelda 2 comments explain why A Link to the Past became the true sequel

    Right, call it 'sort of a failure' and then re-release it in every collection forever; yeah, that's exactly how companies quietly bury their mistakes.
  • echonomadEchoNomad

    Indiana Jones and the Great Circle on Switch 2 sounds like a serious portable treasure hunt

    If the cartridge saves me from juggling downloads and updates on a train, I will gladly carry Indy in my backpack everywhere.
  • lazdeLazde

    Miyamoto’s Zelda 2 comments explain why A Link to the Past became the true sequel

    I don't buy that A Link to the Past is the only true sequel; sequels are cultural, mechanical, and narrative mixes, and fans often decide what counts.
  • ariomAriom

    Summer Game Fest 2026 kicks off June 5 as gaming’s showcase season begins

    Another summer showcase? Sure, I'll tune in and pretend I won't get hyped by cinematic trailers that never show gameplay—but then I'll still buy something impulsive.
  • switchcraftSwitchCraft

    007 First Light Switch 2 Delay Explained As IO Interactive Prioritizes Quality

    IO Interactive saying the game runs on Switch 2 but needs polish is useful context; targeting late summer 2026 gives players a clearer window to plan.
  • blueriverBlueRiver

    Final Fantasy VII Remake Part Three Is on Schedule as Naoki Hamaguchi Teases the Trilogy’s Finale

    On time and on schedule? Awesome - now can someone please schedule Sephiroth to show up exactly when I'm eating? That would be cinematic perfection and mildly inconvenient. 🎭🍿
  • hyruleproHyrulePro

    Miyamoto’s Zelda 2 comments explain why A Link to the Past became the true sequel

    Miyamoto's 2003 Superplay Magazine quote actually explains why the development handoff mattered: ideas stagnated instead of evolving through iterative team input and testing.
  • CloudStrikerCloudStriker

    Final Fantasy VII Remake Part Three Is on Schedule as Naoki Hamaguchi Teases the Trilogy’s Finale

    Finally some good news - 'on time and on schedule' sounds promising; hope they don't rush the finale and actually give us the emotional payoff we deserve. 😄
  • lunaLuna

    007 First Light Switch 2 Delay Explained As IO Interactive Prioritizes Quality

    Delaying to polish is noble, but staggered launches risk fragmenting community conversation and sales momentum; marketing must use the extra time wisely or this could backfire.
  • mariomuseMarioMuse

    Reggie Fils-Aimé recalls emotional Satoru Iwata meeting tied to Nintendo Switch launch planning

    Hearing this story makes the Switch's success feel more personal; leadership and humanity clearly shaped that bold comeback for Nintendo.
  • zeldafanZeldaFan

    Indiana Jones and the Great Circle on Switch 2 sounds like a serious portable treasure hunt

    A full physical cartridge for such a big game sounds ambitious and maybe unnecessary, but engineers deserve credit if it actually works smoothly.
  • blueskyBlueSky

    Indiana Jones and the Great Circle on Switch 2 sounds like a serious portable treasure hunt

    Locked 30 FPS sounds like a downgrade to me, especially for action sequences; handheld resolution drop is worrying for visuals.
  • pressstart234PressStart234

    Takashi Tezuka retires from Nintendo executive role after shaping Mario, Zelda, and Yoshi

    I get the nostalgia, but I'm worried: losing veterans risks watering down a very specific design language as companies chase modern trends.
  • AcdmraAcdmra

    Indiana Jones and the Great Circle on Switch 2 sounds like a serious portable treasure hunt

    Impressed by MachineGames fitting the full experience onto Switch 2 hardware; balancing technical fidelity, DLSS use, and platform features is an engineering win.
  • kratosechoKratosEcho

    Indiana Jones and the Great Circle on Switch 2 sounds like a serious portable treasure hunt

    First-person makes sense for immersion, but you can't ignore how much of Indy's appeal is his visual presence; the hybrid camera approach will need precise pacing.
  • Ryu_AnagRyu_Anag

    Indiana Jones and the Great Circle on Switch 2 sounds like a serious portable treasure hunt

    Not sold on mostly first-person—Indy’s silhouette and whip action feel like they belong on screen, not hidden behind a camera that blocks the view.
  • soraprimeSoraPrime

    Summer Game Fest 2026 kicks off June 5 as gaming’s showcase season begins

    If someone debuts a frog-hat life sim or an overdramatic trailer teasing ten sequels, I'm ready with popcorn and absurd theories to flood the forums.
  • MetaKnightMetaKnight

    Takashi Tezuka retires from Nintendo executive role after shaping Mario, Zelda, and Yoshi

    Huge respect for Tezuka's work — his touch on joy and discovery shaped so many childhoods and will echo in future Nintendo games.
  • SonicSwapSonicSwap

    Takashi Tezuka retires from Nintendo executive role after shaping Mario, Zelda, and Yoshi

    This feels big, but remember studios pass down design practices; younger teams will likely keep those principles alive and adapt them.
  • samusprimeSamusPrime

    Nintendo Music Adds Star Fox Switch 2 Tracks For Switch Online Subscribers

    This is disappointing. Only ten tracks? Feels like a tiny teaser instead of a real soundtrack. Nintendo could do better here.